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authorBrian Paul <[email protected]>2006-10-14 22:52:17 +0000
committerBrian Paul <[email protected]>2006-10-14 22:52:17 +0000
commitd21fa9cd79e4198b673c1453b8bc05749f8a73eb (patch)
treef10a9da5ea404ce5b0040f5682d7d9cdfb2b2391 /src/mesa/drivers/x11/xmesaP.h
parent2b46f4b85330a579ae919f3f31af1550b5affdee (diff)
Big re-org of buffer size management.
All buffer resizes now handled by xmesa_check_and_update_buffer_size() which uses the _mesa_resize_framebuffer() function. Moved all low-level XImage/Pixmap resizing into xm_buffers.c file. Also, update lots of comments for Doxygen.
Diffstat (limited to 'src/mesa/drivers/x11/xmesaP.h')
-rw-r--r--src/mesa/drivers/x11/xmesaP.h112
1 files changed, 65 insertions, 47 deletions
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 4db0872621f..86b01e87378 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -81,8 +81,9 @@ enum pixel_format {
};
-/*
- * "Derived" from GLvisual. Basically corresponds to an XVisualInfo.
+/**
+ * Visual inforation, derived from GLvisual.
+ * Basically corresponds to an XVisualInfo.
*/
struct xmesa_visual {
GLvisual mesa_visual; /* Device independent visual parameters */
@@ -127,8 +128,9 @@ struct xmesa_visual {
};
-/*
- * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext.
+/**
+ * Context info, dDerived from GLcontext.
+ * Basically corresponds to a GLXContext.
*/
struct xmesa_context {
GLcontext mesa; /* the core library context (containment) */
@@ -146,7 +148,9 @@ struct xmesa_context {
};
-
+/**
+ * Types of X/GLX drawables we might render into.
+ */
typedef enum {
WINDOW, /* An X window */
GLXWINDOW, /* GLX window */
@@ -155,9 +159,11 @@ typedef enum {
} BufferType;
-/* Values for db_mode: */
+/** Values for db_mode: */
+/*@{*/
#define BACK_PIXMAP 1
#define BACK_XIMAGE 2
+/*@}*/
/**
@@ -175,6 +181,7 @@ struct xmesa_renderbuffer
{
struct gl_renderbuffer Base; /* Base class */
+ XMesaBuffer Parent; /**< The XMesaBuffer this renderbuffer belongs to */
XMesaDrawable drawable; /* Usually the X window ID */
XMesaPixmap pixmap; /* Back color buffer */
XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
@@ -194,8 +201,9 @@ struct xmesa_renderbuffer
};
-/*
- * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable.
+/**
+ * Framebuffer information, derived from.
+ * Basically corresponds to a GLXDrawable.
*/
struct xmesa_buffer {
GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */
@@ -264,7 +272,7 @@ struct xmesa_buffer {
};
-/*
+/**
* If pixelformat==PF_TRUECOLOR:
*/
#define PACK_TRUECOLOR( PIXEL, R, G, B ) \
@@ -273,7 +281,7 @@ struct xmesa_buffer {
| xmesa->xm_visual->BtoPixel[B]; \
-/*
+/**
* If pixelformat==PF_TRUEDITHER:
*/
#define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
@@ -286,14 +294,14 @@ struct xmesa_buffer {
-/*
+/**
* If pixelformat==PF_8A8B8G8R:
*/
#define PACK_8A8B8G8R( R, G, B, A ) \
( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
-/*
+/**
* Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
* shortcut.
*/
@@ -301,19 +309,19 @@ struct xmesa_buffer {
-/*
+/**
* If pixelformat==PF_8R8G8B:
*/
#define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
-/*
+/**
* If pixelformat==PF_5R6G5B:
*/
#define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
-/*
+/**
* If pixelformat==PF_8A8R8G8B:
*/
#define PACK_8A8R8G8B( R, G, B, A ) \
@@ -321,7 +329,7 @@ struct xmesa_buffer {
-/*
+/**
* If pixelformat==PF_DITHER:
*
* Improved 8-bit RGB dithering code contributed by Bob Mercier
@@ -398,7 +406,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX];
-/*
+/**
* If pixelformat==PF_LOOKUP:
*/
#define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
@@ -412,8 +420,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX];
_dither_lookup(DITH_B, (B)))]
-
-/*
+/**
* If pixelformat==PF_HPCR:
*
* HP Color Recovery dithering ([email protected] 30/08/95)
@@ -433,7 +440,7 @@ extern const short xmesa_HPCR_DRGB[3][2][16];
-/*
+/**
* If pixelformat==PF_1BIT:
*/
extern const int xmesa_kernel1[16];
@@ -444,20 +451,20 @@ extern const int xmesa_kernel1[16];
-/*
+/**
* If pixelformat==PF_GRAYSCALE:
*/
#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3]
-/*
+/**
* Converts a GL window Y coord to an X window Y coord:
*/
#define YFLIP(XRB, Y) ((XRB)->bottom - (Y))
-/*
+/**
* Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage:
* X==0 is left, Y==0 is bottom.
*/
@@ -475,23 +482,6 @@ extern const int xmesa_kernel1[16];
-
-/*
- * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
- * Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
- */
-#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX))
-
-/*
- * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
- * Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
- */
-#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF))
-
-
-
/*
* External functions:
*/
@@ -506,21 +496,25 @@ xmesa_color_to_pixel( GLcontext *ctx,
GLuint pixelFormat );
extern void
-xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height);
+xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
+ GLuint *width, GLuint *height);
-extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
- GLuint width, GLuint height);
+extern void
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
-extern void xmesa_init_driver_functions( XMesaVisual xmvisual,
- struct dd_function_table *driver );
+extern void
+xmesa_init_driver_functions( XMesaVisual xmvisual,
+ struct dd_function_table *driver );
-extern void xmesa_update_state( GLcontext *ctx, GLbitfield new_state );
+extern void
+xmesa_update_state( GLcontext *ctx, GLbitfield new_state );
extern void
xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
enum pixel_format pixelformat, GLint depth);
-extern void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
+extern void
+xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
/**
@@ -533,6 +527,30 @@ xmesa_renderbuffer(struct gl_renderbuffer *rb)
}
+/**
+ * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
+ * Since we're using structure containment, it's just a cast!.
+ * XXX should use inlined function for better type safety.
+ */
+static INLINE XMesaContext
+XMESA_CONTEXT(GLcontext *ctx)
+{
+ return (XMesaContext) ctx;
+}
+
+
+/**
+ * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
+ * Since we're using structure containment, it's just a cast!.
+ * XXX should use inlined function for better type safety.
+ */
+static INLINE XMesaBuffer
+XMESA_BUFFER(GLframebuffer *b)
+{
+ return (XMesaBuffer) b;
+}
+
+
/* Plugged into the software rasterizer. Try to use internal
* swrast-style point, line and triangle functions.
*/