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authorBrian Paul <[email protected]>2006-04-27 02:47:50 +0000
committerBrian Paul <[email protected]>2006-04-27 02:47:50 +0000
commit444cd293fd69d1848b2c55f75674d563e0582fba (patch)
treece51213e692848ac0bf234e17bcf3136817ddf59 /src/mesa/drivers/x11/xmesaP.h
parente814d5e89f10de0c20a5c35e317eeab89b47749b (diff)
assorted clean-ups, fixes
Diffstat (limited to 'src/mesa/drivers/x11/xmesaP.h')
-rw-r--r--src/mesa/drivers/x11/xmesaP.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 9d4e6946090..bcac0557b98 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -480,12 +480,14 @@ extern const int xmesa_kernel1[16];
/*
* Return pointer to XMesaContext corresponding to a Mesa GLcontext.
* Since we're using structure containment, it's just a cast!.
+ * XXX should use inlined function for better type safety.
*/
#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX))
/*
* Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
* Since we're using structure containment, it's just a cast!.
+ * XXX should use inlined function for better type safety.
*/
#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF))
@@ -520,6 +522,16 @@ xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
enum pixel_format pixelformat, GLint depth);
+/**
+ * Using a function instead of an ordinary cast is safer.
+ */
+static INLINE struct xmesa_renderbuffer *
+xmesa_renderbuffer(struct gl_renderbuffer *rb)
+{
+ return (struct xmesa_renderbuffer *) rb;
+}
+
+
/* Plugged into the software rasterizer. Try to use internal
* swrast-style point, line and triangle functions.
*/