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authorBrian Paul <[email protected]>2005-06-23 15:09:32 +0000
committerBrian Paul <[email protected]>2005-06-23 15:09:32 +0000
commit1c5caba184dc6f9bf7b2c730d8d3109a7a59ce52 (patch)
tree9116d0d1013453063ee05541a85990e69bba42f5 /src/mesa/drivers/x11/xmesaP.h
parent2636e853f60cf6944d04c9eb4bf25e8ef83c1cb3 (diff)
Remove the xmesa_set_buffer() function. No longer needed since the
span functions pass in a gl_renderbuffer to indicate which color buffer should be drawn into. Optimized line/triangle routines are smart enough to know which buffer to draw into as well. The swrast->SetBuffer() routine should eventually be removed from all drivers.
Diffstat (limited to 'src/mesa/drivers/x11/xmesaP.h')
-rw-r--r--src/mesa/drivers/x11/xmesaP.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 8e6c9dd48a6..ee8ea2f574e 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -512,10 +512,6 @@ xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
enum pixel_format pixelformat, GLint depth);
-extern void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer,
- GLuint bufferBit );
-
-
/* Plugged into the software rasterizer. Try to use internal
* swrast-style point, line and triangle functions.
*/