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authorBrian <[email protected]>2007-08-02 16:08:18 -0600
committerBrian <[email protected]>2007-08-02 16:08:18 -0600
commit47fdaf0ed9ef2f89cdaa97d0d48b1f1194d710c6 (patch)
tree3e4be03579b8bc860dc29e4c7b2ae93fded4e759 /src/mesa/drivers/x11/xmesaP.h
parent184b6a1f04e060e73858438561a0261d32eeb506 (diff)
pipe->clear() now takes a surface, rather than color/depth/stencil flags.
pipe->clear() only used to clear whole buffers (no scissor) w/out masking. Draw a colored quadrilateral in all other cases.
Diffstat (limited to 'src/mesa/drivers/x11/xmesaP.h')
-rw-r--r--src/mesa/drivers/x11/xmesaP.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index fb1c1f8c3b4..dd95aed4d06 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -593,7 +593,10 @@ extern struct pipe_surface *
xmesa_new_surface(GLcontext *ctx, struct xmesa_renderbuffer *xrb);
extern void
-xmesa_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth,
- GLboolean stencil, GLboolean accum);
+xmesa_clear(struct pipe_context *pipe, struct pipe_surface *ps, GLuint value);
+
+extern void
+xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers);
+
#endif