diff options
author | Jouk Jansen <[email protected]> | 2000-11-22 07:32:16 +0000 |
---|---|---|
committer | Jouk Jansen <[email protected]> | 2000-11-22 07:32:16 +0000 |
commit | 5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 (patch) | |
tree | ee6c08673fe9a228afc6960699a3dfff32e9cbab /src/mesa/drivers/x11/xm_tri.c | |
parent | fbe3726050f2cd69694df9f24986e951b4c2737e (diff) |
Committing in .
Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h
Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.
----------------------------------------------------------------------
Diffstat (limited to 'src/mesa/drivers/x11/xm_tri.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index c2b15034ada..1ffe277ecc7 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,21 +1,21 @@ -/* $Id: xm_tri.c,v 1.11 2000/11/19 23:10:26 brianp Exp $ */ +/* $Id: xm_tri.c,v 1.12 2000/11/22 07:32:18 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -35,7 +35,7 @@ #include "glxheader.h" #include "depth.h" #include "macros.h" -#include "types.h" +#include "mtypes.h" #include "xmesaP.h" /* Internal swrast includes: @@ -368,7 +368,7 @@ static void smooth_DITHER_z_triangle( GLcontext *ctx, /* * XImage, smooth, depth-buffered, 8-bit PF_LOOKUP triangle. */ -static void smooth_LOOKUP8_z_triangle( GLcontext *ctx, +static void smooth_LOOKUP8_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -404,7 +404,7 @@ static void smooth_LOOKUP8_z_triangle( GLcontext *ctx, /* * XImage, smooth, depth-buffered, 8-bit PF_HPCR triangle. */ -static void smooth_HPCR_z_triangle( GLcontext *ctx, +static void smooth_HPCR_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -471,7 +471,7 @@ static void flat_TRUECOLOR_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_8A8B8G8R triangle. */ -static void flat_8A8B8G8R_z_triangle( GLcontext *ctx, +static void flat_8A8B8G8R_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -505,7 +505,7 @@ static void flat_8A8B8G8R_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_8R8G8B triangle. */ -static void flat_8R8G8B_z_triangle( GLcontext *ctx, +static void flat_8R8G8B_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -539,7 +539,7 @@ static void flat_8R8G8B_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_8R8G8B24 triangle. */ -static void flat_8R8G8B24_z_triangle( GLcontext *ctx, +static void flat_8R8G8B24_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -574,7 +574,7 @@ static void flat_8R8G8B24_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_TRUEDITHER triangle. */ -static void flat_TRUEDITHER_z_triangle( GLcontext *ctx, +static void flat_TRUEDITHER_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -606,7 +606,7 @@ static void flat_TRUEDITHER_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_5R6G5B triangle. */ -static void flat_5R6G5B_z_triangle( GLcontext *ctx, +static void flat_5R6G5B_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -640,7 +640,7 @@ static void flat_5R6G5B_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_DITHER_5R6G5B triangle. */ -static void flat_DITHER_5R6G5B_z_triangle( GLcontext *ctx, +static void flat_DITHER_5R6G5B_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -673,7 +673,7 @@ static void flat_DITHER_5R6G5B_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, 8-bit PF_DITHER triangle. */ -static void flat_DITHER8_z_triangle( GLcontext *ctx, +static void flat_DITHER8_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -708,7 +708,7 @@ static void flat_DITHER8_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, PF_DITHER triangle. */ -static void flat_DITHER_z_triangle( GLcontext *ctx, +static void flat_DITHER_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -742,7 +742,7 @@ static void flat_DITHER_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, 8-bit PF_HPCR triangle. */ -static void flat_HPCR_z_triangle( GLcontext *ctx, +static void flat_HPCR_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -777,7 +777,7 @@ static void flat_HPCR_z_triangle( GLcontext *ctx, /* * XImage, flat, depth-buffered, 8-bit PF_LOOKUP triangle. */ -static void flat_LOOKUP8_z_triangle( GLcontext *ctx, +static void flat_LOOKUP8_z_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -815,7 +815,7 @@ static void flat_LOOKUP8_z_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_TRUECOLOR triangle. */ -static void smooth_TRUECOLOR_triangle( GLcontext *ctx, +static void smooth_TRUECOLOR_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -840,7 +840,7 @@ static void smooth_TRUECOLOR_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_8A8B8G8R triangle. */ -static void smooth_8A8B8G8R_triangle( GLcontext *ctx, +static void smooth_8A8B8G8R_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -867,7 +867,7 @@ static void smooth_8A8B8G8R_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. */ -static void smooth_8R8G8B_triangle( GLcontext *ctx, +static void smooth_8R8G8B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -894,7 +894,7 @@ static void smooth_8R8G8B_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. */ -static void smooth_8R8G8B24_triangle( GLcontext *ctx, +static void smooth_8R8G8B24_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -923,7 +923,7 @@ static void smooth_8R8G8B24_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_TRUEDITHER triangle. */ -static void smooth_TRUEDITHER_triangle( GLcontext *ctx, +static void smooth_TRUEDITHER_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -949,7 +949,7 @@ static void smooth_TRUEDITHER_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_5R6G5B triangle. */ -static void smooth_5R6G5B_triangle( GLcontext *ctx, +static void smooth_5R6G5B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -976,7 +976,7 @@ static void smooth_5R6G5B_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_DITHER_5R6G5B triangle. */ -static void smooth_DITHER_5R6G5B_triangle( GLcontext *ctx, +static void smooth_DITHER_5R6G5B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1003,7 +1003,7 @@ static void smooth_DITHER_5R6G5B_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, 8-bit PF_DITHER triangle. */ -static void smooth_DITHER8_triangle( GLcontext *ctx, +static void smooth_DITHER8_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1031,7 +1031,7 @@ static void smooth_DITHER8_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, PF_DITHER triangle. */ -static void smooth_DITHER_triangle( GLcontext *ctx, +static void smooth_DITHER_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1058,7 +1058,7 @@ static void smooth_DITHER_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, 8-bit PF_LOOKUP triangle. */ -static void smooth_LOOKUP8_triangle( GLcontext *ctx, +static void smooth_LOOKUP8_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1088,7 +1088,7 @@ static void smooth_LOOKUP8_triangle( GLcontext *ctx, /* * XImage, smooth, NON-depth-buffered, 8-bit PF_HPCR triangle. */ -static void smooth_HPCR_triangle( GLcontext *ctx, +static void smooth_HPCR_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1116,7 +1116,7 @@ static void smooth_HPCR_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_TRUECOLOR triangle. */ -static void flat_TRUECOLOR_triangle( GLcontext *ctx, +static void flat_TRUECOLOR_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1141,7 +1141,7 @@ static void flat_TRUECOLOR_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle. */ -static void flat_8A8B8G8R_triangle( GLcontext *ctx, +static void flat_8A8B8G8R_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1168,7 +1168,7 @@ static void flat_8A8B8G8R_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle. */ -static void flat_8R8G8B_triangle( GLcontext *ctx, +static void flat_8R8G8B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1195,7 +1195,7 @@ static void flat_8R8G8B_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_8R8G8B24 triangle. */ -static void flat_8R8G8B24_triangle( GLcontext *ctx, +static void flat_8R8G8B24_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1222,7 +1222,7 @@ static void flat_8R8G8B24_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_TRUEDITHER triangle. */ -static void flat_TRUEDITHER_triangle( GLcontext *ctx, +static void flat_TRUEDITHER_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1247,7 +1247,7 @@ static void flat_TRUEDITHER_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle. */ -static void flat_5R6G5B_triangle( GLcontext *ctx, +static void flat_5R6G5B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1274,7 +1274,7 @@ static void flat_5R6G5B_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_DITHER_5R6G5B triangle. */ -static void flat_DITHER_5R6G5B_triangle( GLcontext *ctx, +static void flat_DITHER_5R6G5B_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1300,7 +1300,7 @@ static void flat_DITHER_5R6G5B_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, 8-bit PF_DITHER triangle. */ -static void flat_DITHER8_triangle( GLcontext *ctx, +static void flat_DITHER8_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1328,7 +1328,7 @@ static void flat_DITHER8_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, PF_DITHER triangle. */ -static void flat_DITHER_triangle( GLcontext *ctx, +static void flat_DITHER_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1354,7 +1354,7 @@ static void flat_DITHER_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, 8-bit PF_HPCR triangle. */ -static void flat_HPCR_triangle( GLcontext *ctx, +static void flat_HPCR_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1382,7 +1382,7 @@ static void flat_HPCR_triangle( GLcontext *ctx, /* * XImage, flat, NON-depth-buffered, 8-bit PF_LOOKUP triangle. */ -static void flat_LOOKUP8_triangle( GLcontext *ctx, +static void flat_LOOKUP8_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -1648,7 +1648,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) /* Override for the swrast tri-selection function. Try to use one * of our internal tri functions, otherwise fall back to the - * standard swrast functions. + * standard swrast functions. */ void xmesa_choose_triangle( GLcontext *ctx ) { |