diff options
author | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
commit | b6bcae5698df88f7730d40004ce7ce0462e97a20 (patch) | |
tree | 14c77826b5016293914eb529822e609792150964 /src/mesa/drivers/x11/xm_tri.c | |
parent | ab0c886a6c0dd38ac6168c2a239720a761e6578f (diff) |
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
Diffstat (limited to 'src/mesa/drivers/x11/xm_tri.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 151 |
1 files changed, 99 insertions, 52 deletions
diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 12f1f49a48f..4bb33ce66e3 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,4 +1,4 @@ -/* $Id: xm_tri.c,v 1.16 2001/01/05 02:26:48 keithw Exp $ */ +/* $Id: xm_tri.c,v 1.17 2001/01/23 23:39:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1503,6 +1503,25 @@ void _xmesa_print_triangle_func( swrast_tri_func triFunc ) #endif +#ifdef DEBUG + +/* record the current triangle function name */ +static const char *triFuncName = NULL; + +#define USE(triFunc) \ +do { \ + triFuncName = #triFunc; \ + /*printf("%s\n", triFuncName);*/ \ + return triFunc; \ +} while (0) + +#else + +#define USE(triFunc) return triFunc + +#endif + + static swrast_tri_func get_triangle_func( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -1511,6 +1530,10 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) (void) kernel1; +#ifdef DEBUG + triFuncName = NULL; +#endif + if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL; @@ -1520,64 +1543,76 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE - && ctx->Visual.DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS + && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { case PF_TRUECOLOR: - return smooth_TRUECOLOR_z_triangle; + USE(smooth_TRUECOLOR_z_triangle); case PF_8A8B8G8R: - return smooth_8A8B8G8R_z_triangle; + USE(smooth_8A8B8G8R_z_triangle); case PF_8R8G8B: - return smooth_8R8G8B_z_triangle; + USE(smooth_8R8G8B_z_triangle); case PF_8R8G8B24: - return smooth_8R8G8B24_z_triangle; + USE(smooth_8R8G8B24_z_triangle); case PF_TRUEDITHER: - return smooth_TRUEDITHER_z_triangle; + USE(smooth_TRUEDITHER_z_triangle); case PF_5R6G5B: - return smooth_5R6G5B_z_triangle; + USE(smooth_5R6G5B_z_triangle); case PF_DITHER_5R6G5B: - return smooth_DITHER_5R6G5B_z_triangle; + USE(smooth_DITHER_5R6G5B_z_triangle); case PF_HPCR: - return smooth_HPCR_z_triangle; + USE(smooth_HPCR_z_triangle); case PF_DITHER: - return (depth==8) ? smooth_DITHER8_z_triangle - : smooth_DITHER_z_triangle; + if (depth == 8) + USE(smooth_DITHER8_z_triangle); + else + USE(smooth_DITHER_z_triangle); + break; case PF_LOOKUP: - return (depth==8) ? smooth_LOOKUP8_z_triangle : (swrast_tri_func)NULL; + if (depth == 8) + USE(smooth_LOOKUP8_z_triangle); + else + return (swrast_tri_func) NULL; default: - return (swrast_tri_func)NULL; + return (swrast_tri_func) NULL; } } if ( ctx->Light.ShadeModel==GL_FLAT && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE - && ctx->Visual.DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS + && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { case PF_TRUECOLOR: - return flat_TRUECOLOR_z_triangle; + USE(flat_TRUECOLOR_z_triangle); case PF_8A8B8G8R: - return flat_8A8B8G8R_z_triangle; + USE(flat_8A8B8G8R_z_triangle); case PF_8R8G8B: - return flat_8R8G8B_z_triangle; + USE(flat_8R8G8B_z_triangle); case PF_8R8G8B24: - return flat_8R8G8B24_z_triangle; + USE(flat_8R8G8B24_z_triangle); case PF_TRUEDITHER: - return flat_TRUEDITHER_z_triangle; + USE(flat_TRUEDITHER_z_triangle); case PF_5R6G5B: - return flat_5R6G5B_z_triangle; + USE(flat_5R6G5B_z_triangle); case PF_DITHER_5R6G5B: - return flat_DITHER_5R6G5B_z_triangle; + USE(flat_DITHER_5R6G5B_z_triangle); case PF_HPCR: - return flat_HPCR_z_triangle; + USE(flat_HPCR_z_triangle); case PF_DITHER: - return (depth==8) ? flat_DITHER8_z_triangle - : flat_DITHER_z_triangle; + if (depth == 8) + USE(flat_DITHER8_z_triangle); + else + USE(flat_DITHER_z_triangle); + break; case PF_LOOKUP: - return (depth==8) ? flat_LOOKUP8_z_triangle : (swrast_tri_func)NULL; + if (depth == 8) + USE(flat_LOOKUP8_z_triangle); + else + return (swrast_tri_func) NULL; default: - return (swrast_tri_func)NULL; + return (swrast_tri_func) NULL; } } if ( swrast->_RasterMask==0 /* no depth test */ @@ -1585,28 +1620,34 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { case PF_TRUECOLOR: - return smooth_TRUECOLOR_triangle; + USE(smooth_TRUECOLOR_triangle); case PF_8A8B8G8R: - return smooth_8A8B8G8R_triangle; + USE(smooth_8A8B8G8R_triangle); case PF_8R8G8B: - return smooth_8R8G8B_triangle; + USE(smooth_8R8G8B_triangle); case PF_8R8G8B24: - return smooth_8R8G8B24_triangle; + USE(smooth_8R8G8B24_triangle); case PF_TRUEDITHER: - return smooth_TRUEDITHER_triangle; + USE(smooth_TRUEDITHER_triangle); case PF_5R6G5B: - return smooth_5R6G5B_triangle; + USE(smooth_5R6G5B_triangle); case PF_DITHER_5R6G5B: - return smooth_DITHER_5R6G5B_triangle; + USE(smooth_DITHER_5R6G5B_triangle); case PF_HPCR: - return smooth_HPCR_triangle; + USE(smooth_HPCR_triangle); case PF_DITHER: - return (depth==8) ? smooth_DITHER8_triangle - : smooth_DITHER_triangle; + if (depth == 8) + USE(smooth_DITHER8_triangle); + else + USE(smooth_DITHER_triangle); + break; case PF_LOOKUP: - return (depth==8) ? smooth_LOOKUP8_triangle : (swrast_tri_func)NULL; + if (depth == 8) + USE(smooth_LOOKUP8_triangle); + else + return (swrast_tri_func) NULL; default: - return (swrast_tri_func)NULL; + return (swrast_tri_func) NULL; } } @@ -1615,32 +1656,38 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { case PF_TRUECOLOR: - return flat_TRUECOLOR_triangle; + USE(flat_TRUECOLOR_triangle); case PF_TRUEDITHER: - return flat_TRUEDITHER_triangle; + USE(flat_TRUEDITHER_triangle); case PF_8A8B8G8R: - return flat_8A8B8G8R_triangle; + USE(flat_8A8B8G8R_triangle); case PF_8R8G8B: - return flat_8R8G8B_triangle; + USE(flat_8R8G8B_triangle); case PF_8R8G8B24: - return flat_8R8G8B24_triangle; + USE(flat_8R8G8B24_triangle); case PF_5R6G5B: - return flat_5R6G5B_triangle; + USE(flat_5R6G5B_triangle); case PF_DITHER_5R6G5B: - return flat_DITHER_5R6G5B_triangle; + USE(flat_DITHER_5R6G5B_triangle); case PF_HPCR: - return flat_HPCR_triangle; + USE(flat_HPCR_triangle); case PF_DITHER: - return (depth==8) ? flat_DITHER8_triangle - : flat_DITHER_triangle; + if (depth == 8) + USE(flat_DITHER8_triangle); + else + USE(flat_DITHER_triangle); + break; case PF_LOOKUP: - return (depth==8) ? flat_LOOKUP8_triangle : (swrast_tri_func)NULL; + if (depth == 8) + USE(flat_LOOKUP8_triangle); + else + return (swrast_tri_func) NULL; default: - return (swrast_tri_func)NULL; + return (swrast_tri_func) NULL; } } - return (swrast_tri_func)NULL; + return (swrast_tri_func) NULL; } else { /* draw to pixmap */ |