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authorBrian Paul <[email protected]>2001-01-23 23:39:36 +0000
committerBrian Paul <[email protected]>2001-01-23 23:39:36 +0000
commitb6bcae5698df88f7730d40004ce7ce0462e97a20 (patch)
tree14c77826b5016293914eb529822e609792150964 /src/mesa/drivers/x11/xm_tri.c
parentab0c886a6c0dd38ac6168c2a239720a761e6578f (diff)
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
Diffstat (limited to 'src/mesa/drivers/x11/xm_tri.c')
-rw-r--r--src/mesa/drivers/x11/xm_tri.c151
1 files changed, 99 insertions, 52 deletions
diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c
index 12f1f49a48f..4bb33ce66e3 100644
--- a/src/mesa/drivers/x11/xm_tri.c
+++ b/src/mesa/drivers/x11/xm_tri.c
@@ -1,4 +1,4 @@
-/* $Id: xm_tri.c,v 1.16 2001/01/05 02:26:48 keithw Exp $ */
+/* $Id: xm_tri.c,v 1.17 2001/01/23 23:39:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1503,6 +1503,25 @@ void _xmesa_print_triangle_func( swrast_tri_func triFunc )
#endif
+#ifdef DEBUG
+
+/* record the current triangle function name */
+static const char *triFuncName = NULL;
+
+#define USE(triFunc) \
+do { \
+ triFuncName = #triFunc; \
+ /*printf("%s\n", triFuncName);*/ \
+ return triFunc; \
+} while (0)
+
+#else
+
+#define USE(triFunc) return triFunc
+
+#endif
+
+
static swrast_tri_func get_triangle_func( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -1511,6 +1530,10 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx )
(void) kernel1;
+#ifdef DEBUG
+ triFuncName = NULL;
+#endif
+
if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL;
if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL;
if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL;
@@ -1520,64 +1543,76 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx )
&& swrast->_RasterMask==DEPTH_BIT
&& ctx->Depth.Func==GL_LESS
&& ctx->Depth.Mask==GL_TRUE
- && ctx->Visual.DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS
+ && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
&& ctx->Polygon.StippleFlag==GL_FALSE) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
- return smooth_TRUECOLOR_z_triangle;
+ USE(smooth_TRUECOLOR_z_triangle);
case PF_8A8B8G8R:
- return smooth_8A8B8G8R_z_triangle;
+ USE(smooth_8A8B8G8R_z_triangle);
case PF_8R8G8B:
- return smooth_8R8G8B_z_triangle;
+ USE(smooth_8R8G8B_z_triangle);
case PF_8R8G8B24:
- return smooth_8R8G8B24_z_triangle;
+ USE(smooth_8R8G8B24_z_triangle);
case PF_TRUEDITHER:
- return smooth_TRUEDITHER_z_triangle;
+ USE(smooth_TRUEDITHER_z_triangle);
case PF_5R6G5B:
- return smooth_5R6G5B_z_triangle;
+ USE(smooth_5R6G5B_z_triangle);
case PF_DITHER_5R6G5B:
- return smooth_DITHER_5R6G5B_z_triangle;
+ USE(smooth_DITHER_5R6G5B_z_triangle);
case PF_HPCR:
- return smooth_HPCR_z_triangle;
+ USE(smooth_HPCR_z_triangle);
case PF_DITHER:
- return (depth==8) ? smooth_DITHER8_z_triangle
- : smooth_DITHER_z_triangle;
+ if (depth == 8)
+ USE(smooth_DITHER8_z_triangle);
+ else
+ USE(smooth_DITHER_z_triangle);
+ break;
case PF_LOOKUP:
- return (depth==8) ? smooth_LOOKUP8_z_triangle : (swrast_tri_func)NULL;
+ if (depth == 8)
+ USE(smooth_LOOKUP8_z_triangle);
+ else
+ return (swrast_tri_func) NULL;
default:
- return (swrast_tri_func)NULL;
+ return (swrast_tri_func) NULL;
}
}
if ( ctx->Light.ShadeModel==GL_FLAT
&& swrast->_RasterMask==DEPTH_BIT
&& ctx->Depth.Func==GL_LESS
&& ctx->Depth.Mask==GL_TRUE
- && ctx->Visual.DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS
+ && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
&& ctx->Polygon.StippleFlag==GL_FALSE) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
- return flat_TRUECOLOR_z_triangle;
+ USE(flat_TRUECOLOR_z_triangle);
case PF_8A8B8G8R:
- return flat_8A8B8G8R_z_triangle;
+ USE(flat_8A8B8G8R_z_triangle);
case PF_8R8G8B:
- return flat_8R8G8B_z_triangle;
+ USE(flat_8R8G8B_z_triangle);
case PF_8R8G8B24:
- return flat_8R8G8B24_z_triangle;
+ USE(flat_8R8G8B24_z_triangle);
case PF_TRUEDITHER:
- return flat_TRUEDITHER_z_triangle;
+ USE(flat_TRUEDITHER_z_triangle);
case PF_5R6G5B:
- return flat_5R6G5B_z_triangle;
+ USE(flat_5R6G5B_z_triangle);
case PF_DITHER_5R6G5B:
- return flat_DITHER_5R6G5B_z_triangle;
+ USE(flat_DITHER_5R6G5B_z_triangle);
case PF_HPCR:
- return flat_HPCR_z_triangle;
+ USE(flat_HPCR_z_triangle);
case PF_DITHER:
- return (depth==8) ? flat_DITHER8_z_triangle
- : flat_DITHER_z_triangle;
+ if (depth == 8)
+ USE(flat_DITHER8_z_triangle);
+ else
+ USE(flat_DITHER_z_triangle);
+ break;
case PF_LOOKUP:
- return (depth==8) ? flat_LOOKUP8_z_triangle : (swrast_tri_func)NULL;
+ if (depth == 8)
+ USE(flat_LOOKUP8_z_triangle);
+ else
+ return (swrast_tri_func) NULL;
default:
- return (swrast_tri_func)NULL;
+ return (swrast_tri_func) NULL;
}
}
if ( swrast->_RasterMask==0 /* no depth test */
@@ -1585,28 +1620,34 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx )
&& ctx->Polygon.StippleFlag==GL_FALSE) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
- return smooth_TRUECOLOR_triangle;
+ USE(smooth_TRUECOLOR_triangle);
case PF_8A8B8G8R:
- return smooth_8A8B8G8R_triangle;
+ USE(smooth_8A8B8G8R_triangle);
case PF_8R8G8B:
- return smooth_8R8G8B_triangle;
+ USE(smooth_8R8G8B_triangle);
case PF_8R8G8B24:
- return smooth_8R8G8B24_triangle;
+ USE(smooth_8R8G8B24_triangle);
case PF_TRUEDITHER:
- return smooth_TRUEDITHER_triangle;
+ USE(smooth_TRUEDITHER_triangle);
case PF_5R6G5B:
- return smooth_5R6G5B_triangle;
+ USE(smooth_5R6G5B_triangle);
case PF_DITHER_5R6G5B:
- return smooth_DITHER_5R6G5B_triangle;
+ USE(smooth_DITHER_5R6G5B_triangle);
case PF_HPCR:
- return smooth_HPCR_triangle;
+ USE(smooth_HPCR_triangle);
case PF_DITHER:
- return (depth==8) ? smooth_DITHER8_triangle
- : smooth_DITHER_triangle;
+ if (depth == 8)
+ USE(smooth_DITHER8_triangle);
+ else
+ USE(smooth_DITHER_triangle);
+ break;
case PF_LOOKUP:
- return (depth==8) ? smooth_LOOKUP8_triangle : (swrast_tri_func)NULL;
+ if (depth == 8)
+ USE(smooth_LOOKUP8_triangle);
+ else
+ return (swrast_tri_func) NULL;
default:
- return (swrast_tri_func)NULL;
+ return (swrast_tri_func) NULL;
}
}
@@ -1615,32 +1656,38 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx )
&& ctx->Polygon.StippleFlag==GL_FALSE) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
- return flat_TRUECOLOR_triangle;
+ USE(flat_TRUECOLOR_triangle);
case PF_TRUEDITHER:
- return flat_TRUEDITHER_triangle;
+ USE(flat_TRUEDITHER_triangle);
case PF_8A8B8G8R:
- return flat_8A8B8G8R_triangle;
+ USE(flat_8A8B8G8R_triangle);
case PF_8R8G8B:
- return flat_8R8G8B_triangle;
+ USE(flat_8R8G8B_triangle);
case PF_8R8G8B24:
- return flat_8R8G8B24_triangle;
+ USE(flat_8R8G8B24_triangle);
case PF_5R6G5B:
- return flat_5R6G5B_triangle;
+ USE(flat_5R6G5B_triangle);
case PF_DITHER_5R6G5B:
- return flat_DITHER_5R6G5B_triangle;
+ USE(flat_DITHER_5R6G5B_triangle);
case PF_HPCR:
- return flat_HPCR_triangle;
+ USE(flat_HPCR_triangle);
case PF_DITHER:
- return (depth==8) ? flat_DITHER8_triangle
- : flat_DITHER_triangle;
+ if (depth == 8)
+ USE(flat_DITHER8_triangle);
+ else
+ USE(flat_DITHER_triangle);
+ break;
case PF_LOOKUP:
- return (depth==8) ? flat_LOOKUP8_triangle : (swrast_tri_func)NULL;
+ if (depth == 8)
+ USE(flat_LOOKUP8_triangle);
+ else
+ return (swrast_tri_func) NULL;
default:
- return (swrast_tri_func)NULL;
+ return (swrast_tri_func) NULL;
}
}
- return (swrast_tri_func)NULL;
+ return (swrast_tri_func) NULL;
}
else {
/* draw to pixmap */