diff options
author | Brian Paul <[email protected]> | 2000-09-07 15:40:30 +0000 |
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committer | Brian Paul <[email protected]> | 2000-09-07 15:40:30 +0000 |
commit | 693f81be4c16bcec4e017e9b3189f518d157d85f (patch) | |
tree | f3d755de6bcabd38d62cfd1b648660b92eb60c3c /src/mesa/drivers/x11/xm_line.c | |
parent | 38d3f3d660225150715bc06f6b33e394ba803299 (diff) |
newly organized Xlib driver files
Diffstat (limited to 'src/mesa/drivers/x11/xm_line.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_line.c | 748 |
1 files changed, 748 insertions, 0 deletions
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c new file mode 100644 index 00000000000..8312a2f23d0 --- /dev/null +++ b/src/mesa/drivers/x11/xm_line.c @@ -0,0 +1,748 @@ +/* $Id: xm_line.c,v 1.1 2000/09/07 15:40:30 brianp Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.3 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This file contains "accelerated" point, line, and triangle functions. + * It should be fairly easy to write new special-purpose point, line or + * triangle functions and hook them into this module. + */ + + +#include "glxheader.h" +#include "depth.h" +#include "macros.h" +#include "vb.h" +#include "types.h" +#include "xmesaP.h" + + + +/**********************************************************************/ +/*** Point rendering ***/ +/**********************************************************************/ + + +/* + * Render an array of points into a pixmap, any pixel format. + */ +static void draw_points_ANY_pixmap( GLcontext *ctx, GLuint first, GLuint last ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + XMesaDisplay *dpy = xmesa->xm_visual->display; + XMesaDrawable buffer = xmesa->xm_buffer->buffer; + XMesaGC gc = xmesa->xm_buffer->gc2; + struct vertex_buffer *VB = ctx->VB; + register GLuint i; + + if (xmesa->xm_visual->gl_visual->RGBAflag) { + /* RGB mode */ + for (i=first;i<=last;i++) { + if (VB->ClipMask[i]==0) { + register int x, y; + const GLubyte *color = VB->ColorPtr->data[i]; + unsigned long pixel = xmesa_color_to_pixel( xmesa, + color[0], color[1], color[2], color[3], xmesa->pixelformat); + XMesaSetForeground( dpy, gc, pixel ); + x = (GLint) VB->Win.data[i][0]; + y = FLIP( xmesa->xm_buffer, (GLint) VB->Win.data[i][1] ); + XMesaDrawPoint( dpy, buffer, gc, x, y); + } + } + } + else { + /* Color index mode */ + for (i=first;i<=last;i++) { + if (VB->ClipMask[i]==0) { + register int x, y; + XMesaSetForeground( dpy, gc, VB->IndexPtr->data[i] ); + x = (GLint) VB->Win.data[i][0]; + y = FLIP( xmesa->xm_buffer, (GLint) VB->Win.data[i][1] ); + XMesaDrawPoint( dpy, buffer, gc, x, y); + } + } + } +} + + + +/* + * Analyze context state to see if we can provide a fast points drawing + * function, like those in points.c. Otherwise, return NULL. + */ +points_func xmesa_get_points_func( GLcontext *ctx ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + + if (ctx->Point.Size==1.0F && !ctx->Point.SmoothFlag && ctx->RasterMask==0 + && !ctx->Texture.Enabled) { + if (xmesa->xm_buffer->buffer==XIMAGE) { + return NULL; /*draw_points_ximage;*/ + } + else { + return draw_points_ANY_pixmap; + } + } + else { + return NULL; + } +} + + + +/**********************************************************************/ +/*** Line rendering ***/ +/**********************************************************************/ + + +#if 0 +/* + * Render a line into a pixmap, any pixel format. + */ +static void flat_pixmap_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + struct vertex_buffer *VB = ctx->VB; + register int x0, y0, x1, y1; + XMesaGC gc; + unsigned long pixel; + if (xmesa->xm_visual->gl_visual->RGBAflag) { + const GLubyte *color = VB->ColorPtr->data[pv]; + pixel = xmesa_color_to_pixel( xmesa, color[0], color[1], color[2], color[3], + xmesa->pixelformat ); + } + else { + pixel = VB->IndexPtr->data[pv]; + } + gc = xmesa->xm_buffer->gc2; + XMesaSetForeground( xmesa->display, gc, pixel ); + + x0 = (GLint) VB->Win.data[vert0][0]; + y0 = FLIP( xmesa->xm_buffer, (GLint) VB->Win.data[vert0][1] ); + x1 = (GLint) VB->Win.data[vert1][0]; + y1 = FLIP( xmesa->xm_buffer, (GLint) VB->Win.data[vert1][1] ); + XMesaDrawLine( xmesa->display, xmesa->xm_buffer->buffer, gc, + x0, y0, x1, y1 ); +} +#endif + + +/* + * Draw a flat-shaded, PF_TRUECOLOR line into an XImage. + */ +static void flat_TRUECOLOR_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + XMesaImage *img = xmesa->xm_buffer->backimage; + unsigned long pixel; + PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); + +#define INTERP_XY 1 +#define CLIP_HACK 1 +#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); + +#include "linetemp.h" +} + + + +/* + * Draw a flat-shaded, PF_8A8B8G8R line into an XImage. + */ +static void flat_8A8B8G8R_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); + +#define PIXEL_TYPE GLuint +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = pixel; + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_8R8G8B line into an XImage. + */ +static void flat_8R8G8B_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); + +#define PIXEL_TYPE GLuint +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = pixel; + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_8R8G8B24 line into an XImage. + */ +static void flat_8R8G8B24_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + +#define PIXEL_TYPE bgr_t +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) { \ + pixelPtr->r = color[RCOMP]; \ + pixelPtr->g = color[GCOMP]; \ + pixelPtr->b = color[BCOMP]; \ +} + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_5R6G5B line into an XImage. + */ +static void flat_5R6G5B_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); + +#define PIXEL_TYPE GLushort +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = pixel; + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_DITHER_5R6G5B line into an XImage. + */ +static void flat_DITHER_5R6G5B_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + +#define PIXEL_TYPE GLushort +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] ); + +#include "linetemp.h" +} + + + +/* + * Draw a flat-shaded, PF_DITHER 8-bit line into an XImage. + */ +static void flat_DITHER8_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLint r = color[0], g = color[1], b = color[2]; + DITHER_SETUP; + +#define INTERP_XY 1 +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b); + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_LOOKUP 8-bit line into an XImage. + */ +static void flat_LOOKUP8_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLubyte pixel; + LOOKUP_SETUP; + pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); + +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = pixel; + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, PF_HPCR line into an XImage. + */ +static void flat_HPCR_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLint r = color[0], g = color[1], b = color[2]; + +#define INTERP_XY 1 +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b); + +#include "linetemp.h" +} + + + +/* + * Draw a flat-shaded, Z-less, PF_TRUECOLOR line into an XImage. + */ +static void flat_TRUECOLOR_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + XMesaImage *img = xmesa->xm_buffer->backimage; + unsigned long pixel; + PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); + +#define INTERP_XY 1 +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \ + } + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_8A8B8G8R line into an XImage. + */ +static void flat_8A8B8G8R_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLuint +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = pixel; \ + } + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage. + */ +static void flat_8R8G8B_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLuint +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = pixel; \ + } + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage. + */ +static void flat_8R8G8B24_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE bgr_t +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + pixelPtr->r = color[RCOMP]; \ + pixelPtr->g = color[GCOMP]; \ + pixelPtr->b = color[BCOMP]; \ + } + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage. + */ +static void flat_5R6G5B_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLushort +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = pixel; \ + } +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage. + */ +static void flat_DITHER_5R6G5B_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLushort +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \ + } +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage. + */ +static void flat_DITHER8_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLint r = color[0], g = color[1], b = color[2]; + DITHER_SETUP; + +#define INTERP_XY 1 +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \ + } +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage. + */ +static void flat_LOOKUP8_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLubyte pixel; + LOOKUP_SETUP; + pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); + +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = pixel; \ + } + +#include "linetemp.h" +} + + +/* + * Draw a flat-shaded, Z-less, PF_HPCR line into an XImage. + */ +static void flat_HPCR_z_line( GLcontext *ctx, + GLuint vert0, GLuint vert1, GLuint pv ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + const GLubyte *color = ctx->VB->ColorPtr->data[pv]; + GLint r = color[0], g = color[1], b = color[2]; + +#define INTERP_XY 1 +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define PIXEL_TYPE GLubyte +#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define CLIP_HACK 1 +#define PLOT(X,Y) \ + if (Z < *zPtr) { \ + *zPtr = Z; \ + *pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \ + } + +#include "linetemp.h" +} + + +#if 0 +/* + * Examine ctx->Line attributes and set xmesa->xm_buffer->gc1 + * and xmesa->xm_buffer->gc2 appropriately. + */ +static void setup_x_line_options( GLcontext *ctx ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + int i, state, state0, new_state, len, offs; + int tbit; + char *dptr; + int n_segments = 0; + char dashes[20]; + int line_width, line_style; + + /*** Line Stipple ***/ + if (ctx->Line.StippleFlag) { + const int pattern = ctx->Line.StipplePattern; + + dptr = dashes; + state0 = state = ((pattern & 1) != 0); + + /* Decompose the pattern */ + for (i=1,tbit=2,len=1;i<16;++i,tbit=(tbit<<1)) + { + new_state = ((tbit & pattern) != 0); + if (state != new_state) + { + *dptr++ = ctx->Line.StippleFactor * len; + len = 1; + state = new_state; + } + else + ++len; + } + *dptr = ctx->Line.StippleFactor * len; + n_segments = 1 + (dptr - dashes); + + /* ensure an even no. of segments, or X may toggle on/off for consecutive patterns */ + /* if (n_segments & 1) dashes [n_segments++] = 0; value of 0 not allowed in dash list */ + + /* Handle case where line style starts OFF */ + if (state0 == 0) + offs = dashes[0]; + else + offs = 0; + +#if 0 +fprintf (stderr, "input pattern: 0x%04x, offset %d, %d segments:", pattern, offs, n_segments); +for (i = 0; i < n_segments; i++) +fprintf (stderr, " %d", dashes[i]); +fprintf (stderr, "\n"); +#endif + + XMesaSetDashes( xmesa->display, xmesa->xm_buffer->gc1, + offs, dashes, n_segments ); + XMesaSetDashes( xmesa->display, xmesa->xm_buffer->gc2, + offs, dashes, n_segments ); + + line_style = LineOnOffDash; + } + else { + line_style = LineSolid; + } + + /*** Line Width ***/ + line_width = (int) (ctx->Line.Width+0.5F); + if (line_width < 2) { + /* Use fast lines when possible */ + line_width = 0; + } + + /*** Set GC attributes ***/ + XMesaSetLineAttributes( xmesa->display, xmesa->xm_buffer->gc1, + line_width, line_style, CapButt, JoinBevel); + XMesaSetLineAttributes( xmesa->display, xmesa->xm_buffer->gc2, + line_width, line_style, CapButt, JoinBevel); + XMesaSetFillStyle( xmesa->display, xmesa->xm_buffer->gc1, FillSolid ); + XMesaSetFillStyle( xmesa->display, xmesa->xm_buffer->gc2, FillSolid ); +} +#endif + + + +/* + * Analyze context state to see if we can provide a fast line drawing + * function, like those in lines.c. Otherwise, return NULL. + */ +line_func xmesa_get_line_func( GLcontext *ctx ) +{ + XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; + int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + + (void) DitherValues; /* silence unused var warning */ + (void) kernel1; /* silence unused var warning */ + + if (ctx->Line.SmoothFlag) return NULL; + if (ctx->Texture.Enabled) return NULL; + if (ctx->Light.ShadeModel!=GL_FLAT) return NULL; + /* X line stippling doesn't match OpenGL stippling */ + if (ctx->Line.StippleFlag==GL_TRUE) return NULL; + + if (xmesa->xm_buffer->buffer==XIMAGE + && ctx->RasterMask==DEPTH_BIT + && ctx->Depth.Func==GL_LESS + && ctx->Depth.Mask==GL_TRUE + && ctx->Visual->DepthBits == DEFAULT_SOFTWARE_DEPTH_BITS + && ctx->Line.Width==1.0F) { + switch (xmesa->pixelformat) { + case PF_TRUECOLOR: + return flat_TRUECOLOR_z_line; + case PF_8A8B8G8R: + return flat_8A8B8G8R_z_line; + case PF_8R8G8B: + return flat_8R8G8B_z_line; + case PF_8R8G8B24: + return flat_8R8G8B24_z_line; + case PF_5R6G5B: + return flat_5R6G5B_z_line; + case PF_DITHER_5R6G5B: + return flat_DITHER_5R6G5B_z_line; + case PF_DITHER: + return (depth==8) ? flat_DITHER8_z_line : NULL; + case PF_LOOKUP: + return (depth==8) ? flat_LOOKUP8_z_line : NULL; + case PF_HPCR: + return flat_HPCR_z_line; + default: + return NULL; + } + } + if (xmesa->xm_buffer->buffer==XIMAGE + && ctx->RasterMask==0 + && ctx->Line.Width==1.0F) { + switch (xmesa->pixelformat) { + case PF_TRUECOLOR: + return flat_TRUECOLOR_line; + case PF_8A8B8G8R: + return flat_8A8B8G8R_line; + case PF_8R8G8B: + return flat_8R8G8B_line; + case PF_8R8G8B24: + return flat_8R8G8B24_line; + case PF_5R6G5B: + return flat_5R6G5B_line; + case PF_DITHER_5R6G5B: + return flat_DITHER_5R6G5B_line; + case PF_DITHER: + return (depth==8) ? flat_DITHER8_line : NULL; + case PF_LOOKUP: + return (depth==8) ? flat_LOOKUP8_line : NULL; + case PF_HPCR: + return flat_HPCR_line; + default: + return NULL; + } + } +#if 0 + /* XXX have to disable this because X's rasterization rules don't match + * software Mesa's. This causes the linehv.c conformance test to fail. + * In the future, we might provide a config option to enable this. + */ + if (xmesa->xm_buffer->buffer!=XIMAGE && ctx->RasterMask==0) { + setup_x_line_options( ctx ); + return flat_pixmap_line; + } +#endif + return NULL; +} |