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authorBrian <[email protected]>2008-01-06 10:43:20 -0700
committerBrian <[email protected]>2008-01-06 10:43:20 -0700
commitff73c783cc47361ff0dd819c82d067b4b85870dd (patch)
tree07706ff913e0db3164ab62eba430938f72efae85 /src/mesa/drivers/x11/xm_dd.c
parent9f6022d0567dc1288888212d7128acc48795b306 (diff)
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--src/mesa/drivers/x11/xm_dd.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 4c8bf5f656d..e7d41401f9a 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -435,7 +435,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
const GLvoid *pixels )
{
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
if (swrast->NewState)
@@ -544,7 +544,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
const GLvoid *pixels )
{
struct xmesa_renderbuffer *xrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
@@ -654,7 +654,7 @@ xmesa_CopyPixels( GLcontext *ctx,
struct xmesa_renderbuffer *srcXrb
= xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
struct xmesa_renderbuffer *dstXrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
ASSERT(dpy);
ASSERT(gc);