diff options
author | Matt Turner <[email protected]> | 2015-02-20 20:18:47 -0800 |
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committer | Matt Turner <[email protected]> | 2015-02-23 10:49:47 -0800 |
commit | bfcdb843830bba0190e00e35e3c5c18c4bdb5de1 (patch) | |
tree | d4e8eebb5d58b3b1ac6caa383bfcda258b19c6c1 /src/mesa/drivers/x11/xm_dd.c | |
parent | 52049f8fd83f2ef31c2a4d645cfb7d7b2ab518a6 (diff) |
mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_dd.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 10634fe73c0..cd5809e070e 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -386,10 +386,10 @@ xmesa_DrawPixels_8R8G8B( struct gl_context *ctx, const int rowLength = clippedUnpack.RowLength; XMesaImage ximage; - ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B); - ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B); - ASSERT(dpy); - ASSERT(gc); + assert(xmesa->xm_visual->dithered_pf == PF_8R8G8B); + assert(xmesa->xm_visual->undithered_pf == PF_8R8G8B); + assert(dpy); + assert(gc); /* This is a little tricky since all coordinates up to now have * been in the OpenGL bottom-to-top orientation. X is top-to-bottom @@ -518,9 +518,9 @@ xmesa_DrawPixels_5R6G5B( struct gl_context *ctx, const int rowLength = clippedUnpack.RowLength; XMesaImage ximage; - ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B); - ASSERT(dpy); - ASSERT(gc); + assert(xmesa->xm_visual->undithered_pf == PF_5R6G5B); + assert(dpy); + assert(gc); /* This is a little tricky since all coordinates up to now have * been in the OpenGL bottom-to-top orientation. X is top-to-bottom @@ -614,8 +614,8 @@ xmesa_CopyPixels( struct gl_context *ctx, struct xmesa_renderbuffer *dstXrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); - ASSERT(dpy); - ASSERT(gc); + assert(dpy); + assert(gc); /* Note: we don't do any special clipping work here. We could, * but X will do it for us. |