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authorBrian Paul <[email protected]>2006-10-14 22:52:17 +0000
committerBrian Paul <[email protected]>2006-10-14 22:52:17 +0000
commitd21fa9cd79e4198b673c1453b8bc05749f8a73eb (patch)
treef10a9da5ea404ce5b0040f5682d7d9cdfb2b2391 /src/mesa/drivers/x11/xm_dd.c
parent2b46f4b85330a579ae919f3f31af1550b5affdee (diff)
Big re-org of buffer size management.
All buffer resizes now handled by xmesa_check_and_update_buffer_size() which uses the _mesa_resize_framebuffer() function. Moved all low-level XImage/Pixmap resizing into xm_buffers.c file. Also, update lots of comments for Doxygen.
Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--src/mesa/drivers/x11/xm_dd.c100
1 files changed, 13 insertions, 87 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index f48495366d1..df2fc48e93b 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -23,6 +23,11 @@
*/
+/**
+ * \file xm_dd.h
+ * General device driver functions for Xlib driver.
+ */
+
#include "glxheader.h"
#include "bufferobj.h"
#include "buffers.h"
@@ -89,47 +94,12 @@ const int xmesa_kernel1[16] = {
};
-/*
- * Return the size (width, height) of the X window for the given GLframebuffer.
- * Output: width - width of buffer in pixels.
- * height - height of buffer in pixels.
- */
+/** XXX obsolete ***/
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
- /* We can do this cast because the first field in the XMesaBuffer
- * struct is a GLframebuffer struct. If this weren't true, we'd
- * need a pointer from the GLframebuffer to the XMesaBuffer.
- */
- const XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
- unsigned int winwidth, winheight;
-#ifdef XFree86Server
- /* XFree86 GLX renderer */
- winwidth = MIN2(xmBuffer->frontxrb->drawable->width, MAX_WIDTH);
- winheight = MIN2(xmBuffer->frontxrb->drawable->height, MAX_HEIGHT);
-#else
- Window root;
- Status stat;
- int winx, winy;
- unsigned int bw, d;
-
- _glthread_LOCK_MUTEX(_xmesa_lock);
- XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */
-
- stat = XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap,
- &root, &winx, &winy, &winwidth, &winheight, &bw, &d );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
-
- if (!stat) {
- /* probably querying a window that's recently been destroyed */
- _mesa_warning(NULL, "XGetGeometry failed!\n");
- *width = *height = 1;
- return;
- }
-#endif
-
- *width = winwidth;
- *height = winheight;
+ XMesaBuffer b = XMESA_BUFFER(buffer);
+ xmesa_get_window_size(b->display, b, width, height);
}
@@ -567,26 +537,6 @@ clear_buffers( GLcontext *ctx, GLbitfield mask,
}
-/**
- * Called by ctx->Driver.ResizeBuffers()
- * Resize the front/back colorbuffers to match the latest window size.
- */
-void
-xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
- GLuint width, GLuint height)
-{
- /* We can do this cast because the first field in the XMesaBuffer
- * struct is a GLframebuffer struct. If this weren't true, we'd
- * need a pointer from the GLframebuffer to the XMesaBuffer.
- */
- XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
-
- xmesa_alloc_back_buffer(xmBuffer, width, height);
-
- _mesa_resize_framebuffer(ctx, buffer, width, height);
-}
-
-
#ifndef XFree86Server
/* XXX this was never tested in the Xserver environment */
@@ -1121,33 +1071,6 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat,
/**
- * Get the current drawing (and reading) window's size and update the
- * corresponding gl_framebuffer(s) if needed.
- */
-static void
-update_framebuffer_size(GLcontext *ctx)
-{
- struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
- GLuint newWidth, newHeight;
- get_buffer_size(fb, &newWidth, &newHeight);
- if (newWidth != fb->Width || newHeight != fb->Height) {
- xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
- }
-
- if (ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) {
- /* Update readbuffer's size */
- struct gl_framebuffer *fb = ctx->WinSysReadBuffer;
- GLuint newWidth, newHeight;
- get_buffer_size(fb, &newWidth, &newHeight);
- if (newWidth != fb->Width || newHeight != fb->Height) {
- xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
- ctx->NewState |= _NEW_BUFFERS;
- }
- }
-}
-
-
-/**
* Called by glViewport.
* This is a good time for us to poll the current X window size and adjust
* our renderbuffers to match the current window size.
@@ -1161,11 +1084,15 @@ update_framebuffer_size(GLcontext *ctx)
static void
xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
+ XMesaContext xmctx = XMESA_CONTEXT(ctx);
+ XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
+ XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
+ xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
+ xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
(void) x;
(void) y;
(void) w;
(void) h;
- update_framebuffer_size(ctx);
}
@@ -1258,7 +1185,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->ColorMask = color_mask;
driver->Enable = enable;
driver->Clear = clear_buffers;
- driver->ResizeBuffers = xmesa_resize_buffers;
driver->Viewport = xmesa_viewport;
#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;