aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/windows
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
committerBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
commit18a285a5e244b7405b85feb7315a30d99920ec5d (patch)
tree02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/drivers/windows
parent8d687e7e58a148f3f16573636023e54755372010 (diff)
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/wmesa.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c
index 47edef993e6..4f057bfad73 100644
--- a/src/mesa/drivers/windows/wmesa.c
+++ b/src/mesa/drivers/windows/wmesa.c
@@ -1,4 +1,4 @@
-/* $Id: wmesa.c,v 1.25 2002/01/16 15:42:17 kschultz Exp $ */
+/* $Id: wmesa.c,v 1.26 2002/03/16 00:53:15 brianp Exp $ */
/*
* Windows (Win32) device driver for Mesa 3.4
@@ -583,8 +583,9 @@ static void set_read_buffer(GLcontext *ctx, GLframebuffer *colorBuffer,
/* Return characteristics of the output buffer. */
-static void buffer_size( GLcontext* ctx, GLuint *width, GLuint *height )
+static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
+ GET_CURRENT_CONTEXT(ctx);
int New_Size;
RECT CR;
@@ -1021,7 +1022,7 @@ static void SetFunctionPointers(GLcontext *ctx)
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = wmesa_update_state;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetBufferSize = buffer_size;
ctx->Driver.Accum = _swrast_Accum;
@@ -1100,7 +1101,7 @@ static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = wmesa_update_state;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetBufferSize = buffer_size;
ctx->Driver.Accum = _swrast_Accum;