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authorBrian Paul <[email protected]>2012-11-30 10:04:48 -0700
committerBrian Paul <[email protected]>2012-11-30 12:08:06 -0700
commitc73245882c7ff1277b190b97f093f7b423a22f10 (patch)
treecc42fc6cc7cd175407d511e845f75c49383936fc /src/mesa/drivers/windows
parentca3ed3e024864e91ca3cccc59fb96950e1d079b5 (diff)
mesa: pass context parameter to gl_renderbuffer::Delete()
We sometimes need a rendering context when deleting renderbuffers. Pass it explicitly instead of trying to grab a current context (which might be NULL). The next patch will make use of this. Note: this is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 9f6f750d027..50347cf77b9 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -426,9 +426,9 @@ static void clear(struct gl_context *ctx, GLbitfield mask)
static void
-wmesa_delete_renderbuffer(struct gl_renderbuffer *rb)
+wmesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- free(rb);
+ _mesa_delete_renderbuffer(ctx, rb);
}