diff options
author | Brian Paul <[email protected]> | 2001-01-24 00:04:58 +0000 |
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committer | Brian Paul <[email protected]> | 2001-01-24 00:04:58 +0000 |
commit | 74b493a5e61237de081a438e774e5d8139d4c6b7 (patch) | |
tree | a8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/drivers/windows | |
parent | 125fddc31dc9959901d9f1ece693b09f04426d48 (diff) |
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r-- | src/mesa/drivers/windows/wmesa.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/windows/wmesa_stereo.c | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c index b55142e8add..74fea18030e 100644 --- a/src/mesa/drivers/windows/wmesa.c +++ b/src/mesa/drivers/windows/wmesa.c @@ -1,4 +1,4 @@ -/* $Id: wmesa.c,v 1.12 2000/11/17 21:01:47 brianp Exp $ */ +/* $Id: wmesa.c,v 1.13 2001/01/24 00:04:59 brianp Exp $ */ /* * Windows (Win32) device driver for Mesa 3.4 @@ -366,10 +366,10 @@ static void clear_index(GLcontext* ctx, GLuint index) /* * Set the color used to clear the color buffer. */ -static void clear_color( GLcontext* ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) +static void clear_color( GLcontext* ctx, const GLchan color[4] ) { STARTPROFILE - Current->clearpixel=RGB(r, g, b ); + Current->clearpixel = RGB(color[0], color[1], color[2]); ENDPROFILE(clear_color) } diff --git a/src/mesa/drivers/windows/wmesa_stereo.c b/src/mesa/drivers/windows/wmesa_stereo.c index d3787909ee9..b0b6f811ddc 100644 --- a/src/mesa/drivers/windows/wmesa_stereo.c +++ b/src/mesa/drivers/windows/wmesa_stereo.c @@ -152,10 +152,10 @@ static void clear_index(GLcontext* ctx, GLuint index) /*
* Set the color used to clear the color buffer.
*/
-static void clear_color( GLcontext* ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a )
+static void clear_color( GLcontext* ctx, const GLchan color[4] )
{
STARTPROFILE
- Current->clearpixel=RGB(r, g, b );
+ Current->clearpixel = RGB(color[0], color[1], color[2]);
ENDPROFILE(clear_color)
}
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