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authorIan Romanick <[email protected]>2013-11-05 14:01:31 -0800
committerIan Romanick <[email protected]>2014-01-15 10:02:48 -0800
commit065bd6ffc23c9cfef9b10418fb06233a912d6471 (patch)
tree84b2739895759fc3abda0da87c4157a2c18dc9f3 /src/mesa/drivers/windows
parentfbc0c9a553ecdc1d6a78a44f7c2c764dd5f172ad (diff)
mesa: Eliminate parameters to dd_function_table::Viewport
No driver uses them. They will just be annoying in future patches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index d6eb823925c..c1a9c28b158 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -484,9 +484,7 @@ wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer,
* we get the viewport set correctly, even if the app does not call
* glViewport and relies on the defaults.
*/
-static void wmesa_viewport(struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height)
+static void wmesa_viewport(struct gl_context *ctx)
{
GLuint new_width, new_height;