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authorBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
committerBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
commit8afe7de8deaf3c9613fd68b344de8c52b02b1879 (patch)
treef600a192c9d0136faea8864a53eabc819eeb791f /src/mesa/drivers/windows/wmesa.c
parent8bdd0dc8d0e9c9cb2c71fbdd4c77e982cfc0b350 (diff)
Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
Diffstat (limited to 'src/mesa/drivers/windows/wmesa.c')
-rw-r--r--src/mesa/drivers/windows/wmesa.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c
index 94a23d2d759..09fa23737f9 100644
--- a/src/mesa/drivers/windows/wmesa.c
+++ b/src/mesa/drivers/windows/wmesa.c
@@ -1,4 +1,4 @@
-/* $Id: wmesa.c,v 1.30 2002/06/15 02:38:17 brianp Exp $ */
+/* $Id: wmesa.c,v 1.31 2002/06/15 03:03:10 brianp Exp $ */
/*
* Windows (Win32) device driver for Mesa 3.4
@@ -3201,7 +3201,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx )
int depth = wmesa->cColorBits;
if (ctx->Polygon.SmoothFlag) return NULL;
- if (ctx->Texture._ReallyEnabled) return NULL;
+ if (ctx->Texture._EnabledUnits) return NULL;
if (!wmesa->db_flag) return NULL;
if (ctx->swrast->_RasterMask & MULTI_DRAW_BIT) return NULL;