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author | Keith Whitwell <[email protected]> | 2006-09-07 16:09:50 +0000 |
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committer | Keith Whitwell <[email protected]> | 2006-09-07 16:09:50 +0000 |
commit | 133f14168009393c5f396d218521625cb79b653f (patch) | |
tree | 60998ccd4cbff825a62c5223fb207a799d84152b /src/mesa/drivers/windows/gldirect | |
parent | c5cb8e2c6f2ad089bc0b94eb89abb2f804dd6dfa (diff) |
Make sure bmBufferOffset is called for all active buffers every time
we render. Currenly requires that some state be re-examined after
every LOCK_HARDWARE().
Diffstat (limited to 'src/mesa/drivers/windows/gldirect')
0 files changed, 0 insertions, 0 deletions