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authorKeith Whitwell <[email protected]>2006-09-07 16:09:50 +0000
committerKeith Whitwell <[email protected]>2006-09-07 16:09:50 +0000
commit133f14168009393c5f396d218521625cb79b653f (patch)
tree60998ccd4cbff825a62c5223fb207a799d84152b /src/mesa/drivers/windows/gldirect
parentc5cb8e2c6f2ad089bc0b94eb89abb2f804dd6dfa (diff)
Make sure bmBufferOffset is called for all active buffers every time
we render. Currenly requires that some state be re-examined after every LOCK_HARDWARE().
Diffstat (limited to 'src/mesa/drivers/windows/gldirect')
0 files changed, 0 insertions, 0 deletions