summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/windows/gldirect/dglpf.h
diff options
context:
space:
mode:
authorAlan Hourihane <[email protected]>2004-04-20 11:13:11 +0000
committerAlan Hourihane <[email protected]>2004-04-20 11:13:11 +0000
commit485438e2be08c6d57110101f76dd41a5f484a4ee (patch)
tree1d36515d92b864caddfa1d7bb05a9e235ef218a9 /src/mesa/drivers/windows/gldirect/dglpf.h
parent319f5fd5ec85b4ca845028e6cdb94cca0a00d3d5 (diff)
add SciTech's GLDirect driver for Windows.
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....
Diffstat (limited to 'src/mesa/drivers/windows/gldirect/dglpf.h')
-rw-r--r--src/mesa/drivers/windows/gldirect/dglpf.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dglpf.h b/src/mesa/drivers/windows/gldirect/dglpf.h
new file mode 100644
index 00000000000..8a7e38c4b39
--- /dev/null
+++ b/src/mesa/drivers/windows/gldirect/dglpf.h
@@ -0,0 +1,77 @@
+/****************************************************************************
+*
+* Mesa 3-D graphics library
+* Direct3D Driver Interface
+*
+* ========================================================================
+*
+* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
+*
+* Permission is hereby granted, free of charge, to any person obtaining a
+* copy of this software and associated documentation files (the "Software"),
+* to deal in the Software without restriction, including without limitation
+* the rights to use, copy, modify, merge, publish, distribute, sublicense,
+* and/or sell copies of the Software, and to permit persons to whom the
+* Software is furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included
+* in all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*
+* ======================================================================
+*
+* Language: ANSI C
+* Environment: Windows 9x (Win32)
+*
+* Description: Pixel Formats.
+*
+****************************************************************************/
+
+#ifndef __DGLPF_H
+#define __DGLPF_H
+
+#ifndef STRICT
+#define STRICT
+#endif // STRICT
+#define WIN32_LEAN_AND_MEAN
+
+#include <windows.h>
+
+/*---------------------- Macros and type definitions ----------------------*/
+
+typedef struct {
+ PIXELFORMATDESCRIPTOR pfd; // Win32 Pixel Format Descriptor
+#ifdef _USE_GLD3_WGL
+ // Driver-specific data.
+ // Example: The DX8 driver uses this to hold an index into a
+ // list of depth-stencil descriptions.
+ DWORD dwDriverData;
+#else
+ int iZBufferPF; // Index of depth buffer pixel format
+#endif
+} DGL_pixelFormat;
+
+#include "dglglobals.h"
+
+/*------------------------- Function Prototypes ---------------------------*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+BOOL IsValidPFD(int iPFD);
+void dglBuildPixelFormatList();
+void dglReleasePixelFormatList();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif