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authorKarl Schultz <[email protected]>2006-03-30 21:53:23 +0000
committerKarl Schultz <[email protected]>2006-03-30 21:53:23 +0000
commit174ce730c6c9739121c02c7d58e7d8be377d2231 (patch)
tree175149c973b221ffcdf27478b435f8436990462d /src/mesa/drivers/windows/gdi/wmesadef.h
parent48547ee12924789cb62b594f5812dd4dab3a2153 (diff)
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
Diffstat (limited to 'src/mesa/drivers/windows/gdi/wmesadef.h')
-rw-r--r--src/mesa/drivers/windows/gdi/wmesadef.h28
1 files changed, 10 insertions, 18 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h
index 296000a12f7..97b063a8bab 100644
--- a/src/mesa/drivers/windows/gdi/wmesadef.h
+++ b/src/mesa/drivers/windows/gdi/wmesadef.h
@@ -3,12 +3,6 @@
#include "context.h"
-typedef struct _dibSection {
- HDC hDC;
- HANDLE hFileMap;
- BOOL fFlushed;
- LPVOID base;
-} WMDIBSECTION, *PWMDIBSECTION;
/**
* The Windows Mesa rendering context, derived from GLcontext.
@@ -19,17 +13,6 @@ struct wmesa_context {
COLORREF clearColorRef;
HPEN clearPen;
HBRUSH clearBrush;
- GLuint ScanWidth; /* XXX move into wmesa_framebuffer */
- GLboolean rgb_flag; /* XXX remove - use gl_visual field */
- GLboolean db_flag; /* XXX remove - use gl_visual field */
- GLboolean alpha_flag; /* XXX remove - use gl_visual field */
- WMDIBSECTION dib;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- PBYTE pbPixels;
- BYTE cColorBits;
- int pixelformat;
};
@@ -39,7 +22,16 @@ struct wmesa_context {
struct wmesa_framebuffer
{
struct gl_framebuffer Base;
- HDC hdc;
+ HDC hDC;
+ int pixelformat;
+ GLuint ScanWidth;
+ BYTE cColorBits;
+ /* back buffer DIB fields */
+ HDC dib_hDC;
+ BITMAPINFO bmi;
+ HBITMAP hbmDIB;
+ HBITMAP hOldBitmap;
+ PBYTE pbPixels;
struct wmesa_framebuffer *next;
};