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authorDave Airlie <[email protected]>2011-09-12 10:57:40 +0100
committerDave Airlie <[email protected]>2011-09-14 11:18:07 +0100
commit093dc9e548537e6c77e33064a584f849ad90dfa5 (patch)
tree4a3ecd84f123cd89a29fea6700603a5da53d62cb /src/mesa/drivers/windows/gdi/wmesa.c
parentb06613c6cc029c3ff200430b0706b5229c4508bd (diff)
mesa: introduce a clear color union to be used for int/unsigned buffers
This introduces a new gl_color_union union and moves the current ClearColorUnclamped to use it, it removes current ClearColor completely and renames CCU to CC, then all drivers are modified to expected unclamped floats instead. also fixes st to use translated color in one place it wasn't. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/drivers/windows/gdi/wmesa.c')
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 35a150d0687..14d15ed6c02 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -249,14 +249,15 @@ static void wmesa_flush(struct gl_context *ctx)
/*
* Set the color used to clear the color buffer.
*/
-static void clear_color(struct gl_context *ctx, const GLfloat color[4])
+static void clear_color(struct gl_context *ctx,
+ const union gl_color_union color)
{
WMesaContext pwc = wmesa_context(ctx);
GLubyte col[3];
- CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[0], color.f[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[1], color.f[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[2], color.f[2]);
pwc->clearColorRef = RGB(col[0], col[1], col[2]);
DeleteObject(pwc->clearPen);
DeleteObject(pwc->clearBrush);