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authorBrian Paul <[email protected]>2001-01-24 00:04:58 +0000
committerBrian Paul <[email protected]>2001-01-24 00:04:58 +0000
commit74b493a5e61237de081a438e774e5d8139d4c6b7 (patch)
treea8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/drivers/svga
parent125fddc31dc9959901d9f1ece693b09f04426d48 (diff)
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/drivers/svga')
-rw-r--r--src/mesa/drivers/svga/svgamesa15.c8
-rw-r--r--src/mesa/drivers/svga/svgamesa15.h4
-rw-r--r--src/mesa/drivers/svga/svgamesa16.c10
-rw-r--r--src/mesa/drivers/svga/svgamesa16.h4
-rw-r--r--src/mesa/drivers/svga/svgamesa24.c12
-rw-r--r--src/mesa/drivers/svga/svgamesa24.h4
-rw-r--r--src/mesa/drivers/svga/svgamesa32.c8
-rw-r--r--src/mesa/drivers/svga/svgamesa32.h4
8 files changed, 24 insertions, 30 deletions
diff --git a/src/mesa/drivers/svga/svgamesa15.c b/src/mesa/drivers/svga/svgamesa15.c
index 3332503d2b8..0f8ebd330ba 100644
--- a/src/mesa/drivers/svga/svgamesa15.c
+++ b/src/mesa/drivers/svga/svgamesa15.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa15.c,v 1.7 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa15.c,v 1.8 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -54,11 +54,9 @@ static unsigned long __svga_getpixel15(int x, int y)
return shortBuffer[offset];
}
-void __clear_color15( GLcontext *ctx,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha )
+void __clear_color15( GLcontext *ctx, const GLchan color[4] )
{
- SVGAMesa->clear_hicolor=(red>>3)<<10 | (green>>3)<<5 | (blue>>3);
+ SVGAMesa->clear_hicolor=(color[0]>>3)<<10 | (color[1]>>3)<<5 | (color[2]>>3);
/* SVGAMesa->clear_hicolor=(red)<<10 | (green)<<5 | (blue);*/
}
diff --git a/src/mesa/drivers/svga/svgamesa15.h b/src/mesa/drivers/svga/svgamesa15.h
index 83591a610fb..f2c16d9f833 100644
--- a/src/mesa/drivers/svga/svgamesa15.h
+++ b/src/mesa/drivers/svga/svgamesa15.h
@@ -1,4 +1,4 @@
-/* $Id: svgamesa15.h,v 1.4 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa15.h,v 1.5 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,7 +31,7 @@
#ifndef SVGA_MESA_15_H
#define SVGA_MESA_15_H
-extern void __clear_color15( GLcontext *ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
+extern void __clear_color15( GLcontext *ctx, const GLchan color[4] );
extern GLbitfield __clear15( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height );
extern void __write_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] );
extern void __write_mono_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]);
diff --git a/src/mesa/drivers/svga/svgamesa16.c b/src/mesa/drivers/svga/svgamesa16.c
index 02d1251665f..20d1ed6fecb 100644
--- a/src/mesa/drivers/svga/svgamesa16.c
+++ b/src/mesa/drivers/svga/svgamesa16.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa16.c,v 1.7 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa16.c,v 1.8 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -56,11 +56,11 @@ static unsigned long __svga_getpixel16(int x, int y)
return shortBuffer[offset];
}
-void __clear_color16( GLcontext *ctx,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha )
+void __clear_color16( GLcontext *ctx, const GLchan color[4] )
{
- SVGAMesa->clear_hicolor=(red>>3)<<11 | (green>>2)<<5 | (blue>>3);
+ SVGAMesa->clear_hicolor = (color[0] >> 3) << 11 |
+ (color[1] >> 2) << 5 |
+ (color[2] >> 3);
/* SVGAMesa->clear_hicolor=(red)<<11 | (green)<<5 | (blue); */
}
diff --git a/src/mesa/drivers/svga/svgamesa16.h b/src/mesa/drivers/svga/svgamesa16.h
index 94ddcf3a195..f18d559cdb2 100644
--- a/src/mesa/drivers/svga/svgamesa16.h
+++ b/src/mesa/drivers/svga/svgamesa16.h
@@ -1,4 +1,4 @@
-/* $Id: svgamesa16.h,v 1.3 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa16.h,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,7 +31,7 @@
#ifndef SVGA_MESA_16_H
#define SVGA_MESA_16_H
-extern void __clear_color16( GLcontext *ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
+extern void __clear_color16( GLcontext *ctx, const GLchan color[4] );
extern GLbitfield __clear16( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height );
extern void __write_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] );
extern void __write_mono_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]);
diff --git a/src/mesa/drivers/svga/svgamesa24.c b/src/mesa/drivers/svga/svgamesa24.c
index aa174df4cc4..0d0c8e74c8f 100644
--- a/src/mesa/drivers/svga/svgamesa24.c
+++ b/src/mesa/drivers/svga/svgamesa24.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa24.c,v 1.8 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa24.c,v 1.9 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -78,13 +78,11 @@ static unsigned long __svga_getpixel24(int x, int y)
return rgbBuffer[offset].r<<16 | rgbBuffer[offset].g<<8 | rgbBuffer[offset].b;
}
-void __clear_color24( GLcontext *ctx,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha )
+void __clear_color24( GLcontext *ctx, const GLchan color[4] )
{
- SVGAMesa->clear_red = red;
- SVGAMesa->clear_green = green;
- SVGAMesa->clear_blue = blue;
+ SVGAMesa->clear_red = color[0];
+ SVGAMesa->clear_green = color[1];
+ SVGAMesa->clear_blue = color[2];
/* SVGAMesa->clear_truecolor = red<<16 | green<<8 | blue; */
}
diff --git a/src/mesa/drivers/svga/svgamesa24.h b/src/mesa/drivers/svga/svgamesa24.h
index dc9382034bb..9707e993c33 100644
--- a/src/mesa/drivers/svga/svgamesa24.h
+++ b/src/mesa/drivers/svga/svgamesa24.h
@@ -1,4 +1,4 @@
-/* $Id: svgamesa24.h,v 1.3 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa24.h,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,7 +31,7 @@
#ifndef SVGA_MESA_24_H
#define SVGA_MESA_24_H
-extern void __clear_color24( GLcontext *ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
+extern void __clear_color24( GLcontext *ctx, const GLchan color[4] );
extern GLbitfield __clear24( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height );
extern void __write_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] );
extern void __write_mono_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]);
diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c
index a56afdc86ce..88907c49c8d 100644
--- a/src/mesa/drivers/svga/svgamesa32.c
+++ b/src/mesa/drivers/svga/svgamesa32.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa32.c,v 1.8 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa32.c,v 1.9 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -74,11 +74,9 @@ static unsigned long __svga_getpixel32(int x, int y)
return intBuffer[offset];
}
-void __clear_color32( GLcontext *ctx,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha )
+void __clear_color32( GLcontext *ctx, const GLchan color[4] )
{
- SVGAMesa->clear_truecolor = red<<16 | green<<8 | blue;
+ SVGAMesa->clear_truecolor = (color[0] << 16) | (color[1] << 8) | color[2];
}
GLbitfield __clear32( GLcontext *ctx, GLbitfield mask, GLboolean all,
diff --git a/src/mesa/drivers/svga/svgamesa32.h b/src/mesa/drivers/svga/svgamesa32.h
index 36406249721..d24b95a6cd9 100644
--- a/src/mesa/drivers/svga/svgamesa32.h
+++ b/src/mesa/drivers/svga/svgamesa32.h
@@ -1,4 +1,4 @@
-/* $Id: svgamesa32.h,v 1.3 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa32.h,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,7 +31,7 @@
#ifndef SVGA_MESA_32_H
#define SVGA_MESA_32_H
-extern void __clear_color32( GLcontext *ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
+extern void __clear_color32( GLcontext *ctx, const GLchan color[4] );
extern GLbitfield __clear32( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height );
extern void __write_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] );
extern void __write_mono_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]);