diff options
author | Brian Paul <[email protected]> | 2000-11-14 17:40:13 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-11-14 17:40:13 +0000 |
commit | c19d783e0715ac01ad4d3fd0705500d2bf6f7039 (patch) | |
tree | 68e28470e87358b225e07477a4900d79f8e47b0b /src/mesa/drivers/svga/svgamesa8.c | |
parent | 1e1aac034c986a08248861363c0baa27dc2ae2d5 (diff) |
Removed Driver.Color() and Driver.Index() functions.
Pass color or color index directly to WriteMono*() span functions.
Updated current s/w drivers accordingly.
Clean-up of X gc handling in XMesa driver.
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa8.c')
-rw-r--r-- | src/mesa/drivers/svga/svgamesa8.c | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/mesa/drivers/svga/svgamesa8.c b/src/mesa/drivers/svga/svgamesa8.c index 2578428178f..a829063520c 100644 --- a/src/mesa/drivers/svga/svgamesa8.c +++ b/src/mesa/drivers/svga/svgamesa8.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa8.c,v 1.6 2000/06/14 21:59:07 brianp Exp $ */ +/* $Id: svgamesa8.c,v 1.7 2000/11/14 17:40:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -53,11 +53,6 @@ static unsigned long __svga_getpixel8(int x, int y) return SVGABuffer.ReadBuffer[offset]; } -void __set_index8( GLcontext *ctx, GLuint index ) -{ - SVGAMesa->index = index; -} - void __clear_index8( GLcontext *ctx, GLuint index ) { SVGAMesa->clear_index = index; @@ -121,12 +116,13 @@ void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, } void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, - GLint x, GLint y, const GLubyte mask[] ) + GLint x, GLint y, + GLuint colorIndex, const GLubyte mask[] ) { int i; for (i=0;i<n;i++,x++) { if (mask[i]) { - __svga_drawpixel8( x, y, SVGAMesa->index); + __svga_drawpixel8( x, y, colorIndex); } } } @@ -155,12 +151,12 @@ void __write_ci32_pixels8( const GLcontext *ctx, void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - const GLubyte mask[] ) + GLuint colorIndex, const GLubyte mask[] ) { int i; for (i=0; i<n; i++) { if (mask[i]) { - __svga_drawpixel8( x[i], y[i], SVGAMesa->index); + __svga_drawpixel8( x[i], y[i], colorIndex); } } } |