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authorBrian Paul <[email protected]>2001-01-24 00:04:58 +0000
committerBrian Paul <[email protected]>2001-01-24 00:04:58 +0000
commit74b493a5e61237de081a438e774e5d8139d4c6b7 (patch)
treea8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/drivers/svga/svgamesa32.c
parent125fddc31dc9959901d9f1ece693b09f04426d48 (diff)
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa32.c')
-rw-r--r--src/mesa/drivers/svga/svgamesa32.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c
index a56afdc86ce..88907c49c8d 100644
--- a/src/mesa/drivers/svga/svgamesa32.c
+++ b/src/mesa/drivers/svga/svgamesa32.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa32.c,v 1.8 2000/11/14 17:40:14 brianp Exp $ */
+/* $Id: svgamesa32.c,v 1.9 2001/01/24 00:04:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -74,11 +74,9 @@ static unsigned long __svga_getpixel32(int x, int y)
return intBuffer[offset];
}
-void __clear_color32( GLcontext *ctx,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha )
+void __clear_color32( GLcontext *ctx, const GLchan color[4] )
{
- SVGAMesa->clear_truecolor = red<<16 | green<<8 | blue;
+ SVGAMesa->clear_truecolor = (color[0] << 16) | (color[1] << 8) | color[2];
}
GLbitfield __clear32( GLcontext *ctx, GLbitfield mask, GLboolean all,