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author | Matt Turner <[email protected]> | 2016-01-11 09:34:50 -0800 |
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committer | Matt Turner <[email protected]> | 2016-01-13 10:32:53 -0800 |
commit | 7dc2e5f94024746ab2e39f77ab778fe3b89c0eb1 (patch) | |
tree | 8fde5bd135b8befdc097450f7429df9d18a58620 /src/mesa/drivers/osmesa | |
parent | 64800933b80ac8f4ff44adfc2c8f5f41ff32270b (diff) |
i965/fs: Skip assertion on NaN.
A shader in Unreal4 uses the result of divide by zero in its color
output, producing NaN and triggering this assertion since NaN is not
equal to itself.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93560
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/drivers/osmesa')
0 files changed, 0 insertions, 0 deletions