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authorMatt Turner <[email protected]>2016-01-11 09:34:50 -0800
committerMatt Turner <[email protected]>2016-01-13 10:32:53 -0800
commit7dc2e5f94024746ab2e39f77ab778fe3b89c0eb1 (patch)
tree8fde5bd135b8befdc097450f7429df9d18a58620 /src/mesa/drivers/osmesa
parent64800933b80ac8f4ff44adfc2c8f5f41ff32270b (diff)
i965/fs: Skip assertion on NaN.
A shader in Unreal4 uses the result of divide by zero in its color output, producing NaN and triggering this assertion since NaN is not equal to itself. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93560 Reviewed-by: Iago Toral Quiroga <[email protected]>
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