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authorBrian Paul <[email protected]>2006-03-16 18:05:25 +0000
committerBrian Paul <[email protected]>2006-03-16 18:05:25 +0000
commitc6c0f947142c0cc82626c238804a68b4e8f53945 (patch)
treed81219dacaad6ce3e3d80f298662288c79c6a7e2 /src/mesa/drivers/osmesa
parentef8653a83800bc4b8e116e03ad52604097224378 (diff)
Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
Diffstat (limited to 'src/mesa/drivers/osmesa')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index f4ab09c51a4..c628d533911 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1051,6 +1051,12 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
ctx->height = height;
osmesa_update_state( &ctx->mesa, 0 );
+
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
_mesa_make_current( &ctx->mesa, ctx->gl_buffer, ctx->gl_buffer );
if (ctx->userRowLength)