diff options
author | Brian Paul <[email protected]> | 2000-11-06 17:28:51 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-11-06 17:28:51 +0000 |
commit | 2d595d70202bad560c27ea81ec71b740415b3355 (patch) | |
tree | b7ef86f564d21b94c4533a515fdfd66ea9566e34 /src/mesa/drivers/osmesa | |
parent | 8d915cb6fbe2c2ed06f01d5f4838e1dd2fe406b4 (diff) |
test ctx->RenderMode in chooser functions
Diffstat (limited to 'src/mesa/drivers/osmesa')
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 29 |
1 files changed, 20 insertions, 9 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 49444020eef..b3c91048cc3 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.27 2000/11/05 23:21:12 brianp Exp $ */ +/* $Id: osmesa.c,v 1.28 2000/11/06 17:28:51 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1417,8 +1417,9 @@ osmesa_choose_line_function( GLcontext *ctx ) OSMesaContext osmesa = (OSMesaContext) ctx; SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->RenderMode != GL_RENDER) return NULL; if (ctx->Line.SmoothFlag) return NULL; - if (ctx->Texture._ReallyEnabled) return NULL; + if (ctx->Texture._ReallyEnabled) return NULL; if (ctx->Light.ShadeModel!=GL_FLAT) return NULL; if (ctx->Line.Width==1.0F @@ -1606,9 +1607,10 @@ osmesa_choose_triangle_function( GLcontext *ctx ) if ((osmesa->format==OSMESA_RGB)||(osmesa->format==OSMESA_BGR)) return (swrast_tri_func)NULL; - if (ctx->Polygon.SmoothFlag) return (swrast_tri_func)NULL; - if (ctx->Polygon.StippleFlag) return (swrast_tri_func)NULL; - if (ctx->Texture._ReallyEnabled) return (swrast_tri_func)NULL; + if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; + if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; + if (ctx->Polygon.StippleFlag) return (swrast_tri_func) NULL; + if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL; if (swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS @@ -1648,10 +1650,19 @@ static void osmesa_choose_line( GLcontext *ctx ) } -#define OSMESA_NEW_LINE (_NEW_LINE|_NEW_TEXTURE|_NEW_LIGHT|\ - _NEW_DEPTH|_SWRAST_NEW_RASTERMASK) -#define OSMESA_NEW_TRIANGLE (_NEW_POLYGON|_NEW_TEXTURE|_NEW_LIGHT|\ - _SWRAST_NEW_RASTERMASK|_NEW_DEPTH) +#define OSMESA_NEW_LINE (_NEW_LINE | \ + _NEW_TEXTURE | \ + _NEW_LIGHT | \ + _NEW_DEPTH | \ + _NEW_RENDERMODE | \ + _SWRAST_NEW_RASTERMASK) + +#define OSMESA_NEW_TRIANGLE (_NEW_POLYGON | \ + _NEW_TEXTURE | \ + _NEW_LIGHT | \ + _NEW_DEPTH | \ + _NEW_RENDERMODE | \ + _SWRAST_NEW_RASTERMASK) /* Extend the software rasterizer with our line and triangle |