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authorKristian Høgsberg <[email protected]>2010-10-12 12:02:01 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:24 -0400
commit31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (patch)
tree798b14d851b87df251206b0896a91e99b5ae0127 /src/mesa/drivers/osmesa
parentd3491e775fb07f891463b2185d74bbad62f3ed24 (diff)
Drop GLframebuffer typedef and just use struct gl_framebuffer
Diffstat (limited to 'src/mesa/drivers/osmesa')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index a04dc6d8a9b..4b264539cb6 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -64,7 +64,7 @@ struct osmesa_context
GLcontext mesa; /*< Base class - this must be first */
struct gl_config *gl_visual; /*< Describes the buffers */
struct gl_renderbuffer *rb; /*< The user's colorbuffer */
- GLframebuffer *gl_buffer; /*< The framebuffer, containing user's rb */
+ struct gl_framebuffer *gl_buffer; /*< The framebuffer, containing user's rb */
GLenum format; /*< User-specified context format */
GLint userRowLength; /*< user-specified number of pixels per row */
GLint rInd, gInd, bInd, aInd;/*< index offsets for RGBA formats */