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authorEric Anholt <[email protected]>2010-07-26 17:47:59 -0700
committerEric Anholt <[email protected]>2010-07-26 17:53:27 -0700
commitafe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch)
tree78621707e71154c0b388b0baacffc26432b7e992 /src/mesa/drivers/osmesa/osmesa.c
parentd64343f1ae84979bd154475badf11af8a9bfc2eb (diff)
parent5403ca79b225605c79f49866a6497c97da53be3b (diff)
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
Diffstat (limited to 'src/mesa/drivers/osmesa/osmesa.c')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index ead40503977..93d0e8568a1 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1328,6 +1328,7 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
* size.
*/
osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type);
+ _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT);
_mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb);
assert(osmesa->rb->RefCount == 2);