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authorEric Anholt <[email protected]>2014-04-23 15:30:27 -0700
committerEric Anholt <[email protected]>2014-04-30 14:33:17 -0700
commitc703658b3965bf2e4f3593a0d54be03e8e8b1436 (patch)
treeb5b6b201cbc4816dec9b6f51c0da3570b50585a3 /src/mesa/drivers/osmesa/osmesa.c
parent3dfe56c53bc7f37b65b72408fe3470ecfd218595 (diff)
mesa: Drop _EnabledUnits.
The field wasn't really valid, since we've got more than 32 units now. It turns out it was mostly just used for checking != 0, or checking for fixed function coordinates, though. v2: Fix mis-conversion in xm_line.c (caught by Ken). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/osmesa/osmesa.c')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 347913dd678..6026fd51e03 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -207,7 +207,7 @@ osmesa_choose_line_function( struct gl_context *ctx )
if (ctx->RenderMode != GL_RENDER ||
ctx->Line.SmoothFlag ||
- ctx->Texture._EnabledUnits ||
+ ctx->Texture.MaxEnabledTexImageUnit == -1 ||
ctx->Light.ShadeModel != GL_FLAT ||
ctx->Line.Width != 1.0F ||
ctx->Line.StippleFlag ||
@@ -322,7 +322,7 @@ osmesa_choose_triangle_function( struct gl_context *ctx )
if (ctx->RenderMode != GL_RENDER ||
ctx->Polygon.SmoothFlag ||
ctx->Polygon.StippleFlag ||
- ctx->Texture._EnabledUnits) {
+ ctx->Texture._MaxEnabledTexImageUnit != -1) {
return NULL;
}