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authorRandy Frank <[email protected]>2000-03-28 16:59:39 +0000
committerRandy Frank <[email protected]>2000-03-28 16:59:39 +0000
commit23ee049401fdaaa77240a3eb02ca4dcce421a939 (patch)
tree7ea0026303b73f22234a5708c0b2b385242ab5c6 /src/mesa/drivers/osmesa/osmesa.c
parent9d4d85520834361af3797c720c1b9b223f083d59 (diff)
Implemented support for the HP occlusion test extension (osmesa and X)
Diffstat (limited to 'src/mesa/drivers/osmesa/osmesa.c')
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c108
1 files changed, 47 insertions, 61 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 426154df562..3cbfcc453e7 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1,4 +1,4 @@
-/* $Id: osmesa.c,v 1.11 2000/03/17 15:32:29 brianp Exp $ */
+/* $Id: osmesa.c,v 1.12 2000/03/28 16:59:39 rjfrank Exp $ */
/*
* Mesa 3-D graphics library
@@ -47,6 +47,7 @@
#include "matrix.h"
#include "types.h"
#include "vb.h"
+#include "extensions.h"
#endif
@@ -74,7 +75,6 @@ struct osmesa_context {
void *rowaddr[MAX_HEIGHT]; /* address of first pixel in each image row */
GLboolean yup; /* TRUE -> Y increases upward */
/* FALSE -> Y increases downward */
- GLboolean bVisible; /* TRUE if geometry is visible */
};
@@ -224,7 +224,7 @@ OSMesaCreateContext( GLenum format, OSMesaContext sharelist )
FREE(osmesa);
return NULL;
}
-
+ gl_extensions_enable(&(osmesa->gl_ctx),"GL_HP_occlusion_test");
osmesa->gl_buffer = gl_create_framebuffer( osmesa->gl_visual,
osmesa->gl_visual->DepthBits > 0,
@@ -254,7 +254,6 @@ OSMesaCreateContext( GLenum format, OSMesaContext sharelist )
osmesa->rind = rind;
osmesa->gind = gind;
osmesa->bind = bind;
- osmesa->bVisible = GL_FALSE;
}
return osmesa;
}
@@ -466,21 +465,6 @@ void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value )
}
}
-void GLAPIENTRY OSMesaGetBooleanv( GLint pname, GLboolean *value )
-{
- OSMesaContext ctx = OSMesaGetCurrentContext();
-
- switch (pname) {
- case OSMESA_OCCLUSION_TEST_RESULT_HP:
- *value = ctx->bVisible;
- ctx->bVisible = GL_FALSE;
- return;
- default:
- gl_error(&ctx->gl_ctx, GL_INVALID_ENUM, "OSMesaGetBooleanv(pname)" );
- return;
- }
-}
-
/*
* Return the depth buffer associated with an OSMesa context.
* Input: c - the OSMesa context
@@ -508,8 +492,31 @@ GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint
}
}
-
-
+/*
+ * Return the color buffer associated with an OSMesa context.
+ * Input: c - the OSMesa context
+ * Output: width, height - size of buffer in pixels
+ * format - the pixel format (OSMESA_FORMAT)
+ * buffer - pointer to color buffer values
+ * Return: GL_TRUE or GL_FALSE to indicate success or failure.
+ */
+GLboolean GLAPIENTRY OSMesaGetColorBuffer( OSMesaContext c, GLint *width,
+ GLint *height, GLint *format, void **buffer )
+{
+ if (!c->buffer) {
+ *width = 0;
+ *height = 0;
+ *format = 0;
+ *buffer = 0;
+ return GL_FALSE;
+ } else {
+ *width = c->width;
+ *height = c->height;
+ *format = c->format;
+ *buffer = c->buffer;
+ return GL_TRUE;
+ }
+}
/**********************************************************************/
/*** Device Driver Functions ***/
@@ -711,7 +718,6 @@ static void write_rgba_span( const GLcontext *ctx,
GLint gshift = osmesa->gshift;
GLint bshift = osmesa->bshift;
GLint ashift = osmesa->ashift;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr4++) {
if (mask[i]) {
@@ -737,7 +743,6 @@ static void write_rgba_span_rgba( const GLcontext *ctx,
GLuint *ptr4 = PIXELADDR4( x, y );
const GLuint *rgba4 = (const GLuint *) rgba;
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++) {
if (mask[i]) {
@@ -763,7 +768,6 @@ static void write_rgb_span( const GLcontext *ctx,
GLint gshift = osmesa->gshift;
GLint bshift = osmesa->bshift;
GLint ashift = osmesa->ashift;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr4++) {
if (mask[i]) {
@@ -787,7 +791,6 @@ static void write_monocolor_span( const GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLuint *ptr4 = PIXELADDR4(x,y);
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++,ptr4++) {
if (mask[i]) {
*ptr4 = osmesa->pixel;
@@ -807,7 +810,6 @@ static void write_rgba_pixels( const GLcontext *ctx,
GLint gshift = osmesa->gshift;
GLint bshift = osmesa->bshift;
GLint ashift = osmesa->ashift;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLuint *ptr4 = PIXELADDR4(x[i],y[i]);
@@ -824,7 +826,6 @@ static void write_monocolor_pixels( const GLcontext *ctx,
{
OSMesaContext osmesa = (OSMesaContext) ctx;
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLuint *ptr4 = PIXELADDR4(x[i],y[i]);
@@ -894,7 +895,6 @@ static void write_rgba_span3( const GLcontext *ctx,
GLint rind = osmesa->rind;
GLint gind = osmesa->gind;
GLint bind = osmesa->bind;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr3+=3) {
if (mask[i]) {
@@ -924,7 +924,6 @@ static void write_rgb_span3( const GLcontext *ctx,
GLint rind = osmesa->rind;
GLint gind = osmesa->gind;
GLint bind = osmesa->bind;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr3+=3) {
if (mask[i]) {
@@ -960,7 +959,6 @@ static void write_monocolor_span3( const GLcontext *ctx,
GLubyte *ptr3 = PIXELADDR3( x, y);
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++,ptr3+=3) {
if (mask[i]) {
ptr3[rind] = rval;
@@ -979,7 +977,6 @@ static void write_rgba_pixels3( const GLcontext *ctx,
GLint rind = osmesa->rind;
GLint gind = osmesa->gind;
GLint bind = osmesa->bind;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLubyte *ptr3 = PIXELADDR3(x[i],y[i]);
@@ -1002,7 +999,6 @@ static void write_monocolor_pixels3( const GLcontext *ctx,
GLubyte rval = UNPACK_RED(osmesa->pixel);
GLubyte gval = UNPACK_GREEN(osmesa->pixel);
GLubyte bval = UNPACK_BLUE(osmesa->pixel);
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLubyte *ptr3 = PIXELADDR3(x[i],y[i]);
@@ -1064,7 +1060,6 @@ static void write_index32_span( const GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLubyte *ptr1 = PIXELADDR1(x,y);
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr1++) {
if (mask[i]) {
@@ -1088,7 +1083,6 @@ static void write_index8_span( const GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLubyte *ptr1 = PIXELADDR1(x,y);
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
if (mask) {
for (i=0;i<n;i++,ptr1++) {
if (mask[i]) {
@@ -1109,7 +1103,6 @@ static void write_monoindex_span( const GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLubyte *ptr1 = PIXELADDR1(x,y);
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++,ptr1++) {
if (mask[i]) {
*ptr1 = (GLubyte) osmesa->pixel;
@@ -1124,7 +1117,6 @@ static void write_index_pixels( const GLcontext *ctx,
{
OSMesaContext osmesa = (OSMesaContext) ctx;
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLubyte *ptr1 = PIXELADDR1(x[i],y[i]);
@@ -1140,7 +1132,6 @@ static void write_monoindex_pixels( const GLcontext *ctx,
{
OSMesaContext osmesa = (OSMesaContext) ctx;
GLuint i;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
for (i=0;i<n;i++) {
if (mask[i]) {
GLubyte *ptr1 = PIXELADDR1(x[i],y[i]);
@@ -1192,7 +1183,6 @@ static void flat_rgba_line( GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLubyte *color = ctx->VB->ColorPtr->data[pvert];
unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] );
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
#define INTERP_XY 1
#define CLIP_HACK 1
@@ -1215,7 +1205,6 @@ static void flat_rgba_z_line( GLcontext *ctx,
OSMesaContext osmesa = (OSMesaContext) ctx;
GLubyte *color = ctx->VB->ColorPtr->data[pvert];
unsigned long pixel = PACK_RGBA( color[0], color[1], color[2], color[3] );
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
#define INTERP_XY 1
#define INTERP_Z 1
@@ -1252,7 +1241,6 @@ static void flat_blend_rgba_line( GLcontext *ctx,
GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
#define INTERP_XY 1
#define CLIP_HACK 1
@@ -1289,7 +1277,6 @@ static void flat_blend_rgba_z_line( GLcontext *ctx,
GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
#define INTERP_XY 1
#define INTERP_Z 1
@@ -1329,7 +1316,6 @@ static void flat_blend_rgba_z_line_write( GLcontext *ctx,
GLint rvalue = VB->ColorPtr->data[pvert][0]*avalue;
GLint gvalue = VB->ColorPtr->data[pvert][1]*avalue;
GLint bvalue = VB->ColorPtr->data[pvert][2]*avalue;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
#define INTERP_XY 1
#define INTERP_Z 1
@@ -1470,7 +1456,7 @@ static void smooth_rgba_z_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
GLint bshift = osmesa->bshift;
GLint ashift = osmesa->ashift;
(void) pv;
- osmesa->bVisible = GL_TRUE; /* if here, the occlusion test is misused */
+
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define INTERP_RGB 1
@@ -1573,16 +1559,15 @@ static triangle_func choose_triangle_function( GLcontext *ctx )
/**********************************************************************/
#define OCC_STD_MASK_TEST \
- OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx; \
- if (osmesa->bVisible) return; \
+ if (ctx->OcclusionResult) return; \
if (mask) { \
GLuint i; \
for (i=0;i<n;i++) if (mask[i]) { \
- osmesa->bVisible = GL_TRUE; \
+ ((GLcontext *)ctx)->OcclusionResult = GL_TRUE; \
return; \
} \
} else { \
- osmesa->bVisible = GL_TRUE; \
+ ((GLcontext *)ctx)->OcclusionResult = GL_TRUE; \
} \
return;
@@ -1679,16 +1664,14 @@ static void write_monocolor_pixels_occ( const GLcontext *ctx,
static void line_occ( GLcontext *ctx,
GLuint vert0, GLuint vert1, GLuint pvert )
{
- OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
- osmesa->bVisible = GL_TRUE;
+ ctx->OcclusionResult = GL_TRUE;
}
static void line_z_occ( GLcontext *ctx,
GLuint vert0, GLuint vert1, GLuint pvert )
{
- OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
- if (osmesa->bVisible) return;
+ if (ctx->OcclusionResult) return;
#define INTERP_XY 1
#define INTERP_Z 1
@@ -1696,7 +1679,7 @@ static void line_z_occ( GLcontext *ctx,
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
- osmesa->bVisible = GL_TRUE; \
+ ctx->OcclusionResult = GL_TRUE; \
return; \
}
@@ -1714,16 +1697,15 @@ static void line_z_occ( GLcontext *ctx,
static void triangle_occ( GLcontext *ctx, GLuint v0, GLuint v1,
GLuint v2, GLuint pv )
{
- OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
- osmesa->bVisible = GL_TRUE;
+ ctx->OcclusionResult = GL_TRUE;
}
static void triangle_z_occ( GLcontext *ctx, GLuint v0, GLuint v1,
GLuint v2, GLuint pv )
{
- OSMesaContext osmesa = (OSMesaContext) ctx->DriverCtx;
- if (osmesa->bVisible) return;
+ if (ctx->OcclusionResult) return;
+
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define INNER_LOOP( LEFT, RIGHT, Y ) \
@@ -1732,7 +1714,7 @@ static void triangle_z_occ( GLcontext *ctx, GLuint v0, GLuint v1,
for (i=0;i<len;i++) { \
GLdepth z = FixedToDepth(ffz); \
if (z < zRow[i]) { \
- osmesa->bVisible = GL_TRUE; \
+ ctx->OcclusionResult = GL_TRUE; \
return; \
} \
ffz += fdzdx; \
@@ -1831,15 +1813,17 @@ static void osmesa_update_state( GLcontext *ctx )
* extension use will just cause unnecessary rasterization
* to occur. The image will be correct in any case.
*/
- if ((ctx->Color.IndexMask == 0) &&
+ if ((ctx->Depth.OcclusionTest) &&
+ (((!ctx->Visual->RGBAflag) &&
+ (ctx->Color.IndexMask == 0)) ||
+ ((ctx->Visual->RGBAflag) &&
(ctx->Color.ColorMask[0] == 0) &&
(ctx->Color.ColorMask[1] == 0) &&
(ctx->Color.ColorMask[2] == 0) &&
- (ctx->Color.ColorMask[3] == 0) &&
+ (ctx->Color.ColorMask[3] == 0))) &&
+ (ctx->Depth.Func == GL_LESS) &&
(ctx->Stencil.Enabled == GL_FALSE)) {
- /* XXX depth.func == GL_LESS ? */
-
ctx->Driver.WriteCI32Span = write_index32_span_occ;
ctx->Driver.WriteCI8Span = write_index8_span_occ;
ctx->Driver.WriteMonoCISpan = write_monoindex_span_occ;
@@ -1859,5 +1843,7 @@ static void osmesa_update_state( GLcontext *ctx )
ctx->Driver.LineFunc = line_occ;
ctx->Driver.TriangleFunc = triangle_occ;
}
+ } else {
+ ctx->OcclusionResult = GL_TRUE;
}
}