diff options
author | Jose Fonseca <[email protected]> | 2015-03-24 20:30:03 +0000 |
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committer | Jose Fonseca <[email protected]> | 2015-03-25 10:42:38 +0000 |
commit | 69db422218b0264b5b8eef45bd003a2544e9cbd6 (patch) | |
tree | 9aabfd931ed31fd182f0b947323933c04b10a783 /src/mesa/drivers/osmesa/SConscript | |
parent | 47870d658b777722d48d6b9084d66e270a04e52e (diff) |
scons: Don't build osmesa.
There doesn't seem much interest on osmesa on Windows, particularly classic osmesa.
If there is indeed interest in osmesa on Windows, we should instead
integrate src/gallium/targets/osmesa into SCons.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/osmesa/SConscript')
-rw-r--r-- | src/mesa/drivers/osmesa/SConscript | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/src/mesa/drivers/osmesa/SConscript b/src/mesa/drivers/osmesa/SConscript deleted file mode 100644 index caa14d3ace9..00000000000 --- a/src/mesa/drivers/osmesa/SConscript +++ /dev/null @@ -1,39 +0,0 @@ -Import('*') - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '#src', - '#src/mapi', - '#src/mesa', - Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers -]) - -env.Prepend(LIBS = [ - mesautil, - glapi, - mesa, - glsl, -]) - -sources = [ - 'osmesa.c', -] - -if env['platform'] == 'windows': - env.AppendUnique(CPPDEFINES = [ - '_GDI32_', # prevent wgl* being declared __declspec(dllimport) - 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - ]) - if not env['gles']: - # prevent _glapi_* from being declared __declspec(dllimport) - env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) - - sources += ['osmesa.def'] - -osmesa = env.SharedLibrary( - target ='osmesa', - source = sources, -) - -env.Alias('osmesa', osmesa) |