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authorJose Fonseca <[email protected]>2015-03-24 20:30:03 +0000
committerJose Fonseca <[email protected]>2015-03-25 10:42:38 +0000
commit69db422218b0264b5b8eef45bd003a2544e9cbd6 (patch)
tree9aabfd931ed31fd182f0b947323933c04b10a783 /src/mesa/drivers/osmesa/SConscript
parent47870d658b777722d48d6b9084d66e270a04e52e (diff)
scons: Don't build osmesa.
There doesn't seem much interest on osmesa on Windows, particularly classic osmesa. If there is indeed interest in osmesa on Windows, we should instead integrate src/gallium/targets/osmesa into SCons. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/osmesa/SConscript')
-rw-r--r--src/mesa/drivers/osmesa/SConscript39
1 files changed, 0 insertions, 39 deletions
diff --git a/src/mesa/drivers/osmesa/SConscript b/src/mesa/drivers/osmesa/SConscript
deleted file mode 100644
index caa14d3ace9..00000000000
--- a/src/mesa/drivers/osmesa/SConscript
+++ /dev/null
@@ -1,39 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '#src',
- '#src/mapi',
- '#src/mesa',
- Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
-])
-
-env.Prepend(LIBS = [
- mesautil,
- glapi,
- mesa,
- glsl,
-])
-
-sources = [
- 'osmesa.c',
-]
-
-if env['platform'] == 'windows':
- env.AppendUnique(CPPDEFINES = [
- '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
- 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- ])
- if not env['gles']:
- # prevent _glapi_* from being declared __declspec(dllimport)
- env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
-
- sources += ['osmesa.def']
-
-osmesa = env.SharedLibrary(
- target ='osmesa',
- source = sources,
-)
-
-env.Alias('osmesa', osmesa)