diff options
author | Daniel Borca <[email protected]> | 2004-12-20 08:16:24 +0000 |
---|---|---|
committer | Daniel Borca <[email protected]> | 2004-12-20 08:16:24 +0000 |
commit | ad149e3e65f441669f3067b3fb428ff3472aa6a0 (patch) | |
tree | b0da40cab4ac46bbbce21be9136dc6d39bb50bd1 /src/mesa/drivers/glide | |
parent | 9e821269fc0842d88cca37f7aca38fb934695c9d (diff) |
made some functions static.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 0949ea727cb..ff522522d13 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -444,7 +444,7 @@ static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, /***** Depth functions (optimized) *****/ /************************************************************************/ -void +static void fxReadDepthSpan_Z16(GLcontext * ctx, GLuint n, GLint x, GLint y, GLdepth depth[]) { @@ -464,7 +464,7 @@ fxReadDepthSpan_Z16(GLcontext * ctx, } -void +static void fxReadDepthSpan_Z24(GLcontext * ctx, GLuint n, GLint x, GLint y, GLdepth depth[]) { @@ -487,15 +487,16 @@ fxReadDepthSpan_Z24(GLcontext * ctx, /***** Stencil functions (optimized) *****/ /************************************************************************/ -void fxWriteStencilSpan (GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLstencil stencil[], const GLubyte mask[]) +static void +fxWriteStencilSpan (GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLstencil stencil[], const GLubyte mask[]) { /* * XXX todo */ } -void +static void fxReadStencilSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, GLstencil stencil[]) { @@ -514,19 +515,21 @@ fxReadStencilSpan(GLcontext * ctx, } } -void fxWriteStencilPixels (GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - const GLstencil stencil[], - const GLubyte mask[]) +static void +fxWriteStencilPixels (GLcontext *ctx, GLuint n, + const GLint x[], const GLint y[], + const GLstencil stencil[], + const GLubyte mask[]) { /* * XXX todo */ } -void fxReadStencilPixels (GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[]) +static void +fxReadStencilPixels (GLcontext *ctx, GLuint n, + const GLint x[], const GLint y[], + GLstencil stencil[]) { /* * XXX todo |