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authorBrian Paul <[email protected]>2002-07-09 01:22:50 +0000
committerBrian Paul <[email protected]>2002-07-09 01:22:50 +0000
commit3b4fbbc129c711a5aec8d653d5c6eb2e195f947c (patch)
treeececa2d3a08ab45afd2068d9cabf5609a0c374d1 /src/mesa/drivers/glide
parentb4338e58879a4f2eabf8af09f9dfa7adf6e9f9f2 (diff)
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r--src/mesa/drivers/glide/fxdd.c7
-rw-r--r--src/mesa/drivers/glide/fxddspan.c6
2 files changed, 8 insertions, 5 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 2fb1a2ada4c..9b7cd306b2c 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1,4 +1,4 @@
-/* $Id: fxdd.c,v 1.88 2002/06/15 03:03:10 brianp Exp $ */
+/* $Id: fxdd.c,v 1.89 2002/07/09 01:22:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -288,6 +288,9 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
/* we'll need a software fallback */
/* XXX not implemented */
}
+
+ /* update s/w fallback state */
+ _swrast_DrawBuffer(ctx, mode);
}
@@ -991,7 +994,7 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.ClearIndex = NULL;
ctx->Driver.ClearColor = fxDDClearColor;
ctx->Driver.Clear = fxDDClear;
- ctx->Driver.SetDrawBuffer = fxDDSetDrawBuffer;
+ ctx->Driver.DrawBuffer = fxDDSetDrawBuffer;
ctx->Driver.GetBufferSize = fxDDBufferSize;
ctx->Driver.Accum = _swrast_Accum;
ctx->Driver.Bitmap = fxDDDrawBitmap;
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c
index 1ee7873efaf..98aabc5c0d1 100644
--- a/src/mesa/drivers/glide/fxddspan.c
+++ b/src/mesa/drivers/glide/fxddspan.c
@@ -1,4 +1,4 @@
-/* $Id: fxddspan.c,v 1.19 2001/09/23 16:50:01 brianp Exp $ */
+/* $Id: fxddspan.c,v 1.20 2002/07/09 01:22:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -536,7 +536,7 @@ fxDDReadDepthPixels(GLcontext * ctx, GLuint n,
/* Set the buffer used for reading */
/* XXX support for separate read/draw buffers hasn't been tested */
static void
-fxDDSetReadBuffer(GLcontext * ctx, GLframebuffer * buffer, GLenum mode)
+fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLenum mode)
{
fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
(void) buffer;
@@ -565,7 +565,7 @@ fxSetupDDSpanPointers(GLcontext * ctx)
{
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
- swdd->SetReadBuffer = fxDDSetReadBuffer;
+ swdd->SetBuffer = fxDDSetBuffer;
swdd->WriteRGBASpan = fxDDWriteRGBASpan;
swdd->WriteRGBSpan = fxDDWriteRGBSpan;