diff options
author | Keith Whitwell <[email protected]> | 2001-02-16 18:14:41 +0000 |
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committer | Keith Whitwell <[email protected]> | 2001-02-16 18:14:41 +0000 |
commit | 46b0988c673b28e072fd0cbf477632a9ab6f9f18 (patch) | |
tree | 3463116da957c6f13dcb0b415ca8476640503fc7 /src/mesa/drivers/glide | |
parent | 2448fc7deeaa870d879de17158f243f239c05b15 (diff) |
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
texturing is not enabled, and without requiring the two colors be
added externally.
As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].
Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.
Moved the t_dd_ templates to a new directory.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index eea8e328f33..2de53b95d5c 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -654,8 +654,7 @@ static const GLubyte *fxDDGetString(GLcontext *ctx, GLenum name) } static const struct gl_pipeline_stage *fx_pipeline[] = { - &_tnl_update_material_stage, /* TODO: Add the fastpath here */ - &_tnl_vertex_transform_stage, + &_tnl_vertex_transform_stage, /* TODO: Add the fastpath here */ &_tnl_normal_transform_stage, &_tnl_lighting_stage, &_tnl_fog_coordinate_stage, /* TODO: Omit fog stage */ |