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authorBrian Paul <[email protected]>2000-03-07 17:54:58 +0000
committerBrian Paul <[email protected]>2000-03-07 17:54:58 +0000
commitaabf086a03f27aace21f56098989f94b5697c8dd (patch)
tree969e4f128985c83da35ee64a805f8763a2a0fef2 /src/mesa/drivers/glide
parent4f92969899df9eb37d3c831cf3e17545877eda6e (diff)
added GL_EXT_texture_lod_bias extension (Michael Vance)
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 29c4ab0518e..f1ba481e609 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -172,6 +172,16 @@ void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *para
fprintf(stderr,"fxmesa: texenv(%x)\n",pname);
}
+ /* apply any lod biasing right now */
+ if (pname==GL_TEXTURE_LOD_BIAS_EXT) {
+ grTexLodBiasValue(GR_TMU0,*param);
+
+ if(fxMesa->haveTwoTMUs) {
+ grTexLodBiasValue(GR_TMU1,*param);
+ }
+
+ }
+
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
}