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authorBrian Paul <[email protected]>2004-03-21 17:05:03 +0000
committerBrian Paul <[email protected]>2004-03-21 17:05:03 +0000
commit894844a8d956a0ee5f95836331dc318f49fdb845 (patch)
tree92aab765e7c82edf310ce1a5d3f1b25cfabc5156 /src/mesa/drivers/glide
parent009501642533c7378fc4f061f1abe2ed4473a3f6 (diff)
Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r--src/mesa/drivers/glide/fxdd.c7
-rw-r--r--src/mesa/drivers/glide/fxddspan.c4
2 files changed, 6 insertions, 5 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 8d40d8476a0..245654ca4c7 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -380,7 +380,7 @@ static void fxDDClear( GLcontext *ctx,
fxMesa->clearA,
clearD);
fxSetupColorMask(ctx);
- if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) {
+ if (ctx->Color._DrawDestMask & DD_FRONT_LEFT_BIT) {
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
if (!fxMesa->unitsState.depthTestEnabled) {
@@ -401,7 +401,7 @@ static void fxDDClear( GLcontext *ctx,
grDepthMask(FXTRUE);
}
fxSetupColorMask(ctx);
- if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) {
+ if (ctx->Color._DrawDestMask & DD_FRONT_LEFT_BIT) {
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
}
@@ -1552,7 +1552,8 @@ fx_check_IsInHardware(GLcontext * ctx)
return FX_FALLBACK_STENCIL;
}
- if (ctx->Color._DrawDestMask != FRONT_LEFT_BIT && ctx->Color._DrawDestMask != BACK_LEFT_BIT) {
+ if (ctx->Color._DrawDestMask != DD_FRONT_LEFT_BIT &&
+ ctx->Color._DrawDestMask != DD_BACK_LEFT_BIT) {
return FX_FALLBACK_DRAW_BUFFER;
}
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c
index 4b9b2123b4d..4eacfc0b5d3 100644
--- a/src/mesa/drivers/glide/fxddspan.c
+++ b/src/mesa/drivers/glide/fxddspan.c
@@ -557,11 +557,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit)
fprintf(stderr, "fxDDSetBuffer(%x)\n", (int)bufferBit);
}
- if (bufferBit == FRONT_LEFT_BIT) {
+ if (bufferBit == DD_FRONT_LEFT_BIT) {
fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
grRenderBuffer(fxMesa->currentFB);
}
- else if (bufferBit == BACK_LEFT_BIT) {
+ else if (bufferBit == DD_BACK_LEFT_BIT) {
fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
grRenderBuffer(fxMesa->currentFB);
}