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authorBrian Paul <[email protected]>2001-03-03 20:59:06 +0000
committerBrian Paul <[email protected]>2001-03-03 20:59:06 +0000
commitd62269757b3e40e4ddae54cc8bf0cc0e1d5d1eae (patch)
treedf3dd3d5837fd93e05972d8abba2d75f27032012 /src/mesa/drivers/glide/fxwgl.c
parent188f2949eaf181f4aab041a6dad26fa76e746eee (diff)
used indent to clean-up the code
Diffstat (limited to 'src/mesa/drivers/glide/fxwgl.c')
-rw-r--r--src/mesa/drivers/glide/fxwgl.c1313
1 files changed, 670 insertions, 643 deletions
diff --git a/src/mesa/drivers/glide/fxwgl.c b/src/mesa/drivers/glide/fxwgl.c
index cff1e621a3b..1bcde83e106 100644
--- a/src/mesa/drivers/glide/fxwgl.c
+++ b/src/mesa/drivers/glide/fxwgl.c
@@ -51,14 +51,15 @@
#ifdef __WIN32__
#ifdef __cplusplus
-extern "C" {
+extern "C"
+{
#endif
#include <windows.h>
#include "GL/gl.h"
#ifdef __cplusplus
- }
+}
#endif
#include <stdio.h>
@@ -69,171 +70,169 @@ extern "C" {
struct __extensions__
{
- PROC proc;
- char *name;
+ PROC proc;
+ char *name;
};
struct __pixelformat__
{
- PIXELFORMATDESCRIPTOR pfd;
- GLint mesaAttr[MAX_MESA_ATTRS];
+ PIXELFORMATDESCRIPTOR pfd;
+ GLint mesaAttr[MAX_MESA_ATTRS];
};
WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
-static struct __extensions__ ext[] = {
+static struct __extensions__ ext[] = {
#ifdef GL_EXT_polygon_offset
- { (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" },
+ {(PROC) glPolygonOffsetEXT, "glPolygonOffsetEXT"},
#endif
- { (PROC)glBlendEquationEXT, "glBlendEquationEXT" },
- { (PROC)glBlendColorEXT, "glBlendColorExt" },
- { (PROC)glVertexPointerEXT, "glVertexPointerEXT" },
- { (PROC)glNormalPointerEXT, "glNormalPointerEXT" },
- { (PROC)glColorPointerEXT, "glColorPointerEXT" },
- { (PROC)glIndexPointerEXT, "glIndexPointerEXT" },
- { (PROC)glTexCoordPointerEXT, "glTexCoordPointer" },
- { (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" },
- { (PROC)glGetPointervEXT, "glGetPointervEXT" },
- { (PROC)glArrayElementEXT, "glArrayElementEXT" },
- { (PROC)glDrawArraysEXT, "glDrawArrayEXT" },
- { (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" },
- { (PROC)glBindTextureEXT, "glBindTextureEXT" },
- { (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" },
- { (PROC)glGenTexturesEXT, "glGenTexturesEXT" },
- { (PROC)glIsTextureEXT, "glIsTextureEXT" },
- { (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" },
- { (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" },
- { (PROC)glTexImage3DEXT, "glTexImage3DEXT" },
- { (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" },
- { (PROC)gl3DfxSetPaletteEXT, "3DFX_set_global_palette" },
- { (PROC)glColorTableEXT, "glColorTableEXT" },
- { (PROC)glColorSubTableEXT, "glColorSubTableEXT" },
- { (PROC)glGetColorTableEXT, "glGetColorTableEXT" },
- { (PROC)glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT" },
- { (PROC)glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT" },
- { (PROC)glPointParameterfEXT, "glPointParameterfEXT" },
- { (PROC)glPointParameterfvEXT, "glPointParameterfvEXT" },
- { (PROC)glBlendFuncSeparateINGR, "glBlendFuncSeparateINGR" },
- { (PROC)glActiveTextureARB, "glActiveTextureARB" },
- { (PROC)glClientActiveTextureARB, "glClientActiveTextureARB" },
- { (PROC)glMultiTexCoord1dARB, "glMultiTexCoord1dARB" },
- { (PROC)glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB" },
- { (PROC)glMultiTexCoord1fARB, "glMultiTexCoord1fARB" },
- { (PROC)glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB" },
- { (PROC)glMultiTexCoord1iARB, "glMultiTexCoord1iARB" },
- { (PROC)glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB" },
- { (PROC)glMultiTexCoord1sARB, "glMultiTexCoord1sARB" },
- { (PROC)glMultiTexCoord1svARB, "glMultiTexCoord1svARB" },
- { (PROC)glMultiTexCoord2dARB, "glMultiTexCoord2dARB" },
- { (PROC)glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB" },
- { (PROC)glMultiTexCoord2fARB, "glMultiTexCoord2fARB" },
- { (PROC)glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB" },
- { (PROC)glMultiTexCoord2iARB, "glMultiTexCoord2iARB" },
- { (PROC)glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB" },
- { (PROC)glMultiTexCoord2sARB, "glMultiTexCoord2sARB" },
- { (PROC)glMultiTexCoord2svARB, "glMultiTexCoord2svARB" },
- { (PROC)glMultiTexCoord3dARB, "glMultiTexCoord3dARB" },
- { (PROC)glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB" },
- { (PROC)glMultiTexCoord3fARB, "glMultiTexCoord3fARB" },
- { (PROC)glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB" },
- { (PROC)glMultiTexCoord3iARB, "glMultiTexCoord3iARB" },
- { (PROC)glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB" },
- { (PROC)glMultiTexCoord3sARB, "glMultiTexCoord3sARB" },
- { (PROC)glMultiTexCoord3svARB, "glMultiTexCoord3svARB" },
- { (PROC)glMultiTexCoord4dARB, "glMultiTexCoord4dARB" },
- { (PROC)glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB" },
- { (PROC)glMultiTexCoord4fARB, "glMultiTexCoord4fARB" },
- { (PROC)glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB" },
- { (PROC)glMultiTexCoord4iARB, "glMultiTexCoord4iARB" },
- { (PROC)glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB" },
- { (PROC)glMultiTexCoord4sARB, "glMultiTexCoord4sARB" },
- { (PROC)glMultiTexCoord4svARB, "glMultiTexCoord4svARB" },
- { (PROC)glLockArraysEXT, "glLockArraysEXT" },
- { (PROC)glUnlockArraysEXT, "glUnlockArraysEXT" }
+ {(PROC) glBlendEquationEXT, "glBlendEquationEXT"},
+ {(PROC) glBlendColorEXT, "glBlendColorExt"},
+ {(PROC) glVertexPointerEXT, "glVertexPointerEXT"},
+ {(PROC) glNormalPointerEXT, "glNormalPointerEXT"},
+ {(PROC) glColorPointerEXT, "glColorPointerEXT"},
+ {(PROC) glIndexPointerEXT, "glIndexPointerEXT"},
+ {(PROC) glTexCoordPointerEXT, "glTexCoordPointer"},
+ {(PROC) glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT"},
+ {(PROC) glGetPointervEXT, "glGetPointervEXT"},
+ {(PROC) glArrayElementEXT, "glArrayElementEXT"},
+ {(PROC) glDrawArraysEXT, "glDrawArrayEXT"},
+ {(PROC) glAreTexturesResidentEXT, "glAreTexturesResidentEXT"},
+ {(PROC) glBindTextureEXT, "glBindTextureEXT"},
+ {(PROC) glDeleteTexturesEXT, "glDeleteTexturesEXT"},
+ {(PROC) glGenTexturesEXT, "glGenTexturesEXT"},
+ {(PROC) glIsTextureEXT, "glIsTextureEXT"},
+ {(PROC) glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT"},
+ {(PROC) glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT"},
+ {(PROC) glTexImage3DEXT, "glTexImage3DEXT"},
+ {(PROC) glTexSubImage3DEXT, "glTexSubImage3DEXT"},
+ {(PROC) gl3DfxSetPaletteEXT, "3DFX_set_global_palette"},
+ {(PROC) glColorTableEXT, "glColorTableEXT"},
+ {(PROC) glColorSubTableEXT, "glColorSubTableEXT"},
+ {(PROC) glGetColorTableEXT, "glGetColorTableEXT"},
+ {(PROC) glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT"},
+ {(PROC) glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT"},
+ {(PROC) glPointParameterfEXT, "glPointParameterfEXT"},
+ {(PROC) glPointParameterfvEXT, "glPointParameterfvEXT"},
+ {(PROC) glBlendFuncSeparateINGR, "glBlendFuncSeparateINGR"},
+ {(PROC) glActiveTextureARB, "glActiveTextureARB"},
+ {(PROC) glClientActiveTextureARB, "glClientActiveTextureARB"},
+ {(PROC) glMultiTexCoord1dARB, "glMultiTexCoord1dARB"},
+ {(PROC) glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB"},
+ {(PROC) glMultiTexCoord1fARB, "glMultiTexCoord1fARB"},
+ {(PROC) glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB"},
+ {(PROC) glMultiTexCoord1iARB, "glMultiTexCoord1iARB"},
+ {(PROC) glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB"},
+ {(PROC) glMultiTexCoord1sARB, "glMultiTexCoord1sARB"},
+ {(PROC) glMultiTexCoord1svARB, "glMultiTexCoord1svARB"},
+ {(PROC) glMultiTexCoord2dARB, "glMultiTexCoord2dARB"},
+ {(PROC) glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB"},
+ {(PROC) glMultiTexCoord2fARB, "glMultiTexCoord2fARB"},
+ {(PROC) glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB"},
+ {(PROC) glMultiTexCoord2iARB, "glMultiTexCoord2iARB"},
+ {(PROC) glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB"},
+ {(PROC) glMultiTexCoord2sARB, "glMultiTexCoord2sARB"},
+ {(PROC) glMultiTexCoord2svARB, "glMultiTexCoord2svARB"},
+ {(PROC) glMultiTexCoord3dARB, "glMultiTexCoord3dARB"},
+ {(PROC) glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB"},
+ {(PROC) glMultiTexCoord3fARB, "glMultiTexCoord3fARB"},
+ {(PROC) glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB"},
+ {(PROC) glMultiTexCoord3iARB, "glMultiTexCoord3iARB"},
+ {(PROC) glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB"},
+ {(PROC) glMultiTexCoord3sARB, "glMultiTexCoord3sARB"},
+ {(PROC) glMultiTexCoord3svARB, "glMultiTexCoord3svARB"},
+ {(PROC) glMultiTexCoord4dARB, "glMultiTexCoord4dARB"},
+ {(PROC) glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB"},
+ {(PROC) glMultiTexCoord4fARB, "glMultiTexCoord4fARB"},
+ {(PROC) glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB"},
+ {(PROC) glMultiTexCoord4iARB, "glMultiTexCoord4iARB"},
+ {(PROC) glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB"},
+ {(PROC) glMultiTexCoord4sARB, "glMultiTexCoord4sARB"},
+ {(PROC) glMultiTexCoord4svARB, "glMultiTexCoord4svARB"},
+ {(PROC) glLockArraysEXT, "glLockArraysEXT"},
+ {(PROC) glUnlockArraysEXT, "glUnlockArraysEXT"}
};
static int qt_ext = sizeof(ext) / sizeof(ext[0]);
-struct __pixelformat__ pix[] =
-{
- /* None */
- {
+struct __pixelformat__ pix[] = {
+ /* None */
+ {
{
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8,0,8,8,8,16,0,24,
- 0,0,0,0,0,
- 0,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0,0,0,0
- },
+ sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 32,
+ 8, 0, 8, 8, 8, 16, 0, 24,
+ 0, 0, 0, 0, 0,
+ 0,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
{
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 0,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 0,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
}
- },
+ ,
- /* Alpha */
- {
+ /* Alpha */
+ {
{
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8,0,8,8,8,16,8,24,
- 0,0,0,0,0,
- 0,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0,0,0,0
- },
+ sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 32,
+ 8, 0, 8, 8, 8, 16, 8, 24,
+ 0, 0, 0, 0, 0,
+ 0,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
{
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 0,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 8,
+ FXMESA_DEPTH_SIZE, 0,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
}
- },
+ ,
- /* Depth */
- {
+ /* Depth */
+ {
{
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
- PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8,0,8,8,8,16,0,24,
- 0,0,0,0,0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0,0,0,0
- },
+ sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_TYPE_RGBA,
+ 32,
+ 8, 0, 8, 8, 8, 16, 0, 24,
+ 0, 0, 0, 0, 0,
+ 16,
+ 0,
+ 0,
+ PFD_MAIN_PLANE,
+ 0, 0, 0, 0}
+ ,
{
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE
+ FXMESA_DOUBLEBUFFER,
+ FXMESA_ALPHA_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 16,
+ FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ACCUM_SIZE, 0,
+ FXMESA_NONE}
}
- }
};
static int qt_pix = sizeof(pix) / sizeof(pix[0]);
@@ -247,623 +246,651 @@ static GLboolean haveDualHead;
/* For the in-window-rendering hack */
-static GLboolean gdiWindowHack;
-static GLboolean gdiWindowHackEna;
-static void *dibSurfacePtr;
-static BITMAPINFO *dibBMI;
-static HBITMAP dibHBM;
-static HWND dibWnd;
-
-LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
-
-{
- long ret; /* Now gives the resized window at the end to hWNDOldProc */
-
- if(ctx && hwnd == hWND) {
- switch(message) {
- case WM_PAINT:
- case WM_MOVE:
- break;
- case WM_DISPLAYCHANGE:
- case WM_SIZE:
- if (wParam != SIZE_MINIMIZED) {
- static int moving = 0;
- if (!moving) {
- if(fxQueryHardware()!=GR_SSTTYPE_VOODOO) {
- if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
- moving = 1;
- SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE|SWP_NOZORDER);
- moving = 0;
- if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
- /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK);*/
- PostMessage(hWND,WM_CLOSE,0,0);
- }
- }
- }
-
- /* Do the clipping in the glide library */
- FX_grClipWindow(0,0,FX_grSstScreenWidth(),FX_grSstScreenHeight());
- /* And let the new size set in the context */
- fxMesaUpdateScreenSize(ctx);
- }
+static GLboolean gdiWindowHack;
+static GLboolean gdiWindowHackEna;
+static void *dibSurfacePtr;
+static BITMAPINFO *dibBMI;
+static HBITMAP dibHBM;
+static HWND dibWnd;
+
+LONG GLAPIENTRY
+__wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
+ {
+ long ret; /* Now gives the resized window at the end to hWNDOldProc */
+
+ if (ctx && hwnd == hWND) {
+ switch (message) {
+ case WM_PAINT:
+ case WM_MOVE:
+ break;
+ case WM_DISPLAYCHANGE:
+ case WM_SIZE:
+ if (wParam != SIZE_MINIMIZED) {
+ static int moving = 0;
+ if (!moving) {
+ if (fxQueryHardware() != GR_SSTTYPE_VOODOO) {
+ if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+ moving = 1;
+ SetWindowPos(hwnd, 0, 0, 0, 300, 300,
+ SWP_NOMOVE | SWP_NOZORDER);
+ moving = 0;
+ if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+ /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
+ PostMessage(hWND, WM_CLOSE, 0, 0);
+ }
+ }
+ }
+
+ /* Do the clipping in the glide library */
+ FX_grClipWindow(0, 0, FX_grSstScreenWidth(),
+ FX_grSstScreenHeight());
+ /* And let the new size set in the context */
+ fxMesaUpdateScreenSize(ctx);
+ }
+ }
+ break;
+ case WM_ACTIVATE:
+ if ((fxQueryHardware() == GR_SSTTYPE_VOODOO) &&
+ (!gdiWindowHack) && (!haveDualHead)) {
+ WORD fActive = LOWORD(wParam);
+ BOOL fMinimized = (BOOL) HIWORD(wParam);
+
+ if ((fActive == WA_INACTIVE) || fMinimized)
+ FX_grSstControl(GR_CONTROL_DEACTIVATE);
+ else
+ FX_grSstControl(GR_CONTROL_ACTIVATE);
+ }
+ break;
+ case WM_SHOWWINDOW:
+ break;
+ case WM_SYSKEYDOWN:
+ case WM_SYSCHAR:
+ if (gdiWindowHackEna && (VK_RETURN == wParam)) {
+ if (gdiWindowHack) {
+ gdiWindowHack = GL_FALSE;
+ FX_grSstControl(GR_CONTROL_ACTIVATE);
+ }
+ else {
+ gdiWindowHack = GL_TRUE;
+ FX_grSstControl(GR_CONTROL_DEACTIVATE);
+ }
+ }
+ break;
}
- break;
- case WM_ACTIVATE:
- if((fxQueryHardware()==GR_SSTTYPE_VOODOO) &&
- (!gdiWindowHack) &&
- (!haveDualHead)) {
- WORD fActive = LOWORD(wParam);
- BOOL fMinimized = (BOOL) HIWORD(wParam);
-
- if((fActive == WA_INACTIVE) || fMinimized)
- FX_grSstControl(GR_CONTROL_DEACTIVATE);
- else
- FX_grSstControl(GR_CONTROL_ACTIVATE);
- }
- break;
- case WM_SHOWWINDOW:
- break;
- case WM_SYSKEYDOWN:
- case WM_SYSCHAR:
- if(gdiWindowHackEna && (VK_RETURN == wParam)) {
- if(gdiWindowHack) {
- gdiWindowHack = GL_FALSE;
- FX_grSstControl(GR_CONTROL_ACTIVATE);
- } else {
- gdiWindowHack = GL_TRUE;
- FX_grSstControl(GR_CONTROL_DEACTIVATE);
- }
- }
- break;
- }
- }
+ }
- /* Finaly call the hWNDOldProc, which handles the resize witch the
- now changed window sizes */
- ret = CallWindowProc( hWNDOldProc, hwnd, message, wParam, lParam );
+ /* Finaly call the hWNDOldProc, which handles the resize witch the
+ now changed window sizes */
+ ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam);
- return(ret);
+ return (ret);
}
-BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,HGLRC hglrcDst,UINT mask)
+BOOL GLAPIENTRY
+wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
{
- return(FALSE);
+ return (FALSE);
}
-HGLRC GLAPIENTRY wglCreateContext(HDC hdc)
+HGLRC GLAPIENTRY
+wglCreateContext(HDC hdc)
{
- HWND hWnd;
- WNDPROC oldProc;
- int error;
-
- if(ctx) {
- SetLastError(0);
- return(NULL);
- }
-
- if(!(hWnd = WindowFromDC(hdc))) {
- SetLastError(0);
- return(NULL);
- }
-
- if(curPFD == 0) {
- SetLastError(0);
- return(NULL);
- }
-
- if((oldProc = (WNDPROC)GetWindowLong(hWnd,GWL_WNDPROC)) != __wglMonitor) {
- hWNDOldProc = oldProc;
- SetWindowLong(hWnd,GWL_WNDPROC,(LONG)__wglMonitor);
- }
+ HWND hWnd;
+ WNDPROC oldProc;
+ int error;
+
+ if (ctx) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ if (!(hWnd = WindowFromDC(hdc))) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ if (curPFD == 0) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ if ((oldProc = (WNDPROC) GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) {
+ hWNDOldProc = oldProc;
+ SetWindowLong(hWnd, GWL_WNDPROC, (LONG) __wglMonitor);
+ }
#ifndef FX_SILENT
- freopen("MESA.LOG","w",stderr);
+ freopen("MESA.LOG", "w", stderr);
#endif
- ShowWindow(hWnd, SW_SHOWNORMAL);
- SetForegroundWindow(hWnd);
- Sleep(100); /* an hack for win95 */
-
- if(fxQueryHardware() == GR_SSTTYPE_VOODOO) {
- RECT cliRect;
-
- GetClientRect(hWnd,&cliRect);
- error = !(ctx = fxMesaCreateBestContext((GLuint)hWnd,cliRect.right,cliRect.bottom,
- pix[curPFD - 1].mesaAttr));
+ ShowWindow(hWnd, SW_SHOWNORMAL);
+ SetForegroundWindow(hWnd);
+ Sleep(100); /* an hack for win95 */
- if(!error) {
- /* create the DIB section for windowed rendering */
- DWORD *p;
-
- dibWnd = hWnd;
-
- hDC = GetDC(dibWnd);
-
- dibBMI = (BITMAPINFO*) MALLOC( sizeof(BITMAPINFO) + (256*sizeof(RGBQUAD)));
-
- memset(dibBMI,0,sizeof(BITMAPINFO) + (256*sizeof(RGBQUAD)));
-
- dibBMI->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- dibBMI->bmiHeader.biWidth = ctx->width;
- dibBMI->bmiHeader.biHeight = -ctx->height;
- dibBMI->bmiHeader.biPlanes = (short)1;
- dibBMI->bmiHeader.biBitCount = (short)16;
- dibBMI->bmiHeader.biCompression = BI_BITFIELDS;
- dibBMI->bmiHeader.biSizeImage = 0;
- dibBMI->bmiHeader.biXPelsPerMeter = 0;
- dibBMI->bmiHeader.biYPelsPerMeter = 0;
- dibBMI->bmiHeader.biClrUsed = 3;
- dibBMI->bmiHeader.biClrImportant = 3;
-
- p = (DWORD*)dibBMI->bmiColors;
- p[0] = 0xF800;
- p[1] = 0x07E0;
- p[2] = 0x001F;
-
- dibHBM = CreateDIBSection(hDC, dibBMI, DIB_RGB_COLORS, &dibSurfacePtr, NULL, 0);
-
- ReleaseDC(dibWnd, hDC);
-
- gdiWindowHackEna = (dibHBM != NULL ? GL_TRUE : GL_FALSE);
-
- if (!getenv("MESA_WGL_FX") || !strcmp(getenv("MESA_WGL_FX"),"fullscreen"))
- gdiWindowHack = GL_FALSE;
- else {
- gdiWindowHack = GL_TRUE;
- FX_grSstControl(GR_CONTROL_DEACTIVATE);
- }
- }
- } else {
- /* For the Voodoo Rush */
-
- if(getenv("MESA_WGL_FX") && !strcmp(getenv("MESA_WGL_FX"),"fullscreen")) {
+ if (fxQueryHardware() == GR_SSTTYPE_VOODOO) {
RECT cliRect;
- GetClientRect(hWnd,&cliRect);
- error = !(ctx = fxMesaCreateBestContext((GLuint)hWnd,cliRect.right,cliRect.bottom,
- pix[curPFD - 1].mesaAttr));
- } else
- error = !(ctx = fxMesaCreateContext((GLuint)hWnd,GR_RESOLUTION_NONE,GR_REFRESH_75Hz,
- pix[curPFD - 1].mesaAttr));
- }
-
- if(getenv("SST_DUALHEAD"))
- haveDualHead=((atoi(getenv("SST_DUALHEAD"))==1) ? GL_TRUE:GL_FALSE);
- else
- haveDualHead=GL_FALSE;
-
- if(error) {
- SetLastError(0);
- return(NULL);
- }
-
- hDC = hdc;
- hWND = hWnd;
-
- /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
- wglMakeCurrent(hdc,(HGLRC)1);
-
- return((HGLRC)1);
+ GetClientRect(hWnd, &cliRect);
+ error = !(ctx =
+ fxMesaCreateBestContext((GLuint) hWnd, cliRect.right,
+ cliRect.bottom,
+ pix[curPFD - 1].mesaAttr));
+
+ if (!error) {
+ /* create the DIB section for windowed rendering */
+ DWORD *p;
+
+ dibWnd = hWnd;
+
+ hDC = GetDC(dibWnd);
+
+ dibBMI =
+ (BITMAPINFO *) MALLOC(sizeof(BITMAPINFO) +
+ (256 * sizeof(RGBQUAD)));
+
+ memset(dibBMI, 0, sizeof(BITMAPINFO) + (256 * sizeof(RGBQUAD)));
+
+ dibBMI->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ dibBMI->bmiHeader.biWidth = ctx->width;
+ dibBMI->bmiHeader.biHeight = -ctx->height;
+ dibBMI->bmiHeader.biPlanes = (short) 1;
+ dibBMI->bmiHeader.biBitCount = (short) 16;
+ dibBMI->bmiHeader.biCompression = BI_BITFIELDS;
+ dibBMI->bmiHeader.biSizeImage = 0;
+ dibBMI->bmiHeader.biXPelsPerMeter = 0;
+ dibBMI->bmiHeader.biYPelsPerMeter = 0;
+ dibBMI->bmiHeader.biClrUsed = 3;
+ dibBMI->bmiHeader.biClrImportant = 3;
+
+ p = (DWORD *) dibBMI->bmiColors;
+ p[0] = 0xF800;
+ p[1] = 0x07E0;
+ p[2] = 0x001F;
+
+ dibHBM =
+ CreateDIBSection(hDC, dibBMI, DIB_RGB_COLORS, &dibSurfacePtr,
+ NULL, 0);
+
+ ReleaseDC(dibWnd, hDC);
+
+ gdiWindowHackEna = (dibHBM != NULL ? GL_TRUE : GL_FALSE);
+
+ if (!getenv("MESA_WGL_FX")
+ || !strcmp(getenv("MESA_WGL_FX"), "fullscreen"))
+ gdiWindowHack = GL_FALSE;
+ else {
+ gdiWindowHack = GL_TRUE;
+ FX_grSstControl(GR_CONTROL_DEACTIVATE);
+ }
+ }
+ }
+ else {
+ /* For the Voodoo Rush */
+
+ if (getenv("MESA_WGL_FX")
+ && !strcmp(getenv("MESA_WGL_FX"), "fullscreen")) {
+ RECT cliRect;
+
+ GetClientRect(hWnd, &cliRect);
+ error = !(ctx =
+ fxMesaCreateBestContext((GLuint) hWnd, cliRect.right,
+ cliRect.bottom,
+ pix[curPFD - 1].mesaAttr));
+ }
+ else
+ error = !(ctx =
+ fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE,
+ GR_REFRESH_75Hz,
+ pix[curPFD - 1].mesaAttr));
+ }
+
+ if (getenv("SST_DUALHEAD"))
+ haveDualHead =
+ ((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
+ else
+ haveDualHead = GL_FALSE;
+
+ if (error) {
+ SetLastError(0);
+ return (NULL);
+ }
+
+ hDC = hdc;
+ hWND = hWnd;
+
+ /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
+ wglMakeCurrent(hdc, (HGLRC) 1);
+
+ return ((HGLRC) 1);
}
-HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,int iLayerPlane)
+HGLRC GLAPIENTRY
+wglCreateLayerContext(HDC hdc, int iLayerPlane)
{
- SetLastError(0);
- return(NULL);
+ SetLastError(0);
+ return (NULL);
}
-BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc)
+BOOL GLAPIENTRY
+wglDeleteContext(HGLRC hglrc)
{
- if(ctx && hglrc == (HGLRC)1) {
- if (gdiWindowHackEna) {
- DeleteObject(dibHBM);
- FREE(dibBMI);
-
- dibSurfacePtr = NULL;
- dibBMI = NULL;
- dibHBM = NULL;
- dibWnd = NULL;
- }
+ if (ctx && hglrc == (HGLRC) 1) {
+ if (gdiWindowHackEna) {
+ DeleteObject(dibHBM);
+ FREE(dibBMI);
+
+ dibSurfacePtr = NULL;
+ dibBMI = NULL;
+ dibHBM = NULL;
+ dibWnd = NULL;
+ }
- fxMesaDestroyContext(ctx);
+ fxMesaDestroyContext(ctx);
- SetWindowLong(WindowFromDC(hDC),GWL_WNDPROC,(LONG)hWNDOldProc);
+ SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc);
- ctx = NULL;
- hDC = 0;
- return(TRUE);
- }
+ ctx = NULL;
+ hDC = 0;
+ return (TRUE);
+ }
- SetLastError(0);
+ SetLastError(0);
- return(FALSE);
+ return (FALSE);
}
-HGLRC GLAPIENTRY wglGetCurrentContext(VOID)
+HGLRC GLAPIENTRY
+wglGetCurrentContext(VOID)
{
- if(ctx)
- return((HGLRC)1);
+ if (ctx)
+ return ((HGLRC) 1);
- SetLastError(0);
- return(NULL);
+ SetLastError(0);
+ return (NULL);
}
-HDC GLAPIENTRY wglGetCurrentDC(VOID)
+HDC GLAPIENTRY
+wglGetCurrentDC(VOID)
{
- if(ctx)
- return(hDC);
+ if (ctx)
+ return (hDC);
- SetLastError(0);
- return(NULL);
+ SetLastError(0);
+ return (NULL);
}
-PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
+PROC GLAPIENTRY
+wglGetProcAddress(LPCSTR lpszProc)
{
- int i;
+ int i;
- /*fprintf(stderr,"fxMesa: looking for extension %s\n",lpszProc);
- fflush(stderr);*/
+ /*fprintf(stderr,"fxMesa: looking for extension %s\n",lpszProc);
+ fflush(stderr); */
- for(i = 0;i < qt_ext;i++)
- if(!strcmp(lpszProc,ext[i].name)) {
- /*fprintf(stderr,"fxMesa: found extension %s\n",lpszProc);
- fflush(stderr);*/
+ for (i = 0; i < qt_ext; i++)
+ if (!strcmp(lpszProc, ext[i].name)) {
+ /*fprintf(stderr,"fxMesa: found extension %s\n",lpszProc);
+ fflush(stderr); */
- return(ext[i].proc);
- }
- SetLastError(0);
- return(NULL);
+ return (ext[i].proc);
+ }
+ SetLastError(0);
+ return (NULL);
}
-BOOL GLAPIENTRY wglMakeCurrent(HDC hdc,HGLRC hglrc)
+BOOL GLAPIENTRY
+wglMakeCurrent(HDC hdc, HGLRC hglrc)
{
- if((hdc==NULL) && (hglrc==NULL))
- return(TRUE);
+ if ((hdc == NULL) && (hglrc == NULL))
+ return (TRUE);
- if(!ctx || hglrc != (HGLRC)1 || WindowFromDC(hdc) != hWND) {
- SetLastError(0);
- return(FALSE);
- }
+ if (!ctx || hglrc != (HGLRC) 1 || WindowFromDC(hdc) != hWND) {
+ SetLastError(0);
+ return (FALSE);
+ }
- hDC = hdc;
+ hDC = hdc;
- fxMesaMakeCurrent(ctx);
+ fxMesaMakeCurrent(ctx);
- return(TRUE);
+ return (TRUE);
}
-BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,HGLRC hglrc2)
+BOOL GLAPIENTRY
+wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
{
- if(!ctx || hglrc1 != (HGLRC)1 || hglrc1 != hglrc2) {
- SetLastError(0);
- return(FALSE);
- }
+ if (!ctx || hglrc1 != (HGLRC) 1 || hglrc1 != hglrc2) {
+ SetLastError(0);
+ return (FALSE);
+ }
- return(TRUE);
+ return (TRUE);
}
-BOOL GLAPIENTRY wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars, DWORD listBase)
+BOOL GLAPIENTRY
+wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
+ DWORD listBase)
{
#define VERIFY(a) a
- TEXTMETRIC metric;
- BITMAPINFO *dibInfo;
- HDC bitDevice;
- COLORREF tempColor;
- int i;
-
- VERIFY(GetTextMetrics(fontDevice, &metric));
-
- dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
- dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- dibInfo->bmiHeader.biPlanes = 1;
- dibInfo->bmiHeader.biBitCount = 1;
- dibInfo->bmiHeader.biCompression = BI_RGB;
-
- bitDevice = CreateCompatibleDC(fontDevice);
- // HDC bitDevice = CreateDC("DISPLAY", NULL, NULL, NULL);
- // VERIFY(bitDevice);
-
- // Swap fore and back colors so the bitmap has the right polarity
- tempColor = GetBkColor(bitDevice);
- SetBkColor(bitDevice, GetTextColor(bitDevice));
- SetTextColor(bitDevice, tempColor);
-
- // Place chars based on base line
- VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
-
- for(i = 0; i < numChars; i++) {
- SIZE size;
- char curChar;
- int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res;
- HBITMAP bitObject;
- HGDIOBJ origBmap;
- unsigned char *bmap;
-
- curChar = i + firstChar;
-
- // Find how high/wide this character is
- VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
-
- // Create the output bitmap
- charWidth = size.cx;
- charHeight = size.cy;
- bmapWidth = ((charWidth + 31) / 32) * 32; // Round up to the next multiple of 32 bits
- bmapHeight = charHeight;
- bitObject = CreateCompatibleBitmap(bitDevice,
- bmapWidth,
- bmapHeight);
- //VERIFY(bitObject);
-
- // Assign the output bitmap to the device
- origBmap = SelectObject(bitDevice, bitObject);
- VERIFY(origBmap);
-
- VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) );
-
- // Use our source font on the device
- VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT)));
-
- // Draw the character
- VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
-
- // Unselect our bmap object
- VERIFY(SelectObject(bitDevice, origBmap));
-
- // Convert the display dependant representation to a 1 bit deep DIB
- numBytes = (bmapWidth * bmapHeight) / 8;
- bmap = MALLOC(numBytes);
- dibInfo->bmiHeader.biWidth = bmapWidth;
- dibInfo->bmiHeader.biHeight = bmapHeight;
- res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
- dibInfo,
- DIB_RGB_COLORS);
- //VERIFY(res);
-
- // Create the GL object
- glNewList(i + listBase, GL_COMPILE);
- glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
- charWidth, 0.0,
- bmap);
- glEndList();
- // CheckGL();
-
- // Destroy the bmap object
- DeleteObject(bitObject);
-
- // Deallocate the bitmap data
- FREE(bmap);
- }
-
- // Destroy the DC
- VERIFY(DeleteDC(bitDevice));
-
- FREE(dibInfo);
-
- return TRUE;
+ TEXTMETRIC metric;
+ BITMAPINFO *dibInfo;
+ HDC bitDevice;
+ COLORREF tempColor;
+ int i;
+
+ VERIFY(GetTextMetrics(fontDevice, &metric));
+
+ dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
+ dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ dibInfo->bmiHeader.biPlanes = 1;
+ dibInfo->bmiHeader.biBitCount = 1;
+ dibInfo->bmiHeader.biCompression = BI_RGB;
+
+ bitDevice = CreateCompatibleDC(fontDevice);
+ // HDC bitDevice = CreateDC("DISPLAY", NULL, NULL, NULL);
+ // VERIFY(bitDevice);
+
+ // Swap fore and back colors so the bitmap has the right polarity
+ tempColor = GetBkColor(bitDevice);
+ SetBkColor(bitDevice, GetTextColor(bitDevice));
+ SetTextColor(bitDevice, tempColor);
+
+ // Place chars based on base line
+ VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
+
+ for (i = 0; i < numChars; i++) {
+ SIZE size;
+ char curChar;
+ int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
+ HBITMAP bitObject;
+ HGDIOBJ origBmap;
+ unsigned char *bmap;
+
+ curChar = i + firstChar;
+
+ // Find how high/wide this character is
+ VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
+
+ // Create the output bitmap
+ charWidth = size.cx;
+ charHeight = size.cy;
+ bmapWidth = ((charWidth + 31) / 32) * 32; // Round up to the next multiple of 32 bits
+ bmapHeight = charHeight;
+ bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
+ //VERIFY(bitObject);
+
+ // Assign the output bitmap to the device
+ origBmap = SelectObject(bitDevice, bitObject);
+ VERIFY(origBmap);
+
+ VERIFY(PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS));
+
+ // Use our source font on the device
+ VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT)));
+
+ // Draw the character
+ VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
+
+ // Unselect our bmap object
+ VERIFY(SelectObject(bitDevice, origBmap));
+
+ // Convert the display dependant representation to a 1 bit deep DIB
+ numBytes = (bmapWidth * bmapHeight) / 8;
+ bmap = MALLOC(numBytes);
+ dibInfo->bmiHeader.biWidth = bmapWidth;
+ dibInfo->bmiHeader.biHeight = bmapHeight;
+ res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
+ dibInfo, DIB_RGB_COLORS);
+ //VERIFY(res);
+
+ // Create the GL object
+ glNewList(i + listBase, GL_COMPILE);
+ glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
+ charWidth, 0.0, bmap);
+ glEndList();
+ // CheckGL();
+
+ // Destroy the bmap object
+ DeleteObject(bitObject);
+
+ // Deallocate the bitmap data
+ FREE(bmap);
+ }
+
+ // Destroy the DC
+ VERIFY(DeleteDC(bitDevice));
+
+ FREE(dibInfo);
+
+ return TRUE;
#undef VERIFY
}
-BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc,DWORD first,DWORD count,DWORD listBase)
+BOOL GLAPIENTRY
+wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
{
- return(FALSE);
+ return (FALSE);
}
-BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc,DWORD first,DWORD count,
- DWORD listBase,FLOAT deviation,
- FLOAT extrusion,int format,
- LPGLYPHMETRICSFLOAT lpgmf)
+BOOL GLAPIENTRY
+wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
+ DWORD listBase, FLOAT deviation,
+ FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
{
- SetLastError(0);
- return(FALSE);
+ SetLastError(0);
+ return (FALSE);
}
-BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc,DWORD first,DWORD count,
- DWORD listBase,FLOAT deviation,
- FLOAT extrusion,int format,
- LPGLYPHMETRICSFLOAT lpgmf)
+BOOL GLAPIENTRY
+wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
+ DWORD listBase, FLOAT deviation,
+ FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
{
- SetLastError(0);
- return(FALSE);
+ SetLastError(0);
+ return (FALSE);
}
-BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc,UINT fuPlanes)
+BOOL GLAPIENTRY
+wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
{
- if(ctx && WindowFromDC(hdc) == hWND) {
- fxMesaSwapBuffers();
+ if (ctx && WindowFromDC(hdc) == hWND) {
+ fxMesaSwapBuffers();
- return(TRUE);
- }
+ return (TRUE);
+ }
- SetLastError(0);
- return(FALSE);
+ SetLastError(0);
+ return (FALSE);
}
-int GLAPIENTRY wglChoosePixelFormat(HDC hdc,
- CONST PIXELFORMATDESCRIPTOR *ppfd)
+int GLAPIENTRY
+wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
{
- int i,best=-1,qt_valid_pix;
-
- qt_valid_pix = qt_pix;
-
- if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
- SetLastError(0);
- return(0);
- }
-
- for(i = 0;i < qt_valid_pix;i++) {
- if((ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW))
- continue;
- if((ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP))
- continue;
- if((ppfd->dwFlags & PFD_SUPPORT_GDI) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI))
- continue;
- if((ppfd->dwFlags & PFD_SUPPORT_OPENGL) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL))
- continue;
- if(!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
- ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER)))
- continue;
- if(!(ppfd->dwFlags & PFD_STEREO_DONTCARE) &&
- ((ppfd->dwFlags & PFD_STEREO) != (pix[i].pfd.dwFlags & PFD_STEREO)))
- continue;
-
- if (ppfd->cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
- continue; /* need depth buffer */
-
- if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
- continue; /* need alpha buffer */
-
- if(ppfd->iPixelType == pix[i].pfd.iPixelType) {
- best = i + 1;
- break;
- }
- }
+ int i, best = -1, qt_valid_pix;
+
+ qt_valid_pix = qt_pix;
+
+ if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
+ SetLastError(0);
+ return (0);
+ }
+
+ for (i = 0; i < qt_valid_pix; i++) {
+ if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW)
+ && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
+ if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP)
+ && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
+ if ((ppfd->dwFlags & PFD_SUPPORT_GDI)
+ && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
+ if ((ppfd->dwFlags & PFD_SUPPORT_OPENGL)
+ && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
+ if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
+ && ((ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
+ (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
+ if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE)
+ && ((ppfd->dwFlags & PFD_STEREO) !=
+ (pix[i].pfd.dwFlags & PFD_STEREO))) continue;
+
+ if (ppfd->cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
+ continue; /* need depth buffer */
+
+ if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
+ continue; /* need alpha buffer */
+
+ if (ppfd->iPixelType == pix[i].pfd.iPixelType) {
+ best = i + 1;
+ break;
+ }
+ }
- if(best == -1) {
- SetLastError(0);
- return(0);
- }
+ if (best == -1) {
+ SetLastError(0);
+ return (0);
+ }
- return(best);
+ return (best);
}
-int GLAPIENTRY ChoosePixelFormat(HDC hdc,
- CONST PIXELFORMATDESCRIPTOR *ppfd)
+int GLAPIENTRY
+ChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
{
- return wglChoosePixelFormat(hdc,ppfd);
+ return wglChoosePixelFormat(hdc, ppfd);
}
-int GLAPIENTRY wglDescribePixelFormat(HDC hdc,int iPixelFormat,UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
+int GLAPIENTRY
+wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
+ LPPIXELFORMATDESCRIPTOR ppfd)
{
- int qt_valid_pix;
+ int qt_valid_pix;
- qt_valid_pix = qt_pix;
+ qt_valid_pix = qt_pix;
- if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
- ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
- SetLastError(0);
- return(0);
- }
+ if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
+ ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
+ SetLastError(0);
+ return (0);
+ }
- if(nBytes != 0)
- *ppfd = pix[iPixelFormat - 1].pfd;
+ if (nBytes != 0)
+ *ppfd = pix[iPixelFormat - 1].pfd;
- return(qt_valid_pix);
+ return (qt_valid_pix);
}
-int GLAPIENTRY DescribePixelFormat(HDC hdc,int iPixelFormat,UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
+int GLAPIENTRY
+DescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
+ LPPIXELFORMATDESCRIPTOR ppfd)
{
- return wglDescribePixelFormat(hdc,iPixelFormat,nBytes,ppfd);
+ return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
}
-int GLAPIENTRY wglGetPixelFormat(HDC hdc)
+int GLAPIENTRY
+wglGetPixelFormat(HDC hdc)
{
- if(curPFD == 0) {
- SetLastError(0);
- return(0);
- }
+ if (curPFD == 0) {
+ SetLastError(0);
+ return (0);
+ }
- return(curPFD);
+ return (curPFD);
}
-int GLAPIENTRY GetPixelFormat(HDC hdc)
+int GLAPIENTRY
+GetPixelFormat(HDC hdc)
{
- return wglGetPixelFormat(hdc);
+ return wglGetPixelFormat(hdc);
}
-BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
- CONST PIXELFORMATDESCRIPTOR *ppfd)
+BOOL GLAPIENTRY
+wglSetPixelFormat(HDC hdc, int iPixelFormat,
+ CONST PIXELFORMATDESCRIPTOR * ppfd)
{
- int qt_valid_pix;
+ int qt_valid_pix;
- qt_valid_pix = qt_pix;
+ qt_valid_pix = qt_pix;
- if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
- SetLastError(0);
- return(FALSE);
- }
- curPFD = iPixelFormat;
+ if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix
+ || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
+ SetLastError(0);
+ return (FALSE);
+ }
+ curPFD = iPixelFormat;
- return(TRUE);
+ return (TRUE);
}
-BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
+BOOL GLAPIENTRY
+wglSwapBuffers(HDC hdc)
{
- if(!ctx) {
- SetLastError(0);
- return(FALSE);
- }
-
- fxMesaSwapBuffers();
-
- if(gdiWindowHack) {
- GLuint width=ctx->width;
- GLuint height=ctx->height;
-
- HDC hdcScreen = GetDC(dibWnd);
- HDC hdcDIBSection = CreateCompatibleDC(hdcScreen);
- HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM);
-
- FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
- width, height,
- width * 2,
- dibSurfacePtr);
-
- /* Since the hardware is configured for GR_COLORFORMAT_ABGR the pixel data is
- * going to come out as BGR 565, which is reverse of what we need for blitting
- * to screen, so we need to convert it here pixel-by-pixel (ick). This loop would NOT
- * be required if the color format was changed to GR_COLORFORMAT_ARGB, but I do
- * not know the ramifications of that, so this will work until that is resolved.
- *
- * This routine CRIES out for MMX implementation, however since that's not
- * guaranteed to be running on MMX enabled hardware so I'm not going to do
- * that. I'm just going to try to make a reasonably efficient C
- * version. -TAJ
- *
- * This routine drops frame rate by <1 fps on a 200Mhz MMX processor with a 640x480
- * display. Obviously, it's performance hit will be higher on larger displays and
- * less on smaller displays. To support the window-hack display this is probably fine.
- */
+ if (!ctx) {
+ SetLastError(0);
+ return (FALSE);
+ }
+
+ fxMesaSwapBuffers();
+
+ if (gdiWindowHack) {
+ GLuint width = ctx->width;
+ GLuint height = ctx->height;
+
+ HDC hdcScreen = GetDC(dibWnd);
+ HDC hdcDIBSection = CreateCompatibleDC(hdcScreen);
+ HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM);
+
+ FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
+ width, height, width * 2, dibSurfacePtr);
+
+ /* Since the hardware is configured for GR_COLORFORMAT_ABGR the pixel data is
+ * going to come out as BGR 565, which is reverse of what we need for blitting
+ * to screen, so we need to convert it here pixel-by-pixel (ick). This loop would NOT
+ * be required if the color format was changed to GR_COLORFORMAT_ARGB, but I do
+ * not know the ramifications of that, so this will work until that is resolved.
+ *
+ * This routine CRIES out for MMX implementation, however since that's not
+ * guaranteed to be running on MMX enabled hardware so I'm not going to do
+ * that. I'm just going to try to make a reasonably efficient C
+ * version. -TAJ
+ *
+ * This routine drops frame rate by <1 fps on a 200Mhz MMX processor with a 640x480
+ * display. Obviously, it's performance hit will be higher on larger displays and
+ * less on smaller displays. To support the window-hack display this is probably fine.
+ */
#if FXMESA_USE_ARGB
- {
- unsigned long *pixel = dibSurfacePtr;
- unsigned long count = (width * height) / 2;
-
- while (count--)
- {
- *pixel++ = (*pixel & 0x07e007e0) /* greens */
- | ((*pixel & 0xf800f800) >> 11) /* swap blues */
- | ((*pixel & 0x001f001f) << 11) /* swap reds */
- ;
- }
- }
+ {
+ unsigned long *pixel = dibSurfacePtr;
+ unsigned long count = (width * height) / 2;
+
+ while (count--) {
+ *pixel++ = (*pixel & 0x07e007e0) /* greens */
+ |((*pixel & 0xf800f800) >> 11) /* swap blues */
+ |((*pixel & 0x001f001f) << 11) /* swap reds */
+ ;
+ }
+ }
#endif
-
- BitBlt(hdcScreen, 0, 0,
- width, height,
- hdcDIBSection,
- 0, 0, SRCCOPY);
-
- ReleaseDC(dibWnd, hdcScreen);
- SelectObject(hdcDIBSection, holdBitmap);
- DeleteDC(hdcDIBSection);
- }
-
- return(TRUE);
+
+ BitBlt(hdcScreen, 0, 0, width, height, hdcDIBSection, 0, 0, SRCCOPY);
+
+ ReleaseDC(dibWnd, hdcScreen);
+ SelectObject(hdcDIBSection, holdBitmap);
+ DeleteDC(hdcDIBSection);
+ }
+
+ return (TRUE);
}
-BOOL GLAPIENTRY SetPixelFormat(HDC hdc, int iPixelFormat,
- CONST PIXELFORMATDESCRIPTOR *ppfd)
+BOOL GLAPIENTRY
+SetPixelFormat(HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR * ppfd)
{
- return wglSetPixelFormat(hdc,iPixelFormat,ppfd);
+ return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
}
-BOOL GLAPIENTRY SwapBuffers(HDC hdc)
+BOOL GLAPIENTRY
+SwapBuffers(HDC hdc)
{
- return wglSwapBuffers(hdc);
+ return wglSwapBuffers(hdc);
}
#endif /* FX */