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authorKeith Whitwell <[email protected]>2001-07-12 22:09:21 +0000
committerKeith Whitwell <[email protected]>2001-07-12 22:09:21 +0000
commit1182ffeec39bf419928ba862c225e80a439fee7a (patch)
treeaf9e3f9019e3c59cb73d770eb60e94c5c77bdd25 /src/mesa/drivers/glide/fxvb.c
parentfae7b778b81b686ef419f971064b5fe12fb4ead3 (diff)
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
Diffstat (limited to 'src/mesa/drivers/glide/fxvb.c')
-rw-r--r--src/mesa/drivers/glide/fxvb.c556
1 files changed, 266 insertions, 290 deletions
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index e38d3c3cdd5..9468d83e3b4 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -1,9 +1,6 @@
-
/*
- * Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * GLX Hardware Device Driver for Intel i810
+ * Copyright (C) 1999 Keith Whitwell
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -18,400 +15,379 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
- * terms stated above.
*
- * Author:
- * Keith Whitwell <[email protected]>
*/
-
-
-/* fxvsetup.c - 3Dfx VooDoo vertices setup functions */
-
-
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
-#endif
-
-#if defined(FX)
-
-#include "fxdrv.h"
+/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfxvb.c,v 1.7 2000/11/08 05:02:43 dawes Exp $ */
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "mem.h"
+#include "macros.h"
+#include "colormac.h"
#include "mmath.h"
+
+#include "math/m_translate.h"
#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
+
+#include "fxdrv.h"
-void
-fxPrintSetupFlags(const char *msg, GLuint flags)
+static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
{
- fprintf(stderr, "%s: %d %s%s%s%s%s\n",
- msg,
- flags,
- (flags & SETUP_XYZW) ? " xyzw," : "",
- (flags & SETUP_SNAP) ? " snap," : "",
- (flags & SETUP_RGBA) ? " rgba," : "",
- (flags & SETUP_TMU0) ? " tmu0," : "",
- (flags & SETUP_TMU1) ? " tmu1," : "");
+ fxMesaContext fxMesa = FX_CONTEXT( ctx );
+ GrVertex *dst = fxMesa->verts + edst;
+ GrVertex *src = fxMesa->verts + esrc;
+
+ dst->r = src->r;
+ dst->g = src->g;
+ dst->b = src->b;
+ dst->a = src->a;
}
-static void
-project_texcoords(fxVertex * v,
- struct vertex_buffer *VB,
- GLuint tmu_nr, GLuint tc_nr, GLuint start, GLuint count)
+typedef void (*emit_func)( GLcontext *, GLuint, GLuint, void * );
+
+static struct {
+ emit_func emit;
+ interp_func interp;
+ GLboolean (*check_tex_sizes)( GLcontext *ctx );
+ GLuint vertex_format;
+} setup_tab[MAX_SETUP];
+
+
+static void import_float_colors( GLcontext *ctx )
{
- GrTmuVertex *tmu = &(v->v.tmuvtx[tmu_nr]);
- GLvector4f *vec = VB->TexCoordPtr[tc_nr];
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct gl_client_array *from = VB->ColorPtr[0];
+ struct gl_client_array *to = &FX_CONTEXT(ctx)->UbyteColor;
+ GLuint count = VB->Count;
- GLuint i;
- GLuint stride = vec->stride;
- GLfloat *data = VEC_ELT(vec, GLfloat, start);
+ if (!to->Ptr) {
+ to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLubyte), 32 );
+ to->Type = GL_UNSIGNED_BYTE;
+ }
- for (i = start; i < count; i++, STRIDE_F(data, stride), v++) {
- tmu->oow = v->v.oow * data[3];
- tmu = (GrTmuVertex *) ((char *) tmu + sizeof(fxVertex));
+ /* No need to transform the same value 3000 times.
+ */
+ if (!from->StrideB) {
+ to->StrideB = 0;
+ count = 1;
}
+ else
+ to->StrideB = 4 * sizeof(GLubyte);
+
+ _math_trans_4ub( (GLubyte (*)[4]) to->Ptr,
+ from->Ptr,
+ from->StrideB,
+ from->Type,
+ from->Size,
+ 0,
+ count);
+
+ VB->ColorPtr[0] = to;
}
-static void
-copy_w(fxVertex * v,
- struct vertex_buffer *VB, GLuint tmu_nr, GLuint start, GLuint count)
-{
- GrTmuVertex *tmu = &(v->v.tmuvtx[tmu_nr]);
- GLuint i;
+#define GET_COLOR(ptr, idx) (((GLfloat (*)[4])((ptr)->Ptr))[idx])
- for (i = start; i < count; i++, v++) {
- tmu->oow = v->v.oow;
- tmu = (GrTmuVertex *) ((char *) tmu + sizeof(fxVertex));
- }
-}
-/* need to compute W values for fogging purposes
- */
-static void
-fx_fake_fog_w(GLcontext * ctx,
- fxVertex * verts,
- struct vertex_buffer *VB, GLuint start, GLuint end)
+static void interp_extras( GLcontext *ctx,
+ GLfloat t,
+ GLuint dst, GLuint out, GLuint in,
+ GLboolean force_boundary )
{
- const GLfloat m10 = ctx->ProjectionMatrix.m[10];
- const GLfloat m14 = ctx->ProjectionMatrix.m[14];
- GLfloat(*clip)[4] = VB->ClipPtr->data;
- GLubyte *clipmask = VB->ClipMask;
- GLuint i;
-
- for (i = start; i < end; i++) {
- if (clipmask[i] == 0) {
- verts[i].v.oow = -m10 / (clip[i][2] - m14); /* -1/zEye */
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+
+ /*fprintf(stderr, "%s\n", __FUNCTION__);*/
+
+ if (VB->ColorPtr[1]) {
+ INTERP_4F( t,
+ GET_COLOR(VB->ColorPtr[1], dst),
+ GET_COLOR(VB->ColorPtr[1], out),
+ GET_COLOR(VB->ColorPtr[1], in) );
+
+ if (VB->SecondaryColorPtr[1]) {
+ INTERP_3F( t,
+ GET_COLOR(VB->SecondaryColorPtr[1], dst),
+ GET_COLOR(VB->SecondaryColorPtr[1], out),
+ GET_COLOR(VB->SecondaryColorPtr[1], in) );
}
}
-}
+ if (VB->EdgeFlag) {
+ VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary;
+ }
+ setup_tab[FX_CONTEXT(ctx)->SetupIndex].interp(ctx, t, dst, out, in,
+ force_boundary);
+}
-static tfxSetupFunc setupfuncs[MAX_SETUP];
+static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ if (VB->ColorPtr[1]) {
+ COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
+ GET_COLOR(VB->ColorPtr[1], src) );
-#define IND (SETUP_XYZW)
-#define INPUTS (VERT_CLIP)
-#define NAME fxsetupXYZW
-#include "fxvbtmp.h"
+ if (VB->SecondaryColorPtr[1]) {
+ COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
+ GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ }
+ }
-#define IND (SETUP_XYZW|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA)
-#define NAME fxsetupXYZWRGBA
-#include "fxvbtmp.h"
+ copy_pv(ctx, dst, src);
+}
-#define IND (SETUP_XYZW|SETUP_TMU0)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZWT0
-#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_TMU1)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZWT1
+#define IND (SETUP_XYZW|SETUP_RGBA)
+#define TAG(x) x##_wg
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_TMU1|SETUP_TMU0)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZWT0T1
+#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0)
+#define TAG(x) x##_wgt0
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZWRGBAT0
+#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1)
+#define TAG(x) x##_wgt0t1
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_TMU1|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZWRGBAT1
+#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX)
+#define TAG(x) x##_wgpt0
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_TMU1|SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZWRGBAT0T1
+#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\
+ SETUP_PTEX)
+#define TAG(x) x##_wgpt0t1
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP)
-#define INPUTS (VERT_CLIP)
-#define NAME fxsetupXYZW_SNAP
-#include "fxvbtmp.h"
-
+/* Snapping for voodoo-1
+ */
#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA)
-#define NAME fxsetupXYZW_SNAP_RGBA
-#include "fxvbtmp.h"
-
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU0)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_T0
+#define TAG(x) x##_wsg
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU1)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_T1
+#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0)
+#define TAG(x) x##_wsgt0
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU1|SETUP_TMU0)
-#define INPUTS (VERT_CLIP|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_T0T1
+#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
+ SETUP_TMU1)
+#define TAG(x) x##_wsgt0t1
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_RGBAT0
+#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
+ SETUP_PTEX)
+#define TAG(x) x##_wsgpt0
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU1|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_RGBAT1
+#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\
+ SETUP_TMU1|SETUP_PTEX)
+#define TAG(x) x##_wsgpt0t1
#include "fxvbtmp.h"
-#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_TMU1|SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_CLIP|VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupXYZW_SNAP_RGBAT0T1
-#include "fxvbtmp.h"
-
-
+/* Vertex repair (multipass rendering)
+ */
#define IND (SETUP_RGBA)
-#define INPUTS (VERT_RGBA)
-#define NAME fxsetupRGBA
+#define TAG(x) x##_g
#include "fxvbtmp.h"
#define IND (SETUP_TMU0)
-#define INPUTS (VERT_TEX_ANY)
-#define NAME fxsetupT0
-#include "fxvbtmp.h"
-
-#define IND (SETUP_TMU1)
-#define INPUTS (VERT_TEX_ANY)
-#define NAME fxsetupT1
+#define TAG(x) x##_t0
#include "fxvbtmp.h"
-#define IND (SETUP_TMU1|SETUP_TMU0)
-#define INPUTS (VERT_TEX_ANY)
-#define NAME fxsetupT0T1
+#define IND (SETUP_TMU0|SETUP_TMU1)
+#define TAG(x) x##_t0t1
#include "fxvbtmp.h"
-#define IND (SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupRGBAT0
+#define IND (SETUP_RGBA|SETUP_TMU0)
+#define TAG(x) x##_gt0
#include "fxvbtmp.h"
-#define IND (SETUP_TMU1|SETUP_RGBA)
-#define INPUTS (VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupRGBAT1
+#define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1)
+#define TAG(x) x##_gt0t1
#include "fxvbtmp.h"
-#define IND (SETUP_TMU1|SETUP_TMU0|SETUP_RGBA)
-#define INPUTS (VERT_RGBA|VERT_TEX_ANY)
-#define NAME fxsetupRGBAT0T1
-#include "fxvbtmp.h"
-static void
-fxsetup_invalid(GLcontext * ctx, GLuint start, GLuint end)
+static void init_setup_tab( void )
{
- fprintf(stderr, "fxMesa: invalid setup function\n");
- (void) (ctx && start && end);
+ init_wg();
+ init_wgt0();
+ init_wgt0t1();
+ init_wgpt0();
+ init_wgpt0t1();
+
+ init_wsg();
+ init_wsgt0();
+ init_wsgt0t1();
+ init_wsgpt0();
+ init_wsgpt0t1();
+
+ init_g();
+ init_t0();
+ init_t0t1();
+ init_gt0();
+ init_gt0t1();
}
-void
-fxDDSetupInit(void)
+void fxPrintSetupFlags(char *msg, GLuint flags )
{
- GLuint i;
- for (i = 0; i < Elements(setupfuncs); i++)
- setupfuncs[i] = fxsetup_invalid;
-
- setupfuncs[SETUP_XYZW] = fxsetupXYZW;
- setupfuncs[SETUP_XYZW | SETUP_RGBA] = fxsetupXYZWRGBA;
- setupfuncs[SETUP_XYZW | SETUP_TMU0] = fxsetupXYZWT0;
- setupfuncs[SETUP_XYZW | SETUP_TMU1] = fxsetupXYZWT1;
- setupfuncs[SETUP_XYZW | SETUP_TMU0 | SETUP_RGBA] = fxsetupXYZWRGBAT0;
- setupfuncs[SETUP_XYZW | SETUP_TMU1 | SETUP_RGBA] = fxsetupXYZWRGBAT1;
- setupfuncs[SETUP_XYZW | SETUP_TMU1 | SETUP_TMU0] = fxsetupXYZWT0T1;
- setupfuncs[SETUP_XYZW | SETUP_TMU1 | SETUP_TMU0 | SETUP_RGBA] =
- fxsetupXYZWRGBAT0T1;
-
- setupfuncs[SETUP_XYZW | SETUP_SNAP] = fxsetupXYZW_SNAP;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_RGBA] = fxsetupXYZW_SNAP_RGBA;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU0] = fxsetupXYZW_SNAP_T0;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU1] = fxsetupXYZW_SNAP_T1;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU0 | SETUP_RGBA] =
- fxsetupXYZW_SNAP_RGBAT0;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU1 | SETUP_RGBA] =
- fxsetupXYZW_SNAP_RGBAT1;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU1 | SETUP_TMU0] =
- fxsetupXYZW_SNAP_T0T1;
- setupfuncs[SETUP_XYZW | SETUP_SNAP | SETUP_TMU1 | SETUP_TMU0 | SETUP_RGBA]
- = fxsetupXYZW_SNAP_RGBAT0T1;
-
- setupfuncs[SETUP_RGBA] = fxsetupRGBA;
- setupfuncs[SETUP_TMU0] = fxsetupT0;
- setupfuncs[SETUP_TMU1] = fxsetupT1;
- setupfuncs[SETUP_TMU1 | SETUP_TMU0] = fxsetupT0T1;
- setupfuncs[SETUP_TMU0 | SETUP_RGBA] = fxsetupRGBAT0;
- setupfuncs[SETUP_TMU1 | SETUP_RGBA] = fxsetupRGBAT1;
- setupfuncs[SETUP_TMU1 | SETUP_TMU0 | SETUP_RGBA] = fxsetupRGBAT0T1;
+ fprintf(stderr, "%s(%x): %s%s%s%s\n",
+ msg,
+ (int)flags,
+ (flags & SETUP_XYZW) ? " xyzw," : "",
+ (flags & SETUP_SNAP) ? " snap," : "",
+ (flags & SETUP_RGBA) ? " rgba," : "",
+ (flags & SETUP_TMU0) ? " tex-0," : "",
+ (flags & SETUP_TMU1) ? " tex-1," : "");
}
-void
-fx_validate_BuildProjVerts(GLcontext * ctx, GLuint start, GLuint count,
- GLuint newinputs)
+void fxCheckTexSizes( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
-
- if (!fxMesa->is_in_hardware)
- tnl->Driver.BuildProjectedVertices = _swsetup_BuildProjectedVertices;
- else {
- GLuint setupindex = SETUP_XYZW;
+ fxMesaContext fxMesa = FX_CONTEXT( ctx );
- if (fxMesa->snapVertices)
- setupindex |= SETUP_SNAP;
+ if (!setup_tab[fxMesa->SetupIndex].check_tex_sizes(ctx)) {
+ GLuint ind = fxMesa->SetupIndex |= (SETUP_PTEX|SETUP_RGBA);
- fxMesa->tmu_source[0] = 0;
- fxMesa->tmu_source[1] = 1;
- fxMesa->tex_dest[0] = SETUP_TMU0;
- fxMesa->tex_dest[1] = SETUP_TMU1;
-
- /* For flat and two-side-lit triangles, colors will always be added
- * to vertices in the triangle functions. Vertices will *always*
- * have rbga values, but only sometimes will they come from here.
+ /* Tdfx handles projective textures nicely; just have to change
+ * up to the new vertex format.
*/
- if ((ctx->_TriangleCaps & (DD_FLATSHADE | DD_TRI_LIGHT_TWOSIDE)) == 0)
- setupindex |= SETUP_RGBA;
-
- if (ctx->Texture._ReallyEnabled & TEXTURE0_2D)
- setupindex |= SETUP_TMU0;
-
- if (ctx->Texture._ReallyEnabled & TEXTURE1_2D) {
- if ((ctx->Texture._ReallyEnabled & TEXTURE0_2D) == 0) {
- fxMesa->tmu_source[0] = 1;
- fxMesa->tex_dest[0] = SETUP_TMU1;
- fxMesa->tmu_source[1] = 0;
- fxMesa->tex_dest[1] = SETUP_TMU0;
- setupindex |= SETUP_TMU0;
- }
- else {
- setupindex |= SETUP_TMU1;
+ if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) {
+
+ fxMesa->stw_hint_state = setup_tab[ind].vertex_format;
+ FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state);
+
+ /* This is required as we have just changed the vertex
+ * format, so the interp routines must also change.
+ * In the unfilled and twosided cases we are using the
+ * Extras ones anyway, so leave them in place.
+ */
+ if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp;
}
}
-
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_PIPELINE | VERBOSE_STATE))
- fxPrintSetupFlags("fxmesa: vertex setup function", setupindex);
-
- fxMesa->setupindex = setupindex;
- tnl->Driver.BuildProjectedVertices = fx_BuildProjVerts;
}
- tnl->Driver.BuildProjectedVertices(ctx, start, count, newinputs);
}
-void
-fx_BuildProjVerts(GLcontext * ctx, GLuint start, GLuint count,
- GLuint newinputs)
+void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint count,
+ GLuint newinputs )
{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ fxMesaContext fxMesa = FX_CONTEXT( ctx );
+ GrVertex *v = (fxMesa->verts + start);
- if (newinputs == ~0) {
- /* build interpolated vertices */
- setupfuncs[fxMesa->setupindex] (ctx, start, count);
- }
- else {
- GLuint ind = fxMesa->setup_gone;
- fxMesa->setup_gone = 0;
-
- if (newinputs & VERT_CLIP)
- ind = fxMesa->setupindex; /* clipmask has potentially changed */
- else {
- if (newinputs & VERT_TEX0)
- ind |= fxMesa->tex_dest[0];
+ if (!newinputs)
+ return;
- if (newinputs & VERT_TEX1)
- ind |= fxMesa->tex_dest[1];
+ if (newinputs & VERT_CLIP) {
+ setup_tab[fxMesa->SetupIndex].emit( ctx, start, count, v );
+ } else {
+ GLuint ind = 0;
- if (newinputs & VERT_RGBA)
- ind |= SETUP_RGBA;
+ if (newinputs & VERT_RGBA)
+ ind |= SETUP_RGBA;
+
+ if (newinputs & VERT_TEX0)
+ ind |= SETUP_TMU0;
- ind &= fxMesa->setupindex;
- }
+ if (newinputs & VERT_TEX1)
+ ind |= SETUP_TMU0|SETUP_TMU1;
- if (ind) {
- if (fxMesa->new_state)
- fxSetupFXUnits(ctx); /* why? */
+ if (fxMesa->SetupIndex & SETUP_PTEX)
+ ind = ~0;
- if (VB->importable_data & newinputs)
- VB->import_data(ctx, VB->importable_data & newinputs,
- VEC_BAD_STRIDE);
+ ind &= fxMesa->SetupIndex;
- setupfuncs[ind] (ctx, start, count);
+ if (ind) {
+ setup_tab[ind].emit( ctx, start, count, v );
}
}
}
-void
-fxAllocVB(GLcontext * ctx)
+
+void fxChooseVertexState( GLcontext *ctx )
{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- fxMesa->verts = ALIGN_MALLOC(tnl->vb.Size * sizeof(fxMesa->verts[0]), 32);
-}
+ fxMesaContext fxMesa = FX_CONTEXT( ctx );
+ GLuint ind = SETUP_XYZW|SETUP_RGBA;
-void
-fxFreeVB(GLcontext * ctx)
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (fxMesa->verts)
- ALIGN_FREE(fxMesa->verts);
- fxMesa->verts = 0;
-}
+ if (fxMesa->snapVertices)
+ ind |= SETUP_SNAP;
+
+ fxMesa->tmu_source[0] = 0;
+ fxMesa->tmu_source[1] = 1;
+ if (ctx->Texture._ReallyEnabled & 0xf0) {
+ if (ctx->Texture._ReallyEnabled & 0xf) {
+ ind |= SETUP_TMU1|SETUP_TMU0;
+ }
+ else {
+ fxMesa->tmu_source[0] = 1;
+ fxMesa->tmu_source[1] = 0;
+ ind |= SETUP_TMU0;
+ }
+ }
+ else if (ctx->Texture._ReallyEnabled & 0xf) {
+ ind |= SETUP_TMU0;
+ }
+
+ fxMesa->SetupIndex = ind;
+
+ if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
+ tnl->Driver.Render.Interp = interp_extras;
+ tnl->Driver.Render.CopyPV = copy_pv_extras;
+ } else {
+ tnl->Driver.Render.Interp = setup_tab[ind].interp;
+ tnl->Driver.Render.CopyPV = copy_pv;
+ }
-#else
+ if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) {
+ fxMesa->stw_hint_state = setup_tab[ind].vertex_format;
+ FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state);
+ }
+}
-/*
- * Need this to provide at least one external definition.
- */
-extern int gl_fx_dummy_function_vsetup(void);
-int
-gl_fx_dummy_function_vsetup(void)
+void fxAllocVB( GLcontext *ctx )
{
- return 0;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GLuint size = TNL_CONTEXT(ctx)->vb.Size;
+ static int firsttime = 1;
+ if (firsttime) {
+ init_setup_tab();
+ firsttime = 0;
+ }
+
+ fxMesa->verts = (GrVertex *)ALIGN_MALLOC(size * sizeof(GrVertex), 32);
+ fxMesa->SetupIndex = SETUP_XYZW|SETUP_RGBA;
}
-#endif /* FX */
+
+void fxFreeVB( GLcontext *ctx )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (fxMesa->verts) {
+ ALIGN_FREE(fxMesa->verts);
+ fxMesa->verts = 0;
+ }
+
+ if (fxMesa->UbyteColor.Ptr) {
+ ALIGN_FREE(fxMesa->UbyteColor.Ptr);
+ fxMesa->UbyteColor.Ptr = 0;
+ }
+}