diff options
author | Daniel Borca <[email protected]> | 2003-12-10 15:24:49 +0000 |
---|---|---|
committer | Daniel Borca <[email protected]> | 2003-12-10 15:24:49 +0000 |
commit | 28442852978e8ca0bcc5fda6393fc7b94fcf2bbf (patch) | |
tree | fb627fe1aea1faccf98d34316041aa925a56115a /src/mesa/drivers/glide/fxtris.c | |
parent | 43be8ee414369f2745de0cf936f9767ee31df991 (diff) |
got rid of __FUNCTION__ :(
Texus2 functions are dynamically linked now
made getRegistryOrEnvironmentString more portable
bugfix: unnecessary total SW fallback -- glColorMask
bugfix: when shared palette was not loaded correctly
point_attenuation_stage back in business (point size/atten)
fxTexGetInfo is not required for fxIsTexSupported
fxDDChooseTextureFormat optimized for RGB/RGBA textures
accelerated Quads with Triangle_Fans
more WGL extensions/functions (also updated export file)
DXTC/S3TC -> FXT1 wrapping hack
quick & dirty fix for Quake2
Diffstat (limited to 'src/mesa/drivers/glide/fxtris.c')
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 206 |
1 files changed, 155 insertions, 51 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 209a29e7668..9be2e1a88f8 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -31,6 +31,7 @@ #ifdef FX +#include "imports.h" #include "mtypes.h" #include "macros.h" #include "colormac.h" @@ -76,8 +77,14 @@ do { \ fxMesa->draw_tri( fxMesa, a, b, d ); \ fxMesa->draw_tri( fxMesa, b, c, d ); \ } else { \ - grDrawTriangle( a, b, d ); \ - grDrawTriangle( b, c, d ); \ + GrVertex *_v_[4]; \ + _v_[0] = d; \ + _v_[1] = a; \ + _v_[2] = b; \ + _v_[3] = c; \ + grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ + /*grDrawTriangle( a, b, d );*/ \ + /*grDrawTriangle( b, c, d );*/ \ } \ } while (0) @@ -158,7 +165,7 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) dst->texcoord[ts1][3] = 1.0; } - dst->pointSize = ctx->Point._Size; + dst->pointSize = src->psize; } @@ -207,7 +214,7 @@ fx_fallback_point( fxMesaContext fxMesa, static void fx_print_vertex( GLcontext *ctx, const GrVertex *v ) { - fprintf(stderr, "%s:\n", __FUNCTION__); + fprintf(stderr, "fx_print_vertex:\n"); fprintf(stderr, "\tvertex at %p\n", (void *) v); @@ -265,11 +272,87 @@ static void fx_draw_point( fxMesaContext fxMesa, END_CLIP_LOOP(); } +#ifndef M_2PI +#define M_2PI 6.28318530717958647692528676655901 +#endif +#define __GL_COSF cos +#define __GL_SINF sin +static void fx_draw_point_wide ( fxMesaContext fxMesa, + GrVertex *v0 ) +{ + GLint i, n; + GLfloat ang, radius, oon; + GrVertex vtxB, vtxC; + GrVertex *_v_[3]; + + _v_[0] = v0; + _v_[1] = &vtxB; + _v_[2] = &vtxC; + + radius = v0->psize / 2.; + n = IROUND(v0->psize * 2); /* radius x 4 */ + if (n < 4) n = 4; + oon = 1.0 / (GLfloat)n; + + /* CLIP_LOOP ?!? */ + /* point coverage? */ + /* we don't care about culling here (see fxSetupCull) */ + + vtxB = *v0; + vtxC = *v0; + + vtxB.x += radius; + ang = M_2PI * oon; + vtxC.x += radius * __GL_COSF(ang); + vtxC.y += radius * __GL_SINF(ang); + grDrawVertexArray(GR_TRIANGLE_FAN, 3, _v_); + for (i = 2; i <= n; i++) { + ang = M_2PI * i * oon; + vtxC.x = v0->x + radius * __GL_COSF(ang); + vtxC.y = v0->y + radius * __GL_SINF(ang); + grDrawVertexArray(GR_TRIANGLE_FAN_CONTINUE, 1, &_v_[2]); + } +} + +static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, + GrVertex *v0 ) +{ + GLint i, n; + GLfloat ang, radius, oon; + GrVertex vtxB, vtxC; + + radius = v0->psize / 2.; + n = IROUND(v0->psize * 2); /* radius x 4 */ + if (n < 4) n = 4; + oon = 1.0 / (GLfloat)n; + + /* CLIP_LOOP ?!? */ + /* point coverage? */ + /* we don't care about culling here (see fxSetupCull) */ + + vtxB = *v0; + vtxC = *v0; + + vtxB.x += radius; + for (i = 1; i <= n; i++) { + ang = M_2PI * i * oon; + vtxC.x = v0->x + radius * __GL_COSF(ang); + vtxC.y = v0->y + radius * __GL_SINF(ang); + grAADrawTriangle( v0, &vtxB, &vtxC, FXFALSE, FXTRUE, FXFALSE); + /*grDrawTriangle( v0, &vtxB, &vtxC);*/ + vtxB.x = vtxC.x; + vtxB.y = vtxC.y; + } +} +#undef __GLCOSF +#undef __GLSINF +#undef M_2PI + #undef DO_FALLBACK #define FX_UNFILLED_BIT 0x1 -#define FX_OFFSET_BIT 0x2 +#define FX_OFFSET_BIT 0x2 #define FX_TWOSIDE_BIT 0x4 #define FX_FLAT_BIT 0x8 #define FX_FALLBACK_BIT 0x10 @@ -306,15 +389,15 @@ static struct { #define VERT_X(_v) _v->x #define VERT_Y(_v) _v->y #define VERT_Z(_v) _v->ooz -#define AREA_IS_CCW( a ) (a < 0) +#define AREA_IS_CCW( a ) IS_NEGATIVE(a) /*(a < 0)*/ #define GET_VERTEX(e) (fxMesa->verts + e) -#define VERT_SET_RGBA( dst, f ) \ +#define VERT_SET_RGBA( dst, f ) \ do { \ - dst->pargb[2] = f[0] * 255.; \ - dst->pargb[1] = f[1] * 255.; \ - dst->pargb[0] = f[2] * 255.; \ - dst->pargb[3] = f[3] * 255.; \ + UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[2], f[0]);\ + UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[1], f[1]);\ + UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[0], f[2]);\ + UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[3], f[3]);\ } while (0) #define VERT_COPY_RGBA( v0, v1 ) \ @@ -328,9 +411,9 @@ do { \ *(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx] -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLubyte color[n][4]; \ +#define LOCAL_VARS(n) \ + fxMesaContext fxMesa = FX_CONTEXT(ctx); \ + GLubyte color[n][4]; \ (void) color; @@ -344,7 +427,7 @@ do { \ #define RENDER_PRIMITIVE fxMesa->render_primitive #define IND FX_FALLBACK_BIT #define TAG(x) x -#include "../../tnl_dd/t_dd_unfilled.h" +#include "tnl_dd/t_dd_unfilled.h" #undef IND /*********************************************************************** @@ -353,136 +436,136 @@ do { \ #define IND (0) #define TAG(x) x -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT) #define TAG(x) x##_offset -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT) #define TAG(x) x##_twoside -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT) #define TAG(x) x##_twoside_offset -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_UNFILLED_BIT) #define TAG(x) x##_unfilled -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT) #define TAG(x) x##_offset_unfilled -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT) #define TAG(x) x##_twoside_unfilled -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT) #define TAG(x) x##_twoside_offset_unfilled -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_FALLBACK_BIT) #define TAG(x) x##_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_offset_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_twoside_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_twoside_offset_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_unfilled_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_offset_unfilled_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) #define TAG(x) x##_twoside_unfilled_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ FX_FALLBACK_BIT) #define TAG(x) x##_twoside_offset_unfilled_fallback -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" /* Fx doesn't support provoking-vertex flat-shading? */ #define IND (FX_FLAT_BIT) #define TAG(x) x##_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_FLAT_BIT) #define TAG(x) x##_offset_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_offset_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_UNFILLED_BIT|FX_FLAT_BIT) #define TAG(x) x##_unfilled_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) #define TAG(x) x##_offset_unfilled_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_unfilled_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_offset_unfilled_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_offset_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_offset_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_unfilled_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_offset_unfilled_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_unfilled_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ FX_FALLBACK_BIT|FX_FLAT_BIT) #define TAG(x) x##_twoside_offset_unfilled_fallback_flat -#include "../../tnl_dd/t_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" static void init_rast_tab( void ) @@ -768,8 +851,14 @@ static void fx_render_vb_quads( GLcontext *ctx, for (i = start ; i < count-3 ; i += 4 ) { #define VERT(x) (fxVB + (x)) - grDrawTriangle( VERT(i), VERT(i+1), VERT(i+3) ); - grDrawTriangle( VERT(i+1), VERT(i+2), VERT(i+3) ); + GrVertex *_v_[4]; + _v_[0] = VERT(i+3); + _v_[1] = VERT(i+0); + _v_[2] = VERT(i+1); + _v_[3] = VERT(i+2); + grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_); + /*grDrawTriangle( VERT(i), VERT(i+1), VERT(i+3) );*/ + /*grDrawTriangle( VERT(i+1), VERT(i+2), VERT(i+3) );*/ #undef VERT } } @@ -881,7 +970,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, #undef TAG #define TAG(x) fx_##x##_elts #define ELT(x) elt[x] -#include "../../tnl_dd/t_dd_rendertmp.h" +#include "tnl_dd/t_dd_rendertmp.h" /* Verts, no clipping. */ @@ -889,7 +978,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, #undef TAG #define TAG(x) fx_##x##_verts #define ELT(x) x -/*#include "../../tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */ +/*#include "tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */ @@ -1012,6 +1101,21 @@ void fxDDChooseRenderState(GLcontext *ctx) } fxMesa->render_index = index; + + /* [dBorca] Hack alert: more a trick than a real plug-in!!! + * FX_FALLBACK_BIT is for total rasterization fallbacks; since + * this is not the case, we don't alter "fxMesa->render_index". + * But we still need to go through "rast_tab", to make sure + * "POINT" calls "fxMesa->draw_point" instead of "grDrawPoint" + */ + if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) { + if (flags & DD_POINT_SMOOTH) { + fxMesa->draw_point = fx_draw_point_wide_aa; + } else { + fxMesa->draw_point = fx_draw_point_wide; + } + tnl->Driver.Render.Points = rast_tab[FX_FALLBACK_BIT].points; + } } |