diff options
author | Daniel Borca <[email protected]> | 2005-01-17 08:05:47 +0000 |
---|---|---|
committer | Daniel Borca <[email protected]> | 2005-01-17 08:05:47 +0000 |
commit | ff39c65dee231b316acde81ba9be02bb16654999 (patch) | |
tree | 8208c644b68db02456a4be3d717367542e2e8055 /src/mesa/drivers/glide/fxtris.c | |
parent | 714c36c1202cd49c58cf6462afd391fd059b96c2 (diff) |
cleaned up warnings
Diffstat (limited to 'src/mesa/drivers/glide/fxtris.c')
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 1b5c869872a..180637565cb 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -45,7 +45,7 @@ #include "fxdrv.h" -GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass); +static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass); /* @@ -140,13 +140,13 @@ do { \ * Fallback to swrast for basic primitives * ***********************************************************************/ -/* Build an SWvertex from a hardware vertex. +/* Build an SWvertex from a hardware vertex. * * This code is hit only when a mix of accelerated and unaccelerated * primitives are being drawn, and only for the unaccelerated - * primitives. + * primitives. */ -static void +static void fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) { fxMesaContext fxMesa = FX_CONTEXT(ctx); @@ -201,10 +201,10 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) } -static void -fx_fallback_tri( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, +static void +fx_fallback_tri( fxMesaContext fxMesa, + GrVertex *v0, + GrVertex *v1, GrVertex *v2 ) { GLcontext *ctx = fxMesa->glCtx; @@ -217,7 +217,7 @@ fx_fallback_tri( fxMesaContext fxMesa, } -static void +static void fx_fallback_line( fxMesaContext fxMesa, GrVertex *v0, GrVertex *v1 ) @@ -230,8 +230,8 @@ fx_fallback_line( fxMesaContext fxMesa, } -static void -fx_fallback_point( fxMesaContext fxMesa, +static void +fx_fallback_point( fxMesaContext fxMesa, GrVertex *v0 ) { GLcontext *ctx = fxMesa->glCtx; @@ -256,7 +256,7 @@ static void fx_print_vertex( GLcontext *ctx, const GrVertex *v ) #else /* !FX_PACKEDCOLOR */ fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a); #endif /* !FX_PACKEDCOLOR */ - + fprintf(stderr, "\n"); } @@ -1119,7 +1119,7 @@ static void fx_render_vb_line_loop( GLcontext *ctx, grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j, fxVB + j, sizeof(GrVertex)); - if (flags & PRIM_END) + if (flags & PRIM_END) grDrawLine( fxVB + (count - 1), fxVB + start ); @@ -1306,7 +1306,7 @@ static void fx_render_vb_noop( GLcontext *ctx, static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, GLuint, GLuint, - GLuint) = + GLuint) = { fx_render_vb_points, fx_render_vb_lines, @@ -1361,8 +1361,8 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; -#define RESET_STIPPLE -#define RESET_OCCLUSION +#define RESET_STIPPLE +#define RESET_OCCLUSION #define PRESERVE_VB_DEFS /* Elts, no clipping. @@ -1389,7 +1389,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, -static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, +static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint n ) { fxMesaContext fxMesa = FX_CONTEXT(ctx); @@ -1397,12 +1397,12 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, struct vertex_buffer *VB = &tnl->vb; GLuint prim = fxMesa->render_primitive; - /* Render the new vertices as an unclipped polygon. + /* Render the new vertices as an unclipped polygon. */ { GLuint *tmp = VB->Elts; VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, + tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); VB->Elts = tmp; } @@ -1414,7 +1414,7 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, } -static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, +static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint n ) { int i; @@ -1612,7 +1612,7 @@ static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ) -/* Determine the rasterized primitive when not drawing unfilled +/* Determine the rasterized primitive when not drawing unfilled * polygons. */ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ) @@ -1624,7 +1624,7 @@ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ) if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) return; - + if (fxMesa->raster_primitive != rprim) { fxRasterPrimitive( ctx, rprim ); } @@ -1691,7 +1691,7 @@ void fxCheckIsInHardware( GLcontext *ctx ) tnl->Driver.Render.Start = fxCheckTexSizes; tnl->Driver.Render.Finish = fxRenderFinish; tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; @@ -1729,14 +1729,14 @@ void fxDDInitTriFuncs( GLcontext *ctx ) tnl->Driver.Render.Start = fxCheckTexSizes; tnl->Driver.Render.Finish = fxRenderFinish; tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; tnl->Driver.Render.BuildVertices = fxBuildVertices; tnl->Driver.Render.Multipass = NULL; - + (void) fx_print_vertex; } @@ -1744,7 +1744,8 @@ void fxDDInitTriFuncs( GLcontext *ctx ) /* [dBorca] Hack alert: * doesn't work with blending. */ -GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass) +static GLboolean +fxMultipass_ColorSum (GLcontext *ctx, GLuint pass) { fxMesaContext fxMesa = FX_CONTEXT(ctx); tfxUnitsState *us = &fxMesa->unitsState; 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