diff options
author | Daniel Borca <[email protected]> | 2003-10-21 08:31:02 +0000 |
---|---|---|
committer | Daniel Borca <[email protected]> | 2003-10-21 08:31:02 +0000 |
commit | f03cb2e4eea23fd82e9837e05f0ab3a83cb474c7 (patch) | |
tree | 1ca2ed8c4e5ad9e23862a5d9f7d12cd5e1856de8 /src/mesa/drivers/glide/fxtris.c | |
parent | 3f60e4f21b9ff5bf3a83734d38ee90aff8a67fa0 (diff) |
Napalm total immersion
Diffstat (limited to 'src/mesa/drivers/glide/fxtris.c')
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 4eb536a813c..d60b8740270 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -1,5 +1,3 @@ -/* $Id: fxtris.c,v 1.25 2003/10/09 15:12:21 dborca Exp $ */ - /* * Mesa 3-D graphics library * Version: 4.0 @@ -332,7 +330,7 @@ do { \ #define LOCAL_VARS(n) \ fxMesaContext fxMesa = FX_CONTEXT(ctx); \ GLubyte color[n][4]; \ - (void) color; + (void) color; @@ -1026,11 +1024,24 @@ static void fxRunPipeline( GLcontext *ctx ) fprintf(stderr, "fxRunPipeline()\n"); } +#if 0 /* Recalculate fog table on projection matrix changes. This used to * be triggered by the NearFar callback. */ if (new_gl_state & _NEW_PROJECTION) fxMesa->new_state |= FX_NEW_FOG; + /* [dBorca] Hack alert: + * the above _NEW_PROJECTION is not included in the test below, + * so we may end up with fxMesa->new_state still dirty by the end + * of the routine. The fact is, we don't have NearFar callback + * anymore. We could use fxDDDepthRange instead, but it seems + * fog needs to be updated only by a fog-basis. + * Implementing fxDDDepthRange correctly is another story: + * that, together with a presumable fxDDViewport function would set + * fxMesa->SetupNewInputs |= VERT_BIT_CLIP; + * which might be useful in fxBuildVertices... + */ +#endif if (new_gl_state & (_FX_NEW_IS_IN_HARDWARE | _FX_NEW_RENDERSTATE | @@ -1174,7 +1185,7 @@ void fxCheckIsInHardware( GLcontext *ctx ) if (newfallback) { if (oldfallback == 0) { if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! begin SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); + fprintf(stderr, "Voodoo ! enter SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); } _swsetup_Wakeup( ctx ); } @@ -1195,7 +1206,7 @@ void fxCheckIsInHardware( GLcontext *ctx ) fxChooseVertexState(ctx); fxDDChooseRenderState(ctx); if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! end SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); + fprintf(stderr, "Voodoo ! leave SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); } } } |