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authorKeith Whitwell <[email protected]>2000-11-05 18:16:51 +0000
committerKeith Whitwell <[email protected]>2000-11-05 18:16:51 +0000
commitc6f348cbc908556da4f68a65cdf218ebd4e678be (patch)
tree3eb069026edbdddb507933fc538f392ae9070617 /src/mesa/drivers/glide/fxtexman.c
parenta190221f70000a4be97a1a3f81fc125f88d3e7cb (diff)
Lots of changes:
- use the new interface to the software rasterizer. - manage all fallbacks internally, hooking in swrast or swrast_setup if necessary. - removed lots of marginal code no longer appropriate in a maturing driver. - reworked the vertex-setup and triangle routines, including drawing unfilled triangles from within the driver.
Diffstat (limited to 'src/mesa/drivers/glide/fxtexman.c')
-rw-r--r--src/mesa/drivers/glide/fxtexman.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c
index 2ffaeadd7e0..3944ea2ef6c 100644
--- a/src/mesa/drivers/glide/fxtexman.c
+++ b/src/mesa/drivers/glide/fxtexman.c
@@ -1,4 +1,3 @@
-/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
/*
* Mesa 3-D graphics library
@@ -718,7 +717,7 @@ fxTMRestoreTextures_NoLock(fxMesaContext ctx) {
ti=fxTMGetTexInfo(tObj);
if (ti && ti->isInTM) {
for (i=0; i<MAX_TEXTURE_UNITS; i++)
- if (ctx->glCtx->Texture.Unit[i].Current==tObj) {
+ if (ctx->glCtx->Texture.Unit[i]._Current==tObj) {
/* Force the texture onto the board, as it could be in use */
where=ti->whichTMU;
fxTMMoveOutTM_NoLock(ctx, tObj);