diff options
author | Brian Paul <[email protected]> | 2000-03-03 17:51:35 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-03-03 17:51:35 +0000 |
commit | b440dfeee6a8823c685cfd5a0e505ce163a0d2d3 (patch) | |
tree | e9046f1c22cfe7fdfb77e2b49b9575aee1134ad1 /src/mesa/drivers/glide/fxsetup.c | |
parent | ed30dfa1264ec8875a3162c3c8778bc703bf11d5 (diff) |
clean-up warnings
Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index 8707aed1d0a..d19080393d9 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -69,7 +69,7 @@ static void fxSetupDepthTest(GLcontext *ctx); static void fxSetupScissor(GLcontext *ctx); static void fxSetupCull(GLcontext *ctx); static void gl_print_fx_state_flags( const char *msg, GLuint flags); -static GLboolean fxMultipassBlend(struct vertex_buffer *, GLuint); +/*static GLboolean fxMultipassBlend(struct vertex_buffer *, GLuint);*/ static GLboolean fxMultipassTexture( struct vertex_buffer *, GLuint ); static void fxTexValidate(GLcontext *ctx, struct gl_texture_object *tObj) @@ -1624,6 +1624,7 @@ void fxDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Driver.RenderStart = fxSetupFXUnits; break; case GL_LINE_SMOOTH: + case GL_LINE_STIPPLE: case GL_POINT_SMOOTH: case GL_POLYGON_SMOOTH: case GL_TEXTURE_2D: @@ -1631,7 +1632,7 @@ void fxDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Driver.RenderStart = fxSetupFXUnits; break; default: - ; /* XXX no-op??? */ + ; /* XXX no-op? */ } } @@ -1664,10 +1665,10 @@ static GLboolean fxMultipassBlend(struct vertex_buffer *VB, GLuint pass) fxDDDepthMask(ctx, FALSE); } /* Enable Cc*Ct mode */ - /* ??? Set the Constant Color ??? */ + /* XXX Set the Constant Color ? */ fxDDEnable(ctx, GL_BLEND, GL_TRUE); - fxDDBlendFunc(ctx, ???, ???); - fxSetupTextureSingleTMU(ctx, ???); + fxDDBlendFunc(ctx, XXX, XXX); + fxSetupTextureSingleTMU(ctx, XXX); fxSetupBlend(ctx); fxSetupDepthTest(ctx); break; @@ -1675,8 +1676,8 @@ static GLboolean fxMultipassBlend(struct vertex_buffer *VB, GLuint pass) case 2: /* Reset everything back to normal */ fxMesa->unitsState = fxMesa->restoreUnitsState; - fxMesa->setupdone &= ???; - fxSetupTextureSingleTMU(ctx, ???); + fxMesa->setupdone &= XXX; + fxSetupTextureSingleTMU(ctx, XXX); fxSetupBlend(ctx); fxSetupDepthTest(ctx); break; |