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authorBrian Paul <[email protected]>2000-03-03 17:51:35 +0000
committerBrian Paul <[email protected]>2000-03-03 17:51:35 +0000
commitb440dfeee6a8823c685cfd5a0e505ce163a0d2d3 (patch)
treee9046f1c22cfe7fdfb77e2b49b9575aee1134ad1 /src/mesa/drivers/glide/fxsetup.c
parented30dfa1264ec8875a3162c3c8778bc703bf11d5 (diff)
clean-up warnings
Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r--src/mesa/drivers/glide/fxsetup.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index 8707aed1d0a..d19080393d9 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -69,7 +69,7 @@ static void fxSetupDepthTest(GLcontext *ctx);
static void fxSetupScissor(GLcontext *ctx);
static void fxSetupCull(GLcontext *ctx);
static void gl_print_fx_state_flags( const char *msg, GLuint flags);
-static GLboolean fxMultipassBlend(struct vertex_buffer *, GLuint);
+/*static GLboolean fxMultipassBlend(struct vertex_buffer *, GLuint);*/
static GLboolean fxMultipassTexture( struct vertex_buffer *, GLuint );
static void fxTexValidate(GLcontext *ctx, struct gl_texture_object *tObj)
@@ -1624,6 +1624,7 @@ void fxDDEnable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Driver.RenderStart = fxSetupFXUnits;
break;
case GL_LINE_SMOOTH:
+ case GL_LINE_STIPPLE:
case GL_POINT_SMOOTH:
case GL_POLYGON_SMOOTH:
case GL_TEXTURE_2D:
@@ -1631,7 +1632,7 @@ void fxDDEnable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Driver.RenderStart = fxSetupFXUnits;
break;
default:
- ; /* XXX no-op??? */
+ ; /* XXX no-op? */
}
}
@@ -1664,10 +1665,10 @@ static GLboolean fxMultipassBlend(struct vertex_buffer *VB, GLuint pass)
fxDDDepthMask(ctx, FALSE);
}
/* Enable Cc*Ct mode */
- /* ??? Set the Constant Color ??? */
+ /* XXX Set the Constant Color ? */
fxDDEnable(ctx, GL_BLEND, GL_TRUE);
- fxDDBlendFunc(ctx, ???, ???);
- fxSetupTextureSingleTMU(ctx, ???);
+ fxDDBlendFunc(ctx, XXX, XXX);
+ fxSetupTextureSingleTMU(ctx, XXX);
fxSetupBlend(ctx);
fxSetupDepthTest(ctx);
break;
@@ -1675,8 +1676,8 @@ static GLboolean fxMultipassBlend(struct vertex_buffer *VB, GLuint pass)
case 2:
/* Reset everything back to normal */
fxMesa->unitsState = fxMesa->restoreUnitsState;
- fxMesa->setupdone &= ???;
- fxSetupTextureSingleTMU(ctx, ???);
+ fxMesa->setupdone &= XXX;
+ fxSetupTextureSingleTMU(ctx, XXX);
fxSetupBlend(ctx);
fxSetupDepthTest(ctx);
break;