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authorDaniel Borca <[email protected]>2004-05-10 07:42:26 +0000
committerDaniel Borca <[email protected]>2004-05-10 07:42:26 +0000
commit39fe9a7fe38081d6f40c4bf388a132c583330912 (patch)
treed758eb50d57c882b1f1759a86a0c952eadec88c2 /src/mesa/drivers/glide/fxsetup.c
parent1cbee9c159384e210e7dbbe0f5acd9d78cf4ce23 (diff)
fixed bugs in fxddtex.c
cleaned up win32 definition files
Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r--src/mesa/drivers/glide/fxsetup.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index da4dc2c83c6..5b09dce24f7 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -1323,7 +1323,7 @@ fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum as
* It indicates whether we really have HW alpha buffer...
*/
-/*
+/* Use the text below to implement GL_NV_blend_square!
When the value A_COLOR is selected as the destination alpha blending factor,
the source pixel color is used as the destination blending factor. When the
value A_COLOR is selected as the source alpha blending factor, the destination