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authorDaniel Borca <[email protected]>2004-12-21 08:21:52 +0000
committerDaniel Borca <[email protected]>2004-12-21 08:21:52 +0000
commit91a04617c40a740ade27e2f60e78a761a297a1d3 (patch)
tree28af13a83dd9bccdd6be93763729567b9c52ce89 /src/mesa/drivers/glide/fxdrv.h
parentd7b9d6046d0cca704c712ebb8823b78dc06f9bf5 (diff)
added GL_EXT_stencil_two_side (yes, it works)
Diffstat (limited to 'src/mesa/drivers/glide/fxdrv.h')
-rw-r--r--src/mesa/drivers/glide/fxdrv.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index 9cc6d15e0bb..984092d9fa0 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -447,7 +447,7 @@ struct tfxMesaContext
tfxUnitsState unitsState;
tfxUnitsState restoreUnitsState; /* saved during multipass */
-
+ GLboolean multipass; /* true when drawing intermediate pass */
GLuint new_state;
GLuint new_gl_state;
@@ -715,6 +715,7 @@ void fxSetupBlend (GLcontext *ctx);
void fxSetupDepthTest (GLcontext *ctx);
void fxSetupTexture (GLcontext *ctx);
void fxSetupStencil (GLcontext *ctx);
+void fxSetupStencilFace (GLcontext *ctx, GLint face);
/* Flags for software fallback cases */
#define FX_FALLBACK_TEXTURE_MAP 0x0001