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authorBrian Paul <[email protected]>1999-11-15 18:05:00 +0000
committerBrian Paul <[email protected]>1999-11-15 18:05:00 +0000
commit5a95679e58b3861eae5b276a1ff0b508f409f066 (patch)
treed710338617681c8cb548ec6eab491da005753343 /src/mesa/drivers/glide/fxdrv.h
parente23e2759fc67973c0d2e3318f79837f88f8bad0d (diff)
update/merge with Daryll's X server changes
Diffstat (limited to 'src/mesa/drivers/glide/fxdrv.h')
-rw-r--r--src/mesa/drivers/glide/fxdrv.h124
1 files changed, 93 insertions, 31 deletions
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index aeb56e9a5df..158b873adde 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -1,27 +1,48 @@
-/* -*- mode: C; tab-width:8; -*-
-
- fxdrv.h - 3Dfx VooDoo driver types
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
/*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
*
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
*
- * See the file fxapi.c for more informations about authors
+ * Thank you for your contribution, David!
*
+ * Please make note of the above copyright/license statement. If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request. Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ * Daryll Strauss <[email protected]>
+ * Keith Whitwell <[email protected]>
+ *
+ * See fxapi.h for more revision/author details.
*/
+
#ifndef FXDRV_H
#define FXDRV_H
@@ -54,14 +75,18 @@
#include "clip.h"
#include "vbrender.h"
+#ifdef XF86DRI
+typedef struct tfxMesaContext *fxMesaContext;
+#else
#include "GL/fxmesa.h"
+#endif
#include "fxglidew.h"
/* use gl/gl.h GLAPI/GLAPIENTRY/GLCALLBACK in place of WINGDIAPI/APIENTRY/CALLBACK, */
/* these are defined in mesa gl/gl.h - [email protected] */
-#if 0
+#if defined(MESA_DEBUG) && 0
extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
#define grDrawTriangle fx_sanity_triangle
#endif
@@ -140,17 +165,17 @@ typedef struct {
#endif
#endif
-#define FX_VB_COLOR(fxm, color) \
-do { \
- if (sizeof(GLint) == 4*sizeof(GLubyte)) { \
- if (fxm->constColor != *(GLuint*)color) { \
- fxm->constColor = *(GLuint*)color; \
- grConstantColorValue(FXCOLOR4(color)); \
- } \
- } else { \
- grConstantColorValue(FXCOLOR4(color)); \
- } \
-} while (0)
+#define FX_VB_COLOR(fxm, color) \
+ do { \
+ if (sizeof(GLint) == 4*sizeof(GLubyte)) { \
+ if (fxm->constColor != *(GLuint*)color) { \
+ fxm->constColor = *(GLuint*)color; \
+ FX_grConstantColorValue(FXCOLOR4(color)); \
+ } \
+ } else { \
+ FX_grConstantColorValue(FXCOLOR4(color)); \
+ } \
+ } while (0)
#define GOURAUD(x) { \
GLubyte *col = VB->ColorPtr->data[(x)]; \
@@ -390,8 +415,21 @@ struct tfxMesaVertexBuffer {
#include "tdfx_init.h"
#else
#define DRI_FX_CONTEXT
+#define BEGIN_BOARD_LOCK()
+#define END_BOARD_LOCK()
+#define BEGIN_CLIP_LOOP()
+#define END_CLIP_LOOP()
#endif
+
+/* These lookup table are used to extract RGB values in [0,255] from
+ * 16-bit pixel values.
+ */
+extern GLubyte FX_PixelToR[0x10000];
+extern GLubyte FX_PixelToG[0x10000];
+extern GLubyte FX_PixelToB[0x10000];
+
+
struct tfxMesaContext {
GuTexPalette glbPalette;
@@ -412,7 +450,6 @@ struct tfxMesaContext {
tfxUnitsState unitsState;
tfxUnitsState restoreUnitsState; /* saved during multipass */
-
GLuint tmu_source[FX_NUM_TMU];
GLuint tex_dest[MAX_TEXTURE_UNITS];
GLuint setupindex;
@@ -477,8 +514,21 @@ struct tfxMesaContext {
FX_GrContext_t glideContext;
- GLfloat wscale;
-
+ int x_offset;
+ int y_offset;
+ int y_delta;
+ int screen_width;
+ int screen_height;
+ int initDone;
+ int clipMinX;
+ int clipMaxX;
+ int clipMinY;
+ int clipMaxY;
+ int needClip;
+ int numClipRects;
+#ifdef FX86DRI
+ XF86DRIClipRectPtr pClipRects;
+#endif
DRI_FX_CONTEXT
};
@@ -622,4 +672,16 @@ extern void fxDDDoRenderVB( struct vertex_buffer *VB );
extern int fxDDInitFxMesaContext( fxMesaContext fxMesa );
+
+extern void fxCloseHardware(void);
+extern tfxTMFreeNode *fxTMNewTMFreeNode(FxU32 start, FxU32 end);
+extern void fxSetScissorValues(GLcontext *ctx);
+extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa,
+ struct gl_texture_object *tObj,
+ GLint where);
+extern void fxSetupTexture_NoLock(GLcontext *ctx);
+extern void fxSetupTexture(GLcontext *ctx);
+
+extern void fxInitPixelTables(GLboolean bgrOrder);
+
#endif