diff options
author | Brian Paul <[email protected]> | 2000-11-19 23:10:25 +0000 |
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committer | Brian Paul <[email protected]> | 2000-11-19 23:10:25 +0000 |
commit | a852378a6289d154364dde440f89a39bbfc33e2d (patch) | |
tree | dbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/drivers/glide/fxddtex.c | |
parent | b12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff) |
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete
to GL_FALSE to indicate dirty.
Made point/line/triangle/quad SWvertex parameters const.
Minor code clean-ups.
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 9f978b3f460..85d2271b72e 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -462,7 +462,7 @@ void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state) else { fxMesa->haveGlobalPaletteTexture = 0; - if ((ctx->Texture.Unit[0]._Current == ctx->Texture.Unit[0].CurrentD[2]) && + if ((ctx->Texture.Unit[0]._Current == ctx->Texture.Unit[0].Current2D) && (ctx->Texture.Unit[0]._Current != NULL)) { struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current; |