diff options
author | Daniel Borca <[email protected]> | 2003-10-21 08:31:02 +0000 |
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committer | Daniel Borca <[email protected]> | 2003-10-21 08:31:02 +0000 |
commit | f03cb2e4eea23fd82e9837e05f0ab3a83cb474c7 (patch) | |
tree | 1ca2ed8c4e5ad9e23862a5d9f7d12cd5e1856de8 /src/mesa/drivers/glide/fxddtex.c | |
parent | 3f60e4f21b9ff5bf3a83734d38ee90aff8a67fa0 (diff) |
Napalm total immersion
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 346d3625b01..8b64a8e2c68 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1,5 +1,3 @@ -/* $Id: fxddtex.c,v 1.51 2003/10/14 14:56:45 dborca Exp $ */ - /* * Mesa 3-D graphics library * Version: 4.0 @@ -715,6 +713,7 @@ fetch_alpha8(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* [dBorca] why, oh... why? */ i = i * mml->width / texImage->Width; j = j * mml->height / texImage->Height; @@ -736,6 +735,7 @@ fetch_index8(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* [dBorca] why, oh... why? */ i = i * mml->width / texImage->Width; j = j * mml->height / texImage->Height; @@ -863,6 +863,21 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, fxMesaContext fxMesa = FX_CONTEXT(ctx); GLboolean allow32bpt = fxMesa->HaveTexFmt; + /* [dBorca] Hack alert: + * There is something wrong with this!!! Take an example: + * 1) start HW rendering + * 2) create a texture like this: + * glTexImage2D(GL_TEXTURE_2D, 0, 3, 16, 16, 0, + * GL_RGB, GL_UNSIGNED_BYTE, floorTexture); + * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + * 3) we get here with internalFormat==3 and return either + * _mesa_texformat_argb565 or _mesa_texformat_argb8888 + * 4) at some point, we encounter total rasterization fallback + * 5) displaying a polygon with the above textures yield garbage on areas + * where pixel is larger than a texel, because our already set texel + * function doesn't match the real _mesa_texformat_argb888 + */ + if (TDFX_DEBUG & VERBOSE_TEXTURE) { fprintf(stderr, "fxDDChooseTextureFormat(...)\n"); } |