diff options
author | Daniel Borca <[email protected]> | 2004-01-07 12:49:22 +0000 |
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committer | Daniel Borca <[email protected]> | 2004-01-07 12:49:22 +0000 |
commit | 972f3ccedfbe0591a76bee95d8eabf4a4a588c29 (patch) | |
tree | cdeac3b53e2636faf16b6a917bd0c0b03e2e1ffb /src/mesa/drivers/glide/fxddtex.c | |
parent | 17f2e550099db465f56081e4086c171b354e4faf (diff) |
cleanups
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 073a36d8c66..2715a431e9e 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1238,7 +1238,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, #if 0 && FX_COMPRESS_S3TC_AS_FXT1_HACK /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - /* [dborca] we should update texture's attribute, then, + /* [dBorca] we should update texture's attribute, then, * because if the application asks us to decompress, we * have to know the REAL format! Also, DXT3/5 might not * be correct, since it would mess with "compressedSize". @@ -1261,7 +1261,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } #endif #if 1 || FX_COMPRESS_DXT5_AS_DXT3_HACK - /* [dborca] either VSA is stupid at DXT5, + /* [dBorca] either VSA is stupid at DXT5, * or our compression tool is broken. See * above for caveats. */ |