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authorBrian Paul <[email protected]>2004-01-20 15:24:50 +0000
committerBrian Paul <[email protected]>2004-01-20 15:24:50 +0000
commit4e713913fb88bc221eea1a18822cc782ca39af4d (patch)
tree71607e8e178163d5e8b79df15582cce89c6728cd /src/mesa/drivers/glide/fxddtex.c
parentd4636e74c86fad221c57a3a1704106e2367fc230 (diff)
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c104
1 files changed, 67 insertions, 37 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 9081f470dd6..62f4ad15ee7 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -90,8 +90,9 @@ static void
fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
- tfxTexInfo *ti = fxTMGetTexInfo(tObj);
- assert(ti);
+ tfxTexInfo *ti;
+
+ ti = fxTMGetTexInfo(tObj);
if (ti->isInTM)
fxTMMoveOutTM(fxMesa, tObj); /* TO DO: SLOW but easy to write */
@@ -99,6 +100,37 @@ fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj)
fxMesa->new_state |= FX_NEW_TEXTURING;
}
+static tfxTexInfo *
+fxAllocTexObjData(fxMesaContext fxMesa)
+{
+ tfxTexInfo *ti;
+
+ if (!(ti = CALLOC(sizeof(tfxTexInfo)))) {
+ fprintf(stderr, "fxAllocTexObjData: ERROR: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ ti->validated = GL_FALSE;
+ ti->isInTM = GL_FALSE;
+
+ ti->whichTMU = FX_TMU_NONE;
+
+ ti->tm[FX_TMU0] = NULL;
+ ti->tm[FX_TMU1] = NULL;
+
+ ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->maxFilt = GR_TEXTUREFILTER_BILINEAR;
+
+ ti->sClamp = GR_TEXTURECLAMP_WRAP;
+ ti->tClamp = GR_TEXTURECLAMP_WRAP;
+
+ ti->mmMode = GR_MIPMAP_NEAREST;
+ ti->LODblend = FXFALSE;
+
+ return ti;
+}
+
void
fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj)
{
@@ -112,6 +144,9 @@ fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj)
if (target != GL_TEXTURE_2D)
return;
+ if (!tObj->DriverData) {
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
+ }
ti = fxTMGetTexInfo(tObj);
assert(ti);
@@ -165,6 +200,8 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
if (target != GL_TEXTURE_2D)
return;
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
assert(ti);
@@ -321,7 +358,8 @@ fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj)
fprintf(stderr, "fxDDTexDel(%d, %p)\n", tObj->Name, (void *) ti);
}
- assert(ti);
+ if (!ti)
+ return;
fxTMFreeTexture(fxMesa, tObj);
@@ -343,37 +381,7 @@ struct gl_texture_object *
fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
- fxTexInfo *ti;
-
obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
-
- ti = CALLOC(sizeof(tfxTexInfo));
- if (!ti) {
- _mesa_delete_texture_object(ctx, obj);
- return NULL;
- }
-
- ti->validated = GL_FALSE;
- ti->isInTM = GL_FALSE;
-
- ti->whichTMU = FX_TMU_NONE;
-
- ti->tm[FX_TMU0] = NULL;
- ti->tm[FX_TMU1] = NULL;
-
- ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
- ti->maxFilt = GR_TEXTUREFILTER_BILINEAR;
-
- ti->sClamp = GR_TEXTURECLAMP_WRAP;
- ti->tClamp = GR_TEXTURECLAMP_WRAP;
-
- ti->mmMode = GR_MIPMAP_NEAREST;
- ti->LODblend = FXFALSE;
-
- obj->DriverData = ti;
-
return obj;
}
@@ -471,6 +479,8 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
fprintf(stderr, "fxDDTexPalette(%d, %x)\n",
tObj->Name, (GLuint) tObj->DriverData);
}
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
assert(ti);
ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette);
@@ -507,6 +517,8 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state)
if ((ctx->Texture.Unit[0]._Current == ctx->Texture.Unit[0].Current2D) &&
(ctx->Texture.Unit[0]._Current != NULL)) {
struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current;
+ if (!tObj->DriverData)
+ tObj->DriverData = fxAllocTexObjData(fxMesa);
assert(tObj->DriverData);
fxTexInvalidate(ctx, tObj);
}
@@ -1221,8 +1233,13 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
}
- ti = fxTMGetTexInfo(texObj);
- assert(ti);
+ if (!texObj->DriverData) {
+ texObj->DriverData = fxAllocTexObjData(fxMesa);
+ if (!texObj->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+ }
if (!texImage->DriverData) {
texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel));
@@ -1231,6 +1248,8 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
}
}
+ ti = fxTMGetTexInfo(texObj);
+
mml = FX_MIPMAP_DATA(texImage);
fxTexGetInfo(width, height, NULL, NULL, NULL, NULL,
@@ -1420,6 +1439,11 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name);
}
+ if (!texObj->DriverData) {
+ _mesa_problem(ctx, "problem in fxDDTexSubImage2D");
+ return;
+ }
+
ti = fxTMGetTexInfo(texObj);
assert(ti);
mml = FX_MIPMAP_DATA(texImage);
@@ -1512,8 +1536,13 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
return;
}
- ti = fxTMGetTexInfo(texObj);
- assert(ti);
+ if (!texObj->DriverData) {
+ texObj->DriverData = fxAllocTexObjData(fxMesa);
+ if (!texObj->DriverData) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ return;
+ }
+ }
if (!texImage->DriverData) {
texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel));
@@ -1522,6 +1551,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
return;
}
}
+ ti = fxTMGetTexInfo(texObj);
mml = FX_MIPMAP_DATA(texImage);
fxTexGetInfo(width, height, NULL, NULL, NULL, NULL,