diff options
author | Brian Paul <[email protected]> | 2000-03-03 17:47:39 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-03-03 17:47:39 +0000 |
commit | ed30dfa1264ec8875a3162c3c8778bc703bf11d5 (patch) | |
tree | 41e44fc1f73964396c96dea1452f235b42ff46ec /src/mesa/drivers/glide/fxddspan.c | |
parent | 8df3d8ae6c48cbbe649e8cfeebd8a99f983784f7 (diff) |
runtime selectable depth buffer depth
Diffstat (limited to 'src/mesa/drivers/glide/fxddspan.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 65 |
1 files changed, 39 insertions, 26 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index ec55134802c..89abdda951e 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -396,7 +396,7 @@ static void fxDDReadRGBAPixels(const GLcontext *ctx, { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; GLuint i; - GLint bottom=fxMesa->y_delta-1; + GLint bottom=fxMesa->height+fxMesa->y_offset-1; if (MESA_VERBOSE&VERBOSE_DRIVER) { fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n"); @@ -423,11 +423,11 @@ void fxDDWriteDepthSpan(GLcontext *ctx, GLuint n, GLint x, GLint y, const GLdepth depth[], const GLubyte mask[]) { - fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLint bottom=fxMesa->height+fxMesa->y_offset-1; + fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; + GLint bottom = fxMesa->height + fxMesa->y_offset - 1; - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); + if (MESA_VERBOSE & VERBOSE_DRIVER) { + fprintf(stderr, "fxmesa: fxDDWriteDepthSpan(...)\n"); } x += fxMesa->x_offset; @@ -436,14 +436,20 @@ void fxDDWriteDepthSpan(GLcontext *ctx, GLint i; for (i = 0; i < n; i++) { if (mask[i]) { - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom-y, - GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &depth[i]); + GLshort d = depth[i]; + writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom - y, + GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &d); } } } else { - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom-y, - GR_LFB_SRC_FMT_ZA16, n, 1, 0, (void *) depth); + GLushort depth16[MAX_WIDTH]; + GLint i; + for (i = 0; i < n; i++) { + depth16[i] = depth[i]; + } + writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom - y, + GR_LFB_SRC_FMT_ZA16, n, 1, 0, (void *) depth16); } } @@ -451,15 +457,20 @@ void fxDDWriteDepthSpan(GLcontext *ctx, void fxDDReadDepthSpan(GLcontext *ctx, GLuint n, GLint x, GLint y, GLdepth depth[]) { - fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLint bottom=fxMesa->height+fxMesa->y_offset-1; + fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; + GLint bottom = fxMesa->height + fxMesa->y_offset - 1; + GLushort depth16[MAX_WIDTH]; + GLuint i; - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); + if (MESA_VERBOSE & VERBOSE_DRIVER) { + fprintf(stderr, "fxmesa: fxDDReadDepthSpan(...)\n"); } - x+=fxMesa->x_offset; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth); + x += fxMesa->x_offset; + FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); + for (i = 0; i < n; i++) { + depth[i] = depth16[i]; + } } @@ -468,20 +479,21 @@ void fxDDWriteDepthPixels(GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLdepth depth[], const GLubyte mask[]) { - fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLint bottom=fxMesa->height+fxMesa->y_offset-1; + fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; + GLint bottom = fxMesa->height + fxMesa->y_offset - 1; GLuint i; - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); + if (MESA_VERBOSE & VERBOSE_DRIVER) { + fprintf(stderr, "fxmesa: fxDDWriteDepthPixels(...)\n"); } for (i = 0; i < n; i++) { if (mask[i]) { int xpos = x[i] + fxMesa->x_offset; int ypos = bottom - y[i]; + GLushort d = depth[i]; writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, xpos, ypos, - GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &depth[i]); + GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &d); } } } @@ -490,19 +502,20 @@ void fxDDWriteDepthPixels(GLcontext *ctx, void fxDDReadDepthPixels(GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLdepth depth[]) { - fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLint bottom=fxMesa->height+fxMesa->y_offset-1; + fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; + GLint bottom = fxMesa->height + fxMesa->y_offset - 1; GLuint i; - if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); + if (MESA_VERBOSE & VERBOSE_DRIVER) { + fprintf(stderr, "fxmesa: fxDDReadDepthPixels(...)\n"); } - for (i = 0; i < n; i++) { int xpos = x[i] + fxMesa->x_offset; int ypos = bottom - y[i]; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,xpos,ypos,1,1,0,&depth[i]); + GLushort d; + FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d); + depth[i] = d; } } |